Average Reviews:
(More customer reviews)Sniper: Ghost Warrior falls into the already saturated first person shooter market. The publisher City Interactive attempts to change the feel of this FPS and bring appeal to sniper enthusiast. This game is not a AAA title, so do not review it as one. The game is similar to past FPS shooters on classic consoles then to present consoles.
Single player:
Sniper is a 4 act game, each act takes about 1.5 to 2.5 hours to compete, depends on your difficulty level and attention to detail. There are several secrets hidden on each act, so this adds to a small amount of replay value. The game allows a player to choose from several difficulty settings, which does not make the AI any smarter or better, rather, it helps the Sniper (player) line shots up accordingly and lets the player decided when its time to try the next difficulty level. The AI is not very intelligent, most of the time they wont react to a bot that has been shot in the head, and is standing 5 feet from them. However, it helps the player run around the board a little better. *remember, real snipers wait hours or even days to take a single shot or no shot at all* In addition, you switch between a gunner and sniper through the game several times, the gunner tends to be a little harder because you will quickly lose health and their is very few ways to regain it. The health bar will always rise back to 30 out of 100, and most of the time you are given 5 health packets to replenish yourself, so use them wisely. The game also has a silence hand gun and grenades, they are used sparingly when I played, but can be useful depending your tactics.
Multi-player:
The multi-player part of the game has several game modes, Team Death-match, Death-match, and VIP. (there might be others but I didn't see them) These games modes are straight forward, you can pick between 4 sniper rifles and you must eliminate as many players as you can. The sniper rifles (packages) each come with different perks, more health and less speed, more speed and less health. In addition, I had noticed some of the guns are not as powerful, so you need to compensate for bullet drop in multi-player, but you can get off more rounds quickly. The boards were nicely made, places to hide and many times you can find a place above the map to snipe down from. There have been several times where I was looking at a player through my scope, but I did not see him until he had shot his sniper rifle, the camouflage was done nicely and allows players to hide. The maps are nice because it really pushes sniping over firefights, the middle of the maps are usually wide open, if you dare cross them you will most likely be taken out by a sniper. Lastly, there is radar in the game, which cannot be taken off. However, its not the radar from halo, it does not give you any indication of how close they are, only the direction they are in. The further out they are the wider the location becomes, its hard to find players at most times, but its all about position and patients.
Bullet Physics:
Yes, this is the most realistic shooter on a gaming console, excluding the PC ( a quick google search will show you an old school classic I used to play). The player must take into consideration Bullet time + moving object + wind + heart rate. The wind may push it left or right, the travel time will push it down, the moving object must be led and your heart rate determines how steady your holding the gun. It takes time to line up a shot from 400 to 500 yards deep. But its worth it when you hit the guy square in the head while he is running for cover. Overall for the low introductory price of $40 dollars the game was well made, I enjoyed it the single player and will continue to play the multi-player.
There are two weaknesses, 1 no co-op mode, games these days must come standard with co-op, its a lot of fun to play with other gamers. 2. In the campaign its rather annoying when the enemy spots you and you run away, but they continue to know where you are, as soon as you see them they will see you every time. Even if you flank their position set up a distraction, the enemy that spotted you once will spot you every time. That needs to be fixed, I should not be shot from across the board by enemy that spotted me 20 minutes ago.
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Story The Latin American island nation of Isla Trueno suffers under a tyrannical ruler and as Marine sniper Sgt. Tyler Wells, you have been sent on a covert mission deep into its jungles to aid the rebellion, one head shot at a time. Outfitted in a ghillie suit that renders you virtually invisible in the dense folliage, you must stalk an enemy whoose knowledge of the terrain is superior to your own. Can you deal crippling blows to the dictatorship as a top-ranked sniper? Are you tough enough to succeed in a close quarter battle as a member of a hard charging Delta Force assault team hell-bent on liberating the oppressed nation?
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