Showing posts with label rhythm game. Show all posts
Showing posts with label rhythm game. Show all posts

Monday, November 19, 2012

Rock Band Official Guitar + Rock Band Microphone Review

Rock Band Official Guitar + Rock Band Microphone
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My family had been looking for something to do as a unit and Rock Band 2 has turned out to be consistent fun for weeks now. We are two professionals with a 4-year old boy and 6-year old girl. We can enable the "no fail" mode and play pressure-free tunes at varying skill levels (if you choose to be challenged while having fun with the family). Being able to download music you want to hear or play makes the game very user friendly. We purchased a bass guitar about a week after playing with just the drums, guitar, and microphone.

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The Rock Band Wireless Guitar allows players to add another guitar to their band for the full 4-player Rock Band experience. The Rock Band Wireless Guitar is a modeled replica of the classic Fender Stratocaster guitar, and is fully wireless, letting you flail as wildly as you shred. The innovative controller also includes 5 additional frets at the top of the neck so you can tap out extreme solos without having to strum.Official Rock Band Microphone, compatible with PS2, PS3, Wii, Xbox360

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Friday, August 3, 2012

Rock Band 3 Midi PRO-Adapter Review

Rock Band 3 Midi PRO-Adapter
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Pros:
Work seamlessly with the Roland TD9-SX. I was able to customize the Midi assignments (via the Roland) to use multiple cymbals. Much better trigger response that the ION drum rocker!
I Highly recommend it!
Cons (all minor):
No "chat" headset connection. no wireless connection, doesn't come with a Midi cable and the instruction were fairly vague.


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The Rock Band 3 MIDI PRO-Adapter provides a link between traditional MIDI instruments and the gaming consoles. Seamless connectivity with MIDI-compatible Drums and Keyboards is now possible. With a versatile clip for use on a tabletop, or attaching to an instrument or waistband, the place-anywhere design promotes total freedom of movement. An Overdrive activation button coupled with full-featured action buttons and D-Pad for in-game navigation all deliver the perfect blend of video game and real-world rocking. Extra midi cable sold separately. The Rock Band 3 MIDI PRO-Adapter is Required for use of the the Squier by Fender Stratocaster guitar which is designed exclusively for the Rock Band 3 Pro mode, the Squier by Fender Stratocaster guitar and controller allows players to play the actual notes and chords of their favorite songs while racking up high gameplay scores.

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Sunday, June 24, 2012

ION Audio IED07 Xbox 360 Drum Rocker Review

ION Audio IED07 Xbox 360 Drum Rocker
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The Ion Drum Rocker is a marvelous accessory to Rock Band. Fully customizable for pad/cymbal placement. The con is the price tag: $250 for a drum kit which you probably already have when you bought Rock Band. The drum does double-up as a real electric drum kit for a few extra hundreds... or you could buy a Wii and game. There are definite pros and cons, but if you are a true Rock Band fan and want to up the excitement - this drum kit is for you.

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The ION Audio IED07 Xbox 360 Drum Rocker delivers the most realistic drumming experience available to any gamer, regardless of platform.

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Monday, April 30, 2012

Rock Band 3 Wireless Keyboard Review

Rock Band 3 Wireless Keyboard
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I will kinda cut the actual Rock Band 3 part of this thing out, because the focus here is on the instrument, the 360 version specifically. I'll just say that it does its job perfectly fine with the game and move along.
So, on to the actual keyboard. Anyone who's ever spent ten seconds messing around with one will either know or secretly understand there are usually two things about keyboards when it comes to their construction: the keys have a certain weight to them, and the instrument is usually solidly built (not plastic-y). The MadCatz keyboard fits both of those roles perfectly. It does NOT feel like the vast majority of the other Rock Band 3 instruments, namely the guitar: thin, hollow plastic things which feel like you could snap them over your knee. No, this cat is pretty solid and feels like it could take a battering if need be. The keys have a natural weighted feel and respond just as they should, but with a single addition of ridges over the left ends of some, likely to help newbies with the game align their fingers with the colored sections without having to look down...as much.
If I've given the impression that this thing has a built-in speaker, think otherwise. And Rock Band 3 doesn't, as far as I can remember, have a freestyle mode to let you play whatever on the keys. But, this does come with a 5-pin MIDI outlet, and all of its buttons and keys - and I'm pretty sure literally ALL of them, even the touch strip - are programmed for use with MIDI software. This puts it further into something more of an actual instrument than just a game controller.
It makes for a compact, fairly versatile item, albeit for the niche market of music gamers and creative keyboardists. As for its interplay with Rock Band 3, there's no real need to mention it here other than it works, because anything deeper is on the game side, which I'll save for a review of it rather than this peripheral.

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As a new innovation to rhythm gaming, the Rock Band 3 Wireless Keyboard ups the realism of the Rock Band franchise. Crafted after classic professional Keyboard designs, its versatile layout capable of use on a tabletop or strapped over the shoulder like an electric guitar incorporates an ergonomic sensibility that provides comfort to the casual gamer or seasoned musician. The Rock Band 3 Wireless Keyboard Is fully compatible with both standard and Rock Band Pro modes.Empowering you to rock outside the realm of videogames, the Wireless Keyboard also functions as a MIDI controller and boasts a two-octave, non-weighted, velocity-sensitive keybed ranging from C3 to C5. The MIDI output connector provides compatibility with MIDI software sequencers and hardware devices, while standard console-specific gaming controller buttons deliver seamless console integration.

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Power Gig: Rise of the SixString Review

Power Gig: Rise of the SixString
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I had been holding off on this game but I saw it on sale much cheaper somewhere else (sorry Amazon) so I picked it up. It's got some different songs than RB (Rock Band)/GH (Guitar Hero) so I figured I'd give it a whirl. And it said it was compatible with RB/GH controllers, so win-win right?
Pros: some good songs not available on other games. Appears to have a storyline (so far feels a little like GH: warriors of rock).
Cons: gameplay isnt that great - it's different from what I'm used to. hitting the notes is touchier so it's telling me I'm missing when I don't feel like i am - notes are smaller so calibration is essential, and their calibration system is lacking.
BOTTOM LINE: if you are really into music games and have patience, or you know someone who hasn't gotten into RB/GH, then this may work if its cheap enough.

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Power Gig: Rise of the SixString will transport players to an entirely new universe, with its own mythology, politics, settings, heroes and villains, where music rules all. On the gameplay front, Power Gig uses new technology that represents the next evolution of music performance games to provide all players — from casual gamers to the hardcore, from those who have never before picked up a guitar to those who play guitar on a regular basis — with a more authentic and fun experience. The game offers two overarching modes of play. In addition to traditional beat-matching that will be familiar to fans of the band game genre, Power Gig also introduces the option to switch on chording, or chord play. Chording presents the added challenge of playing the game using chords that require specific finger placement on the strings. As players progress through the game, becoming more comfortable with a genuine guitar and potentially choosing to play real power chords, they will find that the byproduct of playing the game is coming away from it with an understanding of some real-life guitar fundamentals.

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Saturday, January 21, 2012

Rock Band Country Track Pack 2 Review

Rock Band Country Track Pack 2
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Like the first country track pack, the guys at Harmonix have picked a solid bunch of tracks. I play drums primarily, and in normal life I can't really call my self a fan of the genre, but these songs are all fun to play, though none are especially difficult.
As a stand-alone game, CTP2 isn't quite as solid. It uses the original RB engine (as opposed to RB2 or RB3), and it's stripped down for track-pack duty - there's no character creation, and solo tours are abbreviated to match the 21 song playlist. Still, there are something like 250G worth of easily-picked-up acheivements here, and even an old guy like me had just about all of them after only a few of hours of "work".
Overall, if you are tolerant of modern country music and an avid Rock Band player, this is an excellent way to add 21 tracks to your library - though you'll have to buy new to ensure you get a valid download code.

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Key Features:
Keep it Going - Enjoy all the great features of Rock Band, including: Solo and Band Tour Mode, Quickplay, Tug of War, Score Duel, and song unlock progression.
A Standalone Game - Rock Band Country Track Pack 2 is a standalone game which means that it does not require ownership of Rock Band, Rock Band 2, or Rock Band 3 to play.
The Best Around - Bust out the denim and put on your boots for 21 of the most floor-stompin', good time tunes in country rock history distilled to perfection on one disc, all utilizing the original master recordings.
Go Beyond the Disc - Xbox 360 software ships with download codes to import all of these tracks from Xbox LIVE Marketplace for use directly in Rock Band and Rock Band 2.
Multiplayer Support - Game supports 2-4 player co-op gameplay with guitar, drum kit and microphone controllers.
Complete Set List:

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Saturday, October 22, 2011

DanceMasters Review

DanceMasters
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Kinect had two Dance games at launch. Dance Central, and Dance Masters. You can't help buy compare the two. I happen to like both. They are different though.
Dance Central is more follow the moves the dancer is doing, and Dance Masters is a lot more like Dane Dance Revolution. Where you hit the marks at certain times.
Dance Masters has better multiplayer, with 2-player co-op on a single console and versus over Xbox live. But Dance Central has a better Single Player and a more mainstream music selection. While Dance Masters is more DDR (J-pop) type songs.
There are a few different types of "arrows" you have to hit at the certain times. (Note I only call them arrows to compare them to Dance Dance Revolution).
-There is a basic hit the mark type of circle, where there is a circle with a larger circle around it that shrinks. You have to move your hand in that space at the time both circles match up (usually goes with the beat).
-There is a hold circle (similar to the hold arrows), where you hold your hand in the circle for a set number of beats.
-There is a multi-beat circle (indicated by a number of dots in the smaller circle) which you have to hit the circle multiple times in a row to the beat.
-There is a foot marking that you hit with either left or right foot on the ground, also usually to the beat.
-There are silhouettes that you have to match the pose of. Which usually aren't too hard, but there is quite a variety in these. Usually if you are following the on screen dancer you can get these pretty easy.
-There is a steam line type of wave, that can vary in speed and location. You hit these by waving your hand across the line, at the same speed as the on screen dancer.
All of these are pretty well varied, and on the harder difficulties can be mixed together or doubled.
The songs consist of the typical DDR songs, with more unlocking as you progress though the game (or by meeting certain criteria).
Overall if you liked DDR, this game is a must buy if you own Kinect.
EDIT on 12/10/2010:
Song list:
"A Geisha's Dream" NAOKI feat. SMILE.dk
"Brilliant 2U" Naoki
"BURNIN' THE FLOOR" NAOKI
"CAN'T STOP FALLIN' IN LOVE -super euro version" NAOKI with Y&Co.
"Crazy Control" D-crew with VAL TIATIA
"Every Day, Every Night (NM STYLE)" LEO DROP feat. Ant Johnston
"exotic ethnic" RevenG
"HIGHER" NM feat. SUNNY
"Hysteria 2001" NM
"INTO YOUR HEART (Ruffage remix)" NAOKI feat. YASMINE
"Keep on movin'" NM
"Kimono'Princess" Jun
"L'amour et la liberté (Darwin & DJ Silver remix)" NAOKI in the MERCURE
"La receta" Carlos Coco Garcia
"Let the beat him em! (CLASSIC R&B STYLE)" Stone Bros.
"Lover's High" APHs
"Mess With My Emotions" Latenighter
"My Summer Love" Mitsu-o! with Geila
"NIGHT OF FIRE" NIKO
"Open Your Eyes" NM feat. JaY_bEe (JB Ah-Fua)
"SAKURA" Reven-G
"STILL IN MY HEART" NAOKI
"SUPER SAMURAI" jun
"Unity" The Remembers
"We Can Win the Fight" D-crew feat. Matt Tucker
"YESTERDAY" CHERRY
"???" ???
"???" ???
"???" ???
"???" ???

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Thursday, September 1, 2011

Guitar Hero III: Legends of Rock Review

Guitar Hero III: Legends of Rock
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Guitar Hero 3 (GH3) is the fourth iteration in this series of games despite it being labeled the third, though for most people the 80s edition that was the actual third game was a bit of a footnote since it only came out on PS2 and had very little in it that differed from Guitar Hero 2 other than the songs.
GH3 continues with the same basic formula as the previous games which will keep fans of the series happy, but at the same time adds some welcome new features. One of the best additions is that of online play so that you can now do co-op, face-off, pro face-off and battle mode with a friend over the Live network.
The battle mode is a change up from the normal face-off modes in that instead of gaining star power you acquire attacks from playing certain sequences of notes. Then when you turn the guitar up as if you were going to use star power it instead launches an attack at your opponent. The attacks vary in their nastiness and while I was skeptical of this new aspect of the game it's actually a nice twist for those more competitive players.
Another addition is the co-op career mode, but unfortunately you can't play this mode online which means you'll have to get a friend over with their guitar to experience this mode.
Speaking of the guitar the new wireless Gibson Les Paul style guitar controller is a welcome change from the original 360 GH2 controller. Overall it just feels a lot more solid, especially the whammy bar. Not being wired makes a big difference in terms of convenience. There are GH3 bundles out there with the original GH2 controller in them and I would recommend passing on those in favor of the wireless bundle.
The career mode remains mostly the same as in the previous games. There are now little animated vignettes between each set that don't add much to the overall experience, but certainly are a welcome change from the old bus driving across the country scenes in the previous games. The other addition to career mode is that at the end of certain sets you have to enter battle mode with another guitarist. By now most people know that Tom Morello and Slash are the two real guitarists who you battle against in the game. Both contributed original guitar compositions for their battle sections and can be unlocked as avatars in the game.
The playing experience itself is much the same, though it seems the game is even more forgiving in the timing of when you play notes than even GH2 was and hammer-ons and pull-offs are also very easy to do. For experienced players this will obviously make the game easier in some respects, but at the same time the note structure has been mixed up a bit and the later songs are pretty challenging on Hard and Expert.
While the multiplayer aspect adds a lot more playability to the game at the same time the core of the experience remains the songs and for this game there are even more original songs than before and the song list is pretty great.
Overall GH3 rocks the house in much the same way as the previous games, but with the addition of some new features it doesn't feel like more of the same. Multiplayer adds a new aspect that should give the game a lot more life overall between those times when you get your friends over to the house.
Here is the list of tracks by the original artists (or in the case of Talk Dirty to Me, original vocalist) used in the game. This doesn't include the bonus tracks by the less well known artists.
"Talk Dirty to Me" - Poison (Vocals re-recorded by Bret Michaels)
"Bulls on Parade" - Rage Against the Machine
"When You Were Young" - The Killers
"Miss Murder" - AFI
"Lay Down" - Priestess
"Paint It, Black" - The Rolling Stones
"Anarchy in the U.K." - Sex Pistols (re-recorded)
"Kool Thing" - Sonic Youth
"My Name Is Jonas" - Weezer
"Even Flow" - Pearl Jam
"Same Old Song and Dance" - Aerosmith
"Welcome to the Jungle" - Guns N' Roses
"Cherub Rock" - The Smashing Pumpkins
"The Metal" - Tenacious D
"Before I Forget" - Slipknot
"Stricken" - Disturbed
"3's & 7's" - Queens of the Stone Age
"Knights of Cydonia" - Muse
"Cult of Personality" - Living Colour (re-recorded)
"Raining Blood" - Slayer
"The Number of the Beast" - Iron Maiden
"One" - Metallica
--Co-Op Campaign--
"Sabotage" - Beastie Boys
"Reptilia" - The Strokes
"Suck My Kiss" - Red Hot Chili Peppers
"Helicopter" - Bloc Party
"Monsters" - Matchbook Romance

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Thursday, August 25, 2011

Rock Band 3 Wireless Fender Mustang PRO-Guitar Controller Review

Rock Band 3 Wireless Fender Mustang PRO-Guitar Controller
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I have been a drummer for about 14 years. I have been around guitars most of my life, but never really felt like learning one, mainly cause hitting drums seemed easier to me. I got this controller about a week ago and I have already learned 5 songs on expert. If you are not very good with rockband/guitarhero guitars, but still love the game for singing or drums, this may be for you. I can't play a single song on the 5 button guitar controller on the expert difficulty setting. But in a week I can play 5 songs, easy songs, but full songs. SIZE -- This this is slightly bigger than a 5 button guitar, but weight wise feels the same.
QUALITY -- I haven't had any problems with a button not responding and the strings are steel coated with nylon, which seem like cheap plastic from the sound they give off. But they are durable, they just sound like plastic. I don't mind this because they are infinitely quieter than uncoated strings. But make no mistake, this IS a plastic guitar controller.
NEW features -- With songs that have Pro guitar/bass charting you can practice the song like normal. But there is a new trainer unique to each song under the "learn to play song" section. Here the song is broken down to its basic components. For example the song "The Hardest button to Button" only had 3 components. You practice these components as you would a beat or fill in the drum trainer. Once you master the components you go to practice song and place them where they go and bahdabingbahdaboom you now know a song.

CONS -- None that I have noticed so far. But I am not too familiar with guitars so I may never notice. A friend of mine that came by to give it a shred said that with strings you can feel which string you are on easier cause on a "real" guitar the strings are different thicknesses. On this its just 17 frets of buttons, all the same size. (thickness, not width) But he loved this anyway, cause he learned to play a song he likes and has never tried to play before. If anyone has a specific question about this, or even about the software (the game rockband) just ask here and i will answer asap. :)

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The Rock Band 3 Wireless Fender Mustang PRO-Guitar Controller is the perfect bridge between music gameplay and the thrill of playing a real guitar. Delivering a new experience to music gaming, the 17-fret touch-sensitive neck with six buttons per fret provides a total of 102 active finger positions and six low-latency strings for actual note strumming.The Rock Band 3 Wireless Mustang PRO-Guitar Controller is fully compatible with both standard and Pro modes.Empowering you to rock outside the realm of videogames, the MIDI output connector provides compatibility with MIDI software sequencers and hardware devices, while standard console-specific gaming controller buttons deliver seamless console integration. With an official Fender Mustang body, custom Guitar Strap, right- or left-handed gameplay, plus Overdrive Stomp Box support.

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Saturday, July 30, 2011

Rock Band 3 Review

Rock Band 3
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I'm a Harmonix veteran. I played Guitar Hero 1 back on the PS2 at a friend's house ALL the time. Then Guitar Hero 2 came out of the Xbox 360. I instantly grabbed it and I played all day (and sometimes all night). I was hooked. I couldn't get enough of it. Then Rock Band/Rock Band 2 blew me away.
I'm a musician/artist at heart as well as an avid video gamer. The combination here is perfect. Rock Band was excellent, Rock Band 2 improved it, and Rock Band 3 perfects it.
I grabbed The Doors pack instantly on Day 1 of RB3 purchase and I've been practicing the hell out of the keys. It's a real piano, guys. The game is really re-teaching me how to play piano. It has training, "learn an instrument" for the Pro Drums/Keys/Guitar, and of course on Expert Pro Keyboard you are literally playing the legit piano music for the song. You can then take it to a real piano and play it (and impress all those women with Bohemian Rhapsody by playing it and not just singing along haha!).
Rock Band 3 is the only music game you will ever need (until Harmonix releases a new revolutionary product, which they will). Trust me.
And shut the hell up about "buy a real instrument". This game inspires that in some people, and for other people they just want to have some fun. That's okay. That argument has a flaw: Madden fans? Go buy a real football. Tiger Woods fans? Go buy real wome-err golf set. Gears of War fans? Go buy a real chainsaw.
See what I did there?
Anyway, if you're thinking about buying this, then go ahead and do it. You won't be disappointed (except wait on the Pro Guitar, I hear the current 100+ button one isn't worth the money yet. There's a full stringed, touch sensored neck, real guitar/controller hybrid coming out).

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As a new innovation to rhythm gaming, the Rock Band 3 Wireless Keyboard ups the realism of the Rock Band franchise. Crafted after classic professional Keyboard designs, its versatile layout capable of use on a tabletop or strapped over the shoulder like an electric guitar incorporates an ergonomic sensibility that provides comfort to the casual gamer or seasoned musician. The Rock Band 3 Wireless Keyboard Is fully compatible with both standard and Rock Band Pro modes.Empowering you to rock outside the realm of videogames, the Wireless Keyboard also functions as a MIDI controller and boasts a two-octave, non-weighted, velocity-sensitive keybed ranging from C3 to C5. The MIDI output connector provides compatibility with MIDI software sequencers and hardware devices, while standard console-specific gaming controller buttons deliver seamless console integration.

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