Showing posts with label ddr. Show all posts
Showing posts with label ddr. Show all posts

Sunday, October 14, 2012

Dance Dance Revolution Universe 3 with Dance Mat Review

Dance Dance Revolution Universe 3 with Dance Mat
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This version is plain annoying. It introduces some interesting features, but it takes far too much time to load and has no way to quick retry a level other than waiting for it to end, seeing your score, the load screen again, the main screen, and then selecting it again (and once again the load screen). Game could be fun, but it's way too frustrating. You're supposed to be spending your time DANCING not sitting in load screens. Also, they did away with the very useful tutorial mode that taught you step combinations, which was very helpful for improving your step skill. Why even bother making a game if it isn't at least going to be as well designed and polished as its predecessors. I wouldn't inflict this game on anyone.

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Dance Dance Revolution 3 has universal appeal with over 70 songs from 70s to today. A game for the whole family and beyond, DJ Mode makes its debut on the Xbox 360 so you can create your own tracks and song lists to dance to. Brand new "City Mode" lets you compete against bosses throughout the DanceDanceRevolution city to become the ultimate champion. Enhanced Quest Mode lets you customize your own character with over 400 options of clothing, faces, skin tones and hair styles. Now you can do more on Xbox Live, play online, and download new music seamlessly. Compete internationally with a different song list every week to boot.

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Tuesday, August 14, 2012

Xbox 360 Beat Pad Pro Review

Xbox 360 Beat Pad Pro
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The pad is comparable to the Red Octane foam pad (which is only available for PS2/Xbox, but not 36). If it weren't for the minor graphics on the Beat Pad Pro, it would be almost indistinguishable from Red Octane's pad. This pad met all my expecations for a foam pad.
Foam pads slip more than the Konami thin pad that comes with the game. If you play with 2 pads, you can tape them together with Duct-tape (3 18-inch strips work nicely). With 2 pads taped together, they won't really move, even on the most violent songs.
Foam pads have a couple other advantages over soft pads. First, the arrows are elevated, so you can feel their location with your feet (if you play in socks or barefoot). This lets you play without looking down - in no time at all, you'll be able to tell when you are drifting off center by feel.
Another advantage of foam is that it is padded. X360 Universe has notably more jumps than other versions of this game, and the foam will reduce stress on your calves. If you aren't yet in super shape, this will make it easier to play for long periods of time.
Note that this pad is only usable on the X360. If you want a soft pad for either PS2 or Xbox (old), look for a Red Octane foam pad.

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Feel the beat and move to the music with this officially licensed dance mat for the Xbox 360. This next generation dance pad features the Xbox Guide button for accessing your Xbox 360 dashboard and built in headset port for convenient Xbox live play. Foam inserts and zippered design fit together to provide a stable and rigid dancing platform. Durable textured surface ensures easy step transitions while increasing traction. The non-slip rubber bottom keeps the Beat Pad Pro? in place.

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Wednesday, March 14, 2012

DanceDanceRevolution Bundle Review

DanceDanceRevolution Bundle
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I've been playing Dance Dance Revolution Universe 1 and 2 several times a week as my workout for the last year. It took some time to work from Basic to Difficult, and I'm still working on conquering the Expert level on some of the songs on these versions. When I'd LITERALLY worn a hole in my dance pad, I came to Amazon planning to order the DDR Universe 3 bundle to get a new one along with a new set of songs (even though reviews were pretty bad). I was ecstatic to see this newer version was being released the following week and pre-ordered it with much anticipation.
I've played for 3-4 hours now over the last week, and here's my assessment:
Instruction manual: There's a book in here, but it's a waste of paper. It's about 12 pages long and is in 4 languages. If you need instructions on how to load the game and select buttons on the screen, you're covered.
Songs: The songs ARE much more mainstream overall, but I haven't found that to be a huge plus. There are a number of songs that are under 100 bpm, which just doesn't inspire me to jump around a lot. I actually enjoy the Japanese-pop-dance stuff that's found on the older versions; I wouldn't necessarily be jamming to it in the car, but I prefer it for DDR.
Difficulty: Perhaps due to the slower pop songs, the difficulty is WAY LOWER. I admit that I'm no longer a beginner, but when I can pick a song and beat it on Expert the first time through when I'm still trying to beat Expert songs on the old version, I think that says a lot. Not only are the routines easier, but the scoring is far more forgiving. This might be appreciated by a beginner, but I enjoy the challenge of working up from JUST finishing an Expert song without failing, to a C, to a B, to an A, with practice over time. The songs that I've muddled through receive B's, ones that I expect to get B's on are A's, and if you get most of the steps but miss a few, you get an AA. A full combo (no missed steps) receives an AA*. The scores seem needlessly inflated. I've received very few AA, and only a couple of AAA scores on ANY level in a year of playing DDR Universe 1&2, and have AA and AA* scores on half of these songs already.
Interface: This is only slightly modified and works much the same as the Universe versions. The dance options menu that used to be accessed by holding down the A-button while selecting a song to play is now accessible from the song selection menu by pressing Y. I thought this was handy, but the design of the menu itself is needlessly annoying (and a constant gripe for me). I prefer my arrows to run 1.5-2 times faster, which is controlled here. It's still the first item in the list, but you can't just change it and be done. You must arrow down or A-button through the other 8-10 items in the list to get to the confirm button at the bottom. If you back out, it doesn't save the change. This makes it a big hassle to move between slow songs (which I have to run at 3x now) and fast ones, since I prefer the arrows to go by at approximately the same rate and have to adjust it this way.
Display: The arrow coloring is slightly different, but the concept is the same, so I got used to it quickly. On DDR 1&2, I have the background videos turned off because they make me dizzy combined with the scrolling arrows, and the background image brightness turned down to 50% to make the arrows stand out. They've removed the option to turn off videos here, so I have to turn the brightness to 0 to make the videos disappear. I can live with this, but the completely black background gets boring pretty quickly, and I miss the colorful backdrops.
Workout Mode: This is one of my biggest gripes. I use DDR as a workout, and I assume anyone turning on this mode is doing the same. The game will show you how many calories you've burned after each song as before, but it will ONLY track total calories EVER - not daily. I don't really care how many calories I've burned over the last year (or three), I want to know how many I burned TODAY. In order to track this, you'll need to check Workout Mode both before you play (taking note of the total calories) and after, and do the math. This is just plain stupid.
Training Mode: This is my other dumbfounded gripe. If you turn down the speed of the song (which is the only reason I go to training mode, and must be one of the most used features), the song doesn't play. WHAT??? I suppose running the steps to metronome clicks with no music may have some value, but not to me. Training mode is dead to me on this version.
Club Mode: This seems to be the only "story" mode, which I'm not big on anyway, but is usually the only way to unlock new content. I've only delved into this a few times, and I'm trying to be patient with it hoping it will get better. You're led through a sequence of random songs (you choose how many, 4-20). The "challenge" is that the difficulty and options change throughout the songs. This can sometimes be fun, but so far, each sequence has begun in painfully-slow Beginner difficulty, and taken a while to get up to a playable speed. Once it does, this can be fun, but because its designed to change options, you can't set any of your own by default. For me, when a slower song gets to Expert mode and the arrows are only at 1x, I can't pick out the rhythm of the steps fast enough to make them because the arrows are all on top of each other. After suffering through the Beginner and Basic levels only to fail out because the arrows are too close together is beyond frustrating. I'll probably only use this mode if I find out from other players that there is indeed unlockable content to be had.
New features:
Mid-song, you'll get a sequence of circled arrows that will give you bonus points if completed successfully (much like Guitar Hero). This was a little annoying at first because the circles usually obscure the coloring of the arrows, but I've gotten used to it as an added challenge.
My favorite new feature is the "Challenge" level which is unlocked per-song after getting an A on the Expert level (though not available on every song). This opens up "Octagon" steps for this difficulty level, which use diagonal arrows to signify the A, B, X, and Y buttons. This is great fun, and I'm enjoying the challenge of wrapping my brain and feet around 4 new places to step. It's nice to have a new physical challenge that doesn't involve making my feet move any faster, as I was reaching my limit on DDR Universe 1&2.
Overall: This is a worthwhile purchase at this price, and I'll continue to play it, but it didn't meet my expectations. I certainly didn't expect key basic features to disappear or become annoying to use. I'll add it to my DDR rotation, but I'll be rotating back to an older version sooner than I anticipated.

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DanceDanceRevolution is a Rhythm/Dance game that blends classic,heart-pumping arcade DDR gameplay with Xbox 360 centric functionalitythat together is designed to satisfy both longtime fans while alsoaccommodating less advanced players and those coming to it for thefirst time. The DanceDanceRevolution bundle includes a gamecopy and a DanceDanceRevolution Dance Pad controller. Featuresinclude: a hefty track list, Xbox LIVE Vision camera support, newgame modes, unlockable songs and more.


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Sunday, November 20, 2011

Dance Dance Revolution Universe 2 Review

Dance Dance Revolution Universe 2
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I bought the XBOX 360 and this game for the sole purpose of using it as a workout routine. As a 35-year old woman, it's probably the best investment in my health that I've made yet (and far better than the money I threw at gym memberships). I get a great workout everyday in the comfort of my living room and have a blast doing it! Graphics are great. Song choices are great (I find myself singing them to myself during the day). Workout mode lets you track steps and calories burned. I've been dropping weight/sizes since I started this new routine. I LOVE this game!

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The dancing universe expands further on the XBOX 360, with Dance Dance Revolution Universe 2. Exclusively designed for the XBOX 360, DDR Universe2 has true universal appeal with multiple options and settings for players of all skill levels, cool smash-hit songs and exclusives and robust online and offline support.

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Saturday, October 22, 2011

DanceMasters Review

DanceMasters
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Kinect had two Dance games at launch. Dance Central, and Dance Masters. You can't help buy compare the two. I happen to like both. They are different though.
Dance Central is more follow the moves the dancer is doing, and Dance Masters is a lot more like Dane Dance Revolution. Where you hit the marks at certain times.
Dance Masters has better multiplayer, with 2-player co-op on a single console and versus over Xbox live. But Dance Central has a better Single Player and a more mainstream music selection. While Dance Masters is more DDR (J-pop) type songs.
There are a few different types of "arrows" you have to hit at the certain times. (Note I only call them arrows to compare them to Dance Dance Revolution).
-There is a basic hit the mark type of circle, where there is a circle with a larger circle around it that shrinks. You have to move your hand in that space at the time both circles match up (usually goes with the beat).
-There is a hold circle (similar to the hold arrows), where you hold your hand in the circle for a set number of beats.
-There is a multi-beat circle (indicated by a number of dots in the smaller circle) which you have to hit the circle multiple times in a row to the beat.
-There is a foot marking that you hit with either left or right foot on the ground, also usually to the beat.
-There are silhouettes that you have to match the pose of. Which usually aren't too hard, but there is quite a variety in these. Usually if you are following the on screen dancer you can get these pretty easy.
-There is a steam line type of wave, that can vary in speed and location. You hit these by waving your hand across the line, at the same speed as the on screen dancer.
All of these are pretty well varied, and on the harder difficulties can be mixed together or doubled.
The songs consist of the typical DDR songs, with more unlocking as you progress though the game (or by meeting certain criteria).
Overall if you liked DDR, this game is a must buy if you own Kinect.
EDIT on 12/10/2010:
Song list:
"A Geisha's Dream" NAOKI feat. SMILE.dk
"Brilliant 2U" Naoki
"BURNIN' THE FLOOR" NAOKI
"CAN'T STOP FALLIN' IN LOVE -super euro version" NAOKI with Y&Co.
"Crazy Control" D-crew with VAL TIATIA
"Every Day, Every Night (NM STYLE)" LEO DROP feat. Ant Johnston
"exotic ethnic" RevenG
"HIGHER" NM feat. SUNNY
"Hysteria 2001" NM
"INTO YOUR HEART (Ruffage remix)" NAOKI feat. YASMINE
"Keep on movin'" NM
"Kimono'Princess" Jun
"L'amour et la liberté (Darwin & DJ Silver remix)" NAOKI in the MERCURE
"La receta" Carlos Coco Garcia
"Let the beat him em! (CLASSIC R&B STYLE)" Stone Bros.
"Lover's High" APHs
"Mess With My Emotions" Latenighter
"My Summer Love" Mitsu-o! with Geila
"NIGHT OF FIRE" NIKO
"Open Your Eyes" NM feat. JaY_bEe (JB Ah-Fua)
"SAKURA" Reven-G
"STILL IN MY HEART" NAOKI
"SUPER SAMURAI" jun
"Unity" The Remembers
"We Can Win the Fight" D-crew feat. Matt Tucker
"YESTERDAY" CHERRY
"???" ???
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