Sunday, December 9, 2012

Enslaved: Odyssey to the West Review

Enslaved: Odyssey to the West
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Enslaved: Odyssey to the West is a game that has been on my radar for some time now. Not only is it one of the only non sequel or non remakes of Q4, but it's a story driven game. The game actually has a writer who is known for such movies as The Beach and 28 Days Later. Not too shabby, especially in the video game world. So, it's to be expected that I was really excited about this game, the story buff (in video games at least) that I am. Did Enslaved live up to it's high hopes during the first few hours of gameplay or is this game destined for B game bargain bins? Read on to find out in my first impression.
Enslaved: Odyssey to the West takes place about 200 years or so after a nuclear holocaust in the United States. Vegetation is beginning to overtake structures and the world is beautiful in a despairing kind of way. You play as Monkey, a strong brute of a man who was captured by slavers and stored on a slave ship. In transit to wherever it is they were taking you, a girl breaks out of her cell and continues to sabotage the ship in her hasty attempt to get free and sets you loose. The ship is coming down and you need to make it to an escape pod. After some platforming, you eventually make it to the last escape pod, which is taken by the girl who caused the commotion. You hold on for dear life to the escape pod as she ejects and you land in a desolate NYC years after a nuclear war. Upon awaking, you find that the girl, named Trip, has fitted you with a slave headband that shocks you if you don't do her will. She can issue commands to you and you must do them for her. If she dies, you also die. So Monkey is a rough spot, but Trip isn't bad. She did this because she knows she would never get home without Monkeys brute strength. Her proposition to him, take her 300 miles to the west to her sanctuary village made by her father and she'll remove the collar. With no choice in the matter, Monkey agrees and the two set off on their Odyssey to the West.
And with that, Enslaved begins. The opening sequence is very epic and the graphics in the game are some of the best I have seen on the 360 this side of Gears of War 2. If you aren't familiar, the game is actually loosely based on Journey to the West, an old Chinese story that is apparently pretty popular in the UK due to some tv shows about it. I wasn't familiar with it until I googled it. Regardless, you don't need to know about the book to enjoy the game. They use some of the same names and try to leave subtle clues to the book, but it's really a different beast altogether.
The story so far is top notch and I'm really excited to see how Monkey and Trip make it to the west, but there are other things besides story in a game. Namely, gameplay. The gameplay is sort of reminiscent of a platformer like Prince of Persia. There's a lot of climbing and swinging, but at the same time combat plays a huge roll. You're going to be doing a lot of computer AI co-op to outsmart enemy mech's, the games most prevalent enemy. For instance, Monkey is the strength, Trip the brains. In one scenario, Monkey needs to make it across a huge area to take out an automated turret, less they be shredded to bits. So, Trip uses her armband to create an electronic diversion that draws their fire. That leaves you to circle around flank the enemy. In doing so, you rip the arm off the mech and use it to finish off the remaining turrets. But, the path you took here required a lot of jumping and swinging, something Trip can't do. You need to go back and carry her on your back across hazardous areas and throw her to places she can't jump to. At first, I thought it would be a pain in the ass, but I found I enjoy the times you have to carry her. During these times is when the next thing I loved about the game begins to shine...
The talking between the two characters is key in the game. You never know when it will start or end, but they talk a lot. It's in these times you learn the stories of the two travelers and what worlds they come from. Without spoiling anything, they come from two totally different backgrounds so relating is a little rough. Their banter is almost flirty in some regards so if you're into the chemistry between two co-op partners, you'll enjoy this portion of the game. I found it refreshing and a nice diversion. The world around them is crumbling but they have each other in rough times.
I already mentioned it but the graphics are amazing. The vistas and backdrops are truly breathtaking, especially when your ship crashes in the beginning. Take a long look at the NYC skyline and be sure to keep your jaw from hitting the floor. It's amazing and a true sight to see in a video game. Plus, this is a post apocalyptic game that isn't brown. How many games are out there that automatically equate post apocalyptic with brown, but in reality, after the fallout (if any) the world would be overtaken by nature. It's nice to see this in a game.
So far, I haven't had many complaints about the game. If I had to point out anything I'd say that maybe the gameplay could get repetitive, but that's just me trying to find gripes where none exist. There's an upgrade system that Trip performs that allows you to learn new combat options and new moves (as well as health and shields) that have the ability to keep things fresh. If you like platformers though, you already know how those games can get after a solid gaming marathon. It's something that comes with the territory, but most good platformers get around this by having varied level design, which Enslaved has in spades.
So, should you buy this game? Depends...do you like platformers that have heavy combat and some stealth scenarios? If so, I'd say yes. How about story? I'm a sucker for a good story in a game so this one was a no brainer. Enslaved could be a rent if you aren't too thrilled on the idea of platforming but be sure not to miss it. This has the possibility of being a sleeper hit of 2010. It won't compete in sales with the Call of Duty and Medal of Honor games, but it's a new IP in a world of sequels and remakes. Give it a shot so we can tell the industry we want to see new games, not just sequels.

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Enslaved is a post-apocalyptic retelling of the classic 400-year old novel ‘Journey to the West'. Set 150 years from now, the world has been ruined by war and ecological disaster with only a handful of survivors remaining.In Enslaved, players take on the role of Monkey, a strong and athletic, yet solitary figure, who been captured by one of the mysterious slave ships, which harvest the remaining population and take them out west never to return. Trip, a technologically savvy young woman who has also been imprisoned by the same ship, manages to escape. She quickly realizes that Monkey, with his raw strength and power, is her only hope to survive the perilous journey back to her home. She hacks into a slave headband and fits it on Monkey, linking them together - if she dies, he dies' Her journey has now become his and Monkey must now travel west alongside Trip as they traverse a demolished world, under constant threat of capture and mortal peril.

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