Showing posts with label guitar hero 3. Show all posts
Showing posts with label guitar hero 3. Show all posts

Monday, August 1, 2011

Xbox 360 Les Paul Wireless Guitar Review

Xbox 360 Les Paul Wireless Guitar
Average Reviews:

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This is the second guitar to come packaged with a Guitar Hero game on Xbox 360. This product is guitar only; click the bundle option if you need to buy Guitar Hero III as well. Buy this to get another copy of the best--for playing purposes--guitar on the Xbox 360.
This guitar is great and works on both GH II/III as well as on Rock Band. The strum is reliable, though loud, and the frets are responsive. Other nice features are that it is black, can be customized with faceplates, and is wireless. Two AA batteries last a good while, maybe 20-40 hours.
The sole downside is that the edge of the guitar where your lower arm may rest is not really comfortable, so your skin may feel a bit chafed after extended play. Still recommended over anything else, especially that Rock Band guitar, which doesn't even work on Guitar Hero.

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Strap on your Guitar Hero Wireless Les Paul Guitar Controller, power on, and crank it up. Personalize your guitar with interchangeable faceplates available for the Les Paul guitar only (additional faceplates sold separately).

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Wednesday, June 15, 2011

Guitar Hero Aerosmith Review

Guitar Hero Aerosmith
Average Reviews:

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Guitar Hero: Aerosmith is probably a 5-star game if you're a huge fan!
I'm not, so I rented the game and enjoyed it enough to give it 3-stars. It's essentially the same game (with same tutorial) as Guitar Hero 3. The key differences are: 1) the song selection is much shorter, 2) the song difficulty is much easier...maybe Joe Perry's not the axe-master I always thought he was.
The graphics are fun, they got Steven Tyler's mouth and wardrobe changes down perfectly. During load time there's interviews with the entire band that gives some fun insights into the progression of their career. However, I was shocked that some key Aerosmith hits like "Angel", "Dude Looks Like a Lady", "Janie's Got a Gun", and "Don't Want to Miss a Thing" weren't on the play list. I know some people might comment that they're ballads or too slow and easy to play. Who cares! I'd rather have some easy songs and have the full run of Aerosmith hits than to have 40 songs in total (especially for those paying $60). When you make a game based on a rock group...give us as much of their collection as possible! The game should at least cover the "greatest hits".
A minor annoyance with the entire GH series is dealing with the achievements on the Xbox 360. In Guitar Hero 3 a majority of the achievements are so impossibly hard to get you'd need to be Yngwie Malmsteen to even come close. However, in GH:A I managed to unlock 5 all on one song (when I wasn't even trying). Not sure if the game makers are treating achievements like a joke or what, but I know many gamers use these as a goal to work towards. So for future games it would be nice if some form of balance can be struck and an achievement can manage to be both challenging and obtainable all at the same time.
I still want to give props to the GH franchise for doing a band-centric game. Heck, any game that opens with Cheap Trick's "Dream Police" can't be bad! Hopefully the Young Brothers will open up the AC/DC catalog for a future version. Actually, I'm surprised that the money-making franchise formerly known as "Gene Simmons" doesn't already have a KISS game in the pipes.
Oh well, if you're jonesing for some guitar playing fun then GH:A should keep you entertained for at least 3-7 days. But a full purchase is probably not necessary.

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Guitar Hero: Aerosmith is built around the legendary music of America's Greatest Rock `N Roll Band: Steven Tyler, Joe Perry, Brad Whitford, Tom Hamilton and Joey Kramer. This game puts players in the shoes of Perry (guitar), Whitford (guitar) and Hamilton (bass), as they rock out alongside frontman Tyler and drummer Kramer. Gamers will experience Aerosmith's Grammy winning career, from their first gig to becoming rock royalty, in a way that no other entertainment vehicle offers. As fans progress through their careers in the game, they can rock out to scores of Aerosmith's greatest hits, as well as songs from celebrated artists that the band has either performed with or has been inspired by in some way. Venues from historical moments during the band's illustrious career offer the experience of 'sweet emotion' and further capture the essence of the band's rise to fame.

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