Average Reviews:
(More customer reviews)It took me a while to get into this game. I wasn't able to figure things out until I finished two or three missions of the single-player campaign. Once I figure it out, things really got going. The game is heavily weighted for multiplayer, and that's where this game really shines.
The single-player campaign is probably about 3-5 hours in duration. The voice-acting is a bit on the "cheesy" side, and so is the dialog -- so this game certainly wouldn't win any awards for writing. The CGIs seem to be a bit dated, and I'd say they have that "action-figure" look about them. The campaign has you completing certain objectives in a certain order; in other words, it's a campaign on rails. The campaign serves as a good "training course" for the multiplayer side of the game.
You can play the multiplayer version of the game either against bots or against Xbox Live players. The unique aspect of this game is that you select your own spawning location on the map, from orbit, and then you descend through the atmosphere until you reach about 1200 meters, at which point you can activate your air brakes and slow your decent so you can fine-tune your landing location. During descent you need to avoid anti-aircraft missiles and enemy fire. The main objective on any map is usually the same: capture the 2 or 3 control points and maintain control while destroying any enemies that come your way. Capturing a control point is not as easy as just "capturing a flag" as on other games. For Section 8, you have to activate a hacking sequence which takes several seconds to complete, then the "control" can take an additional minute to complete, during which time you can be killed or an enemy can "diffuse" the control point. Likewise, if the enemy captures a control point, you can diffuse their control or win control of it. So control often changes from one side to another. It can be frantic, it requires strategic thinking, and it's REALLY fun.
The game randomly generates DCMs -- dynamic combat missions, which are smaller objectives that require your attention. These may require the activation of a beacon, the protection of an outpost, collection and protection of intelligence, or intercepting a convoy. Depending on which side the DCM is assigned determines the action the other side must take. Although it's random and there's a decent variety of these missions, they do tend to get a bit repetitive at times. However, whether playing on Xbox Live or against bots, it seems many of them are successful and they are fun -- they add to the frantic activity, especially as you try to maintain or gain control of a control point. This game manages to take other games' multiplayer modes and combine them into a single, huge, multi-player map.
I find the AI bots acceptable when playing the multiplayer maps alone. They flank, they take cover, and they rush at you as you would expect live players would. Once in a while, they run around in circles, and sometimes they don't run at all, making easy targets -- but this doesn't happen often. On medium difficulty setting, they prove enough of a challenge, but it's nice to be able to play multiplayer maps and avoid the chaos of online gaming.
Graphically, the game is OK. I've only experienced 2 or 3 minor slow-downs in a week, and they only lasted about 2 seconds each. Zooming with the sniper rifle really doesn't provide much "zoom" or additional detail, for example. Don't get me wrong though, the game runs really fast and looks good, and that helps add to the fun.
Achievements seems to be equally spread between those you can obtain playing single-player and multiplayer bots vs. multiplayer achievements. It will take some time to get them all, but it helps add to the replay value. In fact, in terms of replay value, this is one game that I find myself playing again and again.
If you like first person shooters, multiplayer games with tons of players, and control/conquest type games, I can't recommend this game enough.
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When Earth's frontier colonies are devastated by a growinginsurrection, the planet must unleash its most powerful forces to quellthe situation: the 8th Armored Infantry. Only this elite unit,nicknamed Section 8, has the strength and firepower to repelthe coming onslaught. Burn in to battle from 15,000 feet and unleashall the incredible power at your command.
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