Showing posts with label rock. Show all posts
Showing posts with label rock. Show all posts

Monday, October 15, 2012

Chrome Skulls on Black WraptorSkinz Skin fits XBOX 360 & PS3 Guitar Hero III Les Paul Controller (GUITAR NOT INCLUDED) Review

Chrome Skulls on Black WraptorSkinz Skin fits XBOX 360 and PS3 Guitar Hero III Les Paul Controller (GUITAR NOT INCLUDED)
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In my opinion, a black backgrounded faceplate skin is the best to get for the Les Paul, since it blends it nice and sweet as if it's not even a decal at all. The decal is in very good quality, if you place it on the guitar crooked, then dont be afraid to peel it off and try again, it will not rip. The picture itself it pretty clear and vivid. I got like one or two very small air bubbles, unless a light is reflecting on it you wont see them. I would recommend this Guitar skin as well as any other decals since they are all the same quality.
PS: I saw a review on another Les Paul faceplate, and he said that he thought it was an actual case that wraps around it. NO, IT'S NOT! IT'S A STICKER! that is all. Thank you.

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WraptorSkinz are self adhering vinyl skins that help prevent scratches and look great doing it. Unlike bulky silicon, plastic or metal cases and faceplates, WraptorSkinz are designed to be thin and very tough. WraptorSkinz are a composite of two layers of commercial grade materials. The bottom layer is a soft, flexible vinyl with a special removable adhesive that is easily positioned, applied without air bubbles, and effortlessly removed without leaving a sticky residue. Next we print the bottom layer with UV protected, fade resistant inks that deliver superb photo quality designs in vibrant colors. Finally we bond a professional grade laminate over the entire skin adding a glossy protective finish.

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Friday, August 10, 2012

Rock Band Guitar Skin Review

Rock Band Guitar Skin
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First off, I'm an avid player and fan of Rock Band and a founding member of the band Big Ole' Mollusk (Check the Xbox 360 leaderboards!). It's one of the greatest games ever made. I was stoked to get these skins to set the various guitars we play with apart from one another. I bought the tiger design for myself and the octopus one for my brother-in-law. The designs are cool, and I got these instead of an off brand because they fit the art found in the game itself, and I though that was pretty cool. However, these are just flat out substandard.
When we got them, I was disappointed by what they were--stickers. I thought they'd be plastic static stickers that could come off and be swapped out, but they are flat out stickers. You put them on and that's pretty much it. You've got a big ole' sticker on your guitar. (You could go buy some stickers and trick your guitar out with those and be much happier). Maybe they should market them as Rock Band stickers, not rock band skins.
The real reason not to EVER, EVER, EVER buy these is, however, is the cheap quality. We put them on played for about four hours. The next time we played, we put in about two more hours, and I noticed that the edges had started to turn white. In less than SIX hours, they colors started to rub off of these stickers!!!! Did they not think that your hand and arm would be rubbing against these for hours? Did they even quality test these pieces of junk? (On a side note, the sticker of an 8 Ball that my nephew put on his guitar has been there for months and has held up perfectly, even thought it's just a generic kid's sticker.)
Do not, I repeat, DO NOT buy these skins! Both of our stickers have faded after two playing sessions.
If you want to trick out your rock band guitar, I'd suggest either getting your own stickers since that's all these pieces of garbage are, or getting the plastic skins sold by AMR Racing here on Amazon (I haven't tried them yet, but they have to be better than these things!!!).
Ultimately, I wasted 20 bucks buying two of these and pretty much ruined the face of my guitar with whited out, cheap stickers. I'll have to scrape them off and use some Goo Gone to get rid of the last vestiges of this colossal waste of 20 bucks. Thanks for nothing MTV games. Great game, horrible stickers.


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Saturday, June 23, 2012

Guitar Hero 2 Review

Guitar Hero 2
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Some of the most fun I've had playing games in the last few years was going a couple of rounds of Guitar Hero with a few friends. It's a fantastic party game and if you've never played it, you owe it to yourself to check it out. This, much like SingStar and Dance Dance Revolution, is a title that's going to appeal highly to your "non-traditional" gamer crowd. I could, honestly, fawn over how much fun it is for hours, but there were a couple of things about the 360 version of this game that I wanted to bring up.
First, I know there are a ton of you out there that have a PS2 version of this already. If that's the case, I'm not sure there's enough added content out-of-the-box to warrant buying the game a second time. The only difference would be about ten added titles to the soundtrack. Now, mind you, they're all great songs; but is what amounts to a CD enough for you to plunk down another ninety bucks?
Unfortunately, two of the features I was really pulling for on the 360 version aren't making the final release. I was wildly excited over getting a wireless guitar, but there was some kind of licensing hang-up with Microsoft over the use of their wireless technology. Red Octane has said that they're hopeful they'll eventually release a wireless guitar, but they couldn't get past the red tape fast enough. I'm a bit bummed, but, to Red Octane's credit, the wired guitar they included is really cool looking.
Secondly, I'm also a bit disappointed that there isn't an online multi-player competition. I thought it would have been awesome to have head-to-head rock-offs. I don't know if this is something they could work in later, but Microsoft's online play is so well done and so much fun that I'm always a little let-down when developers don't take advantage of it. It wound up being the only issue I dinged the game a star for. If that was included, this may have been as close to perfect as I could have hoped for.
The graphics for this aren't staggeringly better then the PS2 version, but on the other hand, they don't really need to be either. It's considered a high-definition game, but honestly, you'll probably only notice a small difference. In a game like this, you're looking at the play-ability. As long as the graphics aren't a distraction, that should be enough. The game play here is as addictive as any you'll ever hope to find.
The Co-op play with the bass-guitar mode is a lot of fun and a cool feature. I'm also really looking forward to seeing what song downloads end up being available on xBox marketplace. Jury's still out until we see the content, but that's a pretty cool feature that'll keep this game fresh for a long time.
As I mentioned before, if you're an xBox lifer, who's never had the chance to check out this former PS2 exculsive, you owe it to yourself to pick this up. If you already have the PS2 version, however, you'll be just as content to rock out with that for now.

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X-Plorer Guitar Controller included. Viewlarger.

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Wednesday, May 2, 2012

Guitar Hero II Review

Guitar Hero II
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I love Guitar Hero Games, and I have been a fan ever since I got GH3 for Christmas. I recently bought GH2 for XBOX 360 (I have an XBOX 360 now), and I love it even better. Now here are the characters:
JOHNNY NAPALM: My favorite character. He's in his 20s and he has a mohawk. It's awesome just to see him rock out on stage.
JUDY NAILS
LARS UMULAT
XAVIER STONE
GRIM RIPPER
IZZY SPARKS
PANDORA
EDDIE KNOX
and CASEY LYNCH.
Now here are the tracks:
"Surrender" - Cheap Trick
"Possum Kingdom" - Toadies (1994)
"Heart-Shaped Box" - Nirvana
"Salvation" - Rancid (1994)
"Strutter" - Kiss
"Shout at the Devil" - Mötley Crue (Encore)
"Mother" - Danzig
"Life Wasted" - Pearl Jam
"Cherry Pie" - Warrant
"Woman" - Wolfmother
"You Really Got Me" - Van Halen
"Tonight I'm Gonna Rock You Tonight" - Spinal Tap (Encore)
"Carry on Wayward Son" - Kansas
"Search and Destroy" - Iggy Pop and the Stooges
"Message in a Bottle" - The Police
"Billion Dollar Babies" - Alice Cooper
"Them Bones" - Alice in Chains
"War Pigs" - Black Sabbath (Encore)
"Monkey Wrench" - Foo Fighters
"Hush" - Deep Purple (1968)
"Girlfriend" - Matthew Sweet
"Who Was In My Room Last Night?" - The Butthole Surfers
"Can't You Hear Me Knocking" - The Rolling Stones
"Sweet Child O' Mine" - Guns N' Roses (Encore)
"Rock and Roll Hoochie Koo" - Rick Derringer
"Tattooed Love Boys" - The Pretenders
"John the Fisherman" - Primus
"Jessica" - The Allman Brothers Band
"Bad Reputation" - Thin Lizzy
"Last Child" - Aerosmith (Encore)
"Crazy on You" - Heart
"Trippin' on a Hole in a Paper Heart" - Stone Temple Pilots
"Dead!" - My Chemical Romance
"Killing in the Name" - Rage Against the Machine*
"Freya" - The Sword
"Stop" - Jane's Addiction (Encore)
"Madhouse" - Anthrax
"The Trooper" - Iron Maiden (Best band EVER)
"Rock This Town" - Stray Cats
"Laid to Rest" - Lamb of God
"Psychobilly Freakout" - Reverend Horton Heat
"YYZ" - Rush (Encore)
"Beast and the Harlot" - Avenged Sevenfold
"Carry Me Home" - The Living End
"Institutionalized" - Suicidal Tendencies
"Misirlou" - Dick Dale
"Hangar 18" - Megadeth
"Free Bird" - Lynyrd Skynyrd (Encore)
The only thing I don't like is that they only use covers.
Anyways, awesome game!

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**** GAME ONLY **** **** No Guitar ******** GAME ONLY ****

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Friday, April 20, 2012

Rock Band Guitar Skin, Fits Xbox 360 / PS3 (Stratocaster Guitar) Toxicity Red Review

Rock Band Guitar Skin, Fits Xbox 360 / PS3 (Stratocaster Guitar) Toxicity Red
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I purchsed these skins to differentiate between the two stock Rockband guitars that we use. The quality of the skins and packagin is excellent. Easy to apply. The adhesive is forgiving to allow for moving them around a few times before you get it right. The stickers are very heavy duty and should last a long time. The graphics are good quality also. Rock on!

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This listing is for the Guitar Hero skin displayed above (large image) Skins generally ship within 3 business days of payment. Skins are made from the same high quality material used in off road ATV and Dirt Bike Graphics!

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Wednesday, April 18, 2012

Guitar Hero World Tour Review

Guitar Hero World Tour
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I'm almost hesitant to write this review because of the fanboys out there. It is really impossible to review Guitar Hero World Tour and not compare it to Rock Band and previous Guitar World games. That's dangerous because there are two camps of fanboys, the "Guitar Hero Rulzorz!!!!!!!1!" fanboys and the "Rock Band Roxxors!!!!!!!!!" fanboys. Right at this moment the internet is their battleground and the empty, pointless insults and flame wars are flying through the internet tubes. It's irrational and it's stupid. Why is it so irrational? Because both games are pretty much pure awesome, but neither is perfect. I'll repeat it again. BOTH GAMES ARE PRETTY MUCH PURE AWESOME, BUT NEITHER IS PERFECT.Please don't hunt me down and poison my dog for saying that.
Most casual and family-fun gamers will have a blast with either Guitar Hero World Tour (GHWT) or Rock Band 2 (RB2). Both games cost about the same, many of the songs are available in both games, both games have downloadable content and online play. I seriously don't think a majority of the people that don't classify themselves as "hardcore" are going to notice or even care much about the subtle differences between the two games. If you have the choice, pick the PS3 or XBox 360 versions of games over the Wii versions.
IF YOU ONLY OWN A WII... do not buy choose Rock Band 1 instead of this game. Either buy Guitar Hero World Tour or wait for the more complete Rock Band 2 to hit the scene. Rock Band 1 has so many missing features that it's almost criminal, but Rock Band 2 is supposed to return with more features and will be able to compete with GHWT much butter. I can't compare GHWT to RB2 for the Wii since RB2 isn't out yet, but I don't think you'll be terribly disappointed if you chose GHWT, but I can't promise that.
Now to actually discuss the game itself. What do you get for your $190.00? A lot. The full-band version of the game includes a guitar controller, the 6 piece drum kit, a microphone, and the game. It's a big box and they pack a lot into it. I'm going to review each component individually and then the game itself.
THE GUITAR CONTROLLER:
I have a love-hate relationship with video game guitar controllers. I play real live intsruments and these things never feel right for me. GHWT's guitar is no different in that respect, although it has different features.
Guitar Pros:
+ The touch sensor on the neck is neat and innovative. I like it.
+ The whammy bar seems a bit more accessible
+ The strum bar is a bit clickier than the Rock Band guitars but not as stiff as Guitar Hero III (GH3).
+ Wireless.
+ Overall it feels very responsive.
Guitar Cons:
- The fret board buttons seem tougher to press in than RB2 and GH3. More fatigue on the left hand.
- WII ONLY: It requires a Wii Remote. I really don't like that.
- The whammy bar seems to swing down out of reach ocassionally when I'm not paying attention.
All in all, aside from the Wii remote insert requirement, it's a decent controller. The RB2 controllers annoy me because the strum bars are too mushy for my taste, but RB2 controllers have better response for the left hand fret buttons. Either way I think you're making a compromise. Sorry fanboys, no clear winner here.THE DRUMS:
Ok... they should have just changed the name of the game to Drum Hero. Seriously, the drums feel that good.
Drum Pros:
+ The drum stand is a very solid contsruction. It has good weight and feels well made.
+ The elevated cymbals are just plain awesome. Improves the realism immensely.
+ The pads are a lot quieter than the RB1 and RB2 drum kits.
+ Wireless
+ The pads are pressure sensitive... if you hit harder or softer, the game responds to a degree.
+ The kick pedal feels more responsive than rock band pedals.
+ Velcro has been attached to the bottom of the kick peddle. I didn't notice at first, but what a nice touch....
Drum Cons:
- Crappy, generic sticks, just like RB1 and RB2 pack in. You may want to buy your own.
- The kick pedal feels flimsy. I really have a bad feeling it's going to break on me.
- WII ONLY: The drums require a Wii Remote also. Again, I really don't like that.
Taken as a whole, it feels like the developers for GHWT sat around reading a year's worth of internet complaints about the Rock Band drum kits and decided to make some very good improvements. Rock Band may have done it first, but GHWT is doing it better. The sole exception is the durability of the kick pedal. The kick pedal broke for a lot of people in rock band, and I have a bad feeling that GHWT's kick pedal is slightly less durable. If you are trying to decide between RB2 and GHWT and the drums are your big thing, I think GHWT is the better choice.THE MICROPHONE:
I'll be honest, I haven't played much with the microphone on either RB2 or GHWT. I'm having too much fun with the guitars and drums on both games to care much about the vocals. Both systems feel pretty much identical, both have the singer stuck to a wired peripheral. Neither game has any kind of navigation controls which requires the singer to always have a regular controller sitting handy. Someone else probably has a better review of the vocal functions. Trust them, not me.THE GAME ITSELF:
This is what really counts. No matter how good the peripherals are, if the game you are playing is a poorly programmed piece of junk it won't be any fun.
Guitar Hero Pros:
+ Features, features, features, features. Lot's of features and modes.
+ Every platform (Wii, PS3, and Xbox 360) appears to have all of the features, although Wii has a small storage space problem, but you're allowed to save things to SD card.
+ Did I mention that it is loaded with extra modes and features?
+ Note timing seems to be very solid. The game isn't forgiving, but it doesn't require such delicate precision that harder levels are unplayable.
+ Compared to GH3 the guitar lines feel more natural and less contrived. I was able to play guitar on "hard" right off the bat.
+ The drum lines feel really great and are a blast to play. A truly superior drum experience.
+ The drummer can trigger Super Power Rock Star Glowing mode at any time instead of waiting until preset moments like in Rock Band.
+ Graphics are clean crisp and generally don't get in the way.
+ Notes seem to stand out on the screen better than in Rock Band, and color blind people such as myself should be glad to know that the drums don't have a yellow kick-drum note sitting in a yellow-greenish background while in Rock Star Super Glowing mode.
+ I think hammer-ons work a bit better than in GH3 and RB, but I'm still deciding. They're definitely smoother than GH3, but it may be a matter of preference for how hammer-ons work between RB and GHWT.
Guitar Hero Cons:
- The MY BAND IS ABOUT TO FAIL meter is hard to read, tucked way off to the side, and generally sucks. Rock Band did that way better.
- I still am confused as to whether or not Rock Star Super Glowing Power mode is something everyone shares or builds up individually. Another example of something Rock Band clearly did better, in my opinion.
- I'm not sure why, but the notes in GHWT have the illusion of coming down faster than in RB2, which makes me feel rushed. I may be hallucinating, but I really feel there is a bit of adjustment between the two games.
- Menu navigation seems needlessly more difficult than either GH3 or RB2.
- You have to unlock most of the really cool songs. I hate this. I really, really, really, hate it. I hate it with acid, spiders, and scorpions. I wish music games would quit doing this... locking 70% of music library until you reach some arbitrary achievement is annoying and hurts the party-game atmosphere.
- This game will start some of the worst Rock Band VS Guitar Hero flame wars the internet has ever seen. Forget the hostile divide between McCain VS Obama supporters... these fanboys are out for blood. Some friendships will be ruined by this game. I wish I was kidding.I've spent hours and hours playing both this game and Rock Band. Honestly, I think Guitar Hero World Tour is the better game when compared to Rock Band 2, BUT ONLY BY A LITTLE BIT. The drums are what do it for me. I'm willing to forgive the terribly designed MY BAND IS ABOUT TO FAIL meter, but that doesn't stop me from complaining about it. I don't like how Rock Star Super Glowing power is implemented as well, but the drummer can initiate it whenever they want, which is nice. When it comes down to it, both games are essentially the same. Go buy a game, grab some friends, and have some fun.
For people who want to draw bitter battle lines over the two games, I'll put it into perspective for you: be glad that you're financially stable enough to purchase a high quality $200 game from your developer of choice. Be glad that both of these companies are trying to one-up each other to provide the best experience out there to their customers. That kind of competition is exactly why both of these games are so spectacular.
(Except the Wii version of Rock Band 1...)

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Start a Band...the Guitar Hero Way Guitar Hero World Tour transforms music gaming by expanding Guitar Hero's signature guitar gameplay into a cooperative band experience that combines advanced wireless instruments with online and offline gameplay modes including online Band Career and 8-player "Battle of the Bands," which allows two full bands to compete head-to-head online.The game features a slick redesigned guitar, an authentic electronic drum kit, and a microphone, as well as a Music Studio music creator that lets players compose, record, edit and share their own rock 'n' roll anthems.

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Friday, April 13, 2012

Guitar Hero 5 Review

Guitar Hero 5
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First off, try not to read other reviews that only refer to not getting receipts and manufacturer's defects. If you have played a Guitar Hero or Rock Band game, this is just a given that some of us are going to have to return an item or two. It happened to me on Gears of War, it happens to everyone.
That being said, this game should be reviewed on the game itself with a little thrown in about the quality of the guitar.
The game is excellent, and getting 4.5 out of 5 and 9 or 10 out of 10 from all the game reviewers. You can use your xbox live avatar, you can create rockers just like before, all your favorite rockers are back, there are a load of fun and new achievements, the ability to jump into songs midstream, and the run on sentence goes on and on. As many series have done, they are constantly coming up with new feature and taking out old features.
In guitar hero I think they have done better than World Tour and improved on some of the complaints with the game and the guitar. I was hesitant to buy a guitar with the new slider neck, but having tried it a few times now my only compaint is that is hard to switch back and forth, which is caused by inexperience only and will get better. The new design is cool looking, works well, and combines nicely with the game. And getting free Van Halen coming my way in 6 weeks is a nice feature as well.
There will be future reviews with more depth, but for now a week after this came out there needs to be at least one review that isn't just a receipt complaint. I am positive you can print receipts from amazon, so not even sure how that is an issue.

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Brand new, innovative, easy-to-use gameplay modes like Party Play and RockFest put fun, competition and control at center stage as fans tailor the Guitar Hero experience to match their personal style and interests. For extended hours of entertainment, downloadable content from Guitar Hero World Tour will be compatible with the game and will automatically be updated to include all of the upgrades and enhancements of Guitar Hero 5. Assemble Your Band and Rock Any Way You Want Guitar Hero 5 allows fans to play alone, as a full band or, for the first time, with any combination of multiple guitarists, bassists, drummers or vocalists, to customize their musical experience. Players now have the control to rock any way they want whether it is with two guitars and two drummers, four guitarists, or three guitarists and a vocalist, any combination is possible. This freedom is available in all modes of play: online, Party Play, Quickplay, RockFest and even Career. The Definitive Rock 'n' Roll Set List Experience furious finger fretting, intense drumming, and lyrics that will challenge even the best vocal chops with songs from some of the hottest bands of today to all-time favorite classic anthems including: Tom Petty, Kings of Leon, The White Stripes, Santana, Johnny Cash, The Rolling Stones and Bob Dylan. Featuring 85 master tracks, the breadth of rock-centric styles ensures that every Guitar Hero fan will find their favorite tracks and discover new ones. Join The Party It has never been easier to rip it up and rock out with friends than it is in Guitar Hero 5. The brand new Party Play Mode puts players straight into the action with the press of a button and allows them to jump in or drop out, or switch difficulty level at any time without interrupting the jam session. Become the Best. Shred the Rest In Guitar Hero 5 players can test their skills against others with four-player local and up to eight-player online battles in the all-newcompetitive RockFest Mode. Within RockFest Mode, players can choose from various head-to-head gameplay types, including Momentum, Perfectionist,Elimination, Do-or-Die, Streakers, and Pro Face Off. Limitless Jams Guitar Hero 5 delivers hours of endless entertainment, as fans will be able to play Guitar Hero World Tour downloadable content in the game, experiencing all of the upgrades and new features in Guitar Hero 5. Song List

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Monday, January 16, 2012

Rock Band Guitar - Wired Review

Rock Band Guitar - Wired
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This is a great guitar for the price. I like the wired for that sense of a better connection verse wireless (just like internet, I feel wired is better than wireless). The buttons on this are not really cheap to say, but very hard to push in. I am not saying they take all your strength, but they do need to be broken into. The strum bar has a nice feel to it. Overall this is a great wired guitar for anyone out there who just doesn't want wireless just yet.

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Rock out with biggest guitarists, bassists, drummers, and singers of all time with this Rock Band Guitar, whether as a solo artist or as part of a hard rocking band. The makers of this guitar made unprecedented deals with top record labels and music publishers to bring you music that spans all genres of rock and includes many master recordings from legendary artists. You can add another guitar to your band for the full 4-player Rock Band experience. This guitar is a modeled replica of the classic Fender Stratocaster guitar. It is fully wireless so you can flail as wildly as you shred. The controller also includes 5 additional frets at the top of the neck so you can tap out extreme solos without having to strum.

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Friday, December 16, 2011

Guitar Hero III: Legends of Rock Review

Guitar Hero III: Legends of Rock
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Guitar Hero 3 (GH3) is the fourth iteration in this series of games despite it being labeled the third, though for most people the 80s edition that was the actual third game was a bit of a footnote since it only came out on PS2 and had very little in it that differed from Guitar Hero 2 other than the songs.
GH3 continues with the same basic formula as the previous games which will keep fans of the series happy, but at the same time adds some welcome new features. One of the best additions is that of online play so that you can now do co-op, face-off, pro face-off and battle mode with a friend over the Live network.
The battle mode is a change up from the normal face-off modes in that instead of gaining star power you acquire attacks from playing certain sequences of notes. Then when you turn the guitar up as if you were going to use star power it instead launches an attack at your opponent. The attacks vary in their nastiness and while I was skeptical of this new aspect of the game it's actually a nice twist for those more competitive players.
Another addition is the co-op career mode, but unfortunately you can't play this mode online which means you'll have to get a friend over with their guitar to experience this mode.
Speaking of the guitar the new wireless Gibson Les Paul style guitar controller is a welcome change from the original 360 GH2 controller. Overall it just feels a lot more solid, especially the whammy bar. Not being wired makes a big difference in terms of convenience. There are GH3 bundles out there with the original GH2 controller in them and I would recommend passing on those in favor of the wireless bundle.
The career mode remains mostly the same as in the previous games. There are now little animated vignettes between each set that don't add much to the overall experience, but certainly are a welcome change from the old bus driving across the country scenes in the previous games. The other addition to career mode is that at the end of certain sets you have to enter battle mode with another guitarist. By now most people know that Tom Morello and Slash are the two real guitarists who you battle against in the game. Both contributed original guitar compositions for their battle sections and can be unlocked as avatars in the game.
The playing experience itself is much the same, though it seems the game is even more forgiving in the timing of when you play notes than even GH2 was and hammer-ons and pull-offs are also very easy to do. For experienced players this will obviously make the game easier in some respects, but at the same time the note structure has been mixed up a bit and the later songs are pretty challenging on Hard and Expert.
While the multiplayer aspect adds a lot more playability to the game at the same time the core of the experience remains the songs and for this game there are even more original songs than before and the song list is pretty great.
Overall GH3 rocks the house in much the same way as the previous games, but with the addition of some new features it doesn't feel like more of the same. Multiplayer adds a new aspect that should give the game a lot more life overall between those times when you get your friends over to the house.
Here is the list of tracks by the original artists (or in the case of Talk Dirty to Me, original vocalist) used in the game. This doesn't include the bonus tracks by the less well known artists.
"Talk Dirty to Me" - Poison (Vocals re-recorded by Bret Michaels)
"Bulls on Parade" - Rage Against the Machine
"When You Were Young" - The Killers
"Miss Murder" - AFI
"Lay Down" - Priestess
"Paint It, Black" - The Rolling Stones
"Anarchy in the U.K." - Sex Pistols (re-recorded)
"Kool Thing" - Sonic Youth
"My Name Is Jonas" - Weezer
"Even Flow" - Pearl Jam
"Same Old Song and Dance" - Aerosmith
"Welcome to the Jungle" - Guns N' Roses
"Cherub Rock" - The Smashing Pumpkins
"The Metal" - Tenacious D
"Before I Forget" - Slipknot
"Stricken" - Disturbed
"3's & 7's" - Queens of the Stone Age
"Knights of Cydonia" - Muse
"Cult of Personality" - Living Colour (re-recorded)
"Raining Blood" - Slayer
"The Number of the Beast" - Iron Maiden
"One" - Metallica
--Co-Op Campaign--
"Sabotage" - Beastie Boys
"Reptilia" - The Strokes
"Suck My Kiss" - Red Hot Chili Peppers
"Helicopter" - Bloc Party
"Monsters" - Matchbook Romance

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Saturday, December 10, 2011

Guitar Hero Aerosmith Review

Guitar Hero Aerosmith
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Overall Guitar Hero Aerosmith was an entertaining buy. I would only recommend this game to the die hard Aerosmith fan. The game is interesting in the fact that it takes you down the biographical road of Aerosmith as you progress through the career mode. The game features fairly realistic characters of the band as well as video interviews in between each venue. The career is a wimpy 31 songs only 20-21 songs of which are even by Aerosmith. The game does offer 40 tracks overall. If you are looking for some easy achievements this is the game for you, it is nothing like the achievements of GHIII.
Overall i would say this is fan buy only.

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Guitar Hero Aerosmith Bundle X360. Contains a copy of the game a wireless Guitar Hero 3 guitar an Aerosmith guitar sticker sheet an Aerosmith Road Book with behind the scenes pictures and stories stories of their years on the road and an exclusive Aerosmith faceplate.

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Tuesday, September 13, 2011

Lego Rock Band Review

Lego Rock Band
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My wife and I have always had fun playing games together, specifically the Lego type games and the Rock Band series. When I heard Lego Rock Band was coming out, I liked the idea of all the songs, but I have to admit the game looked like a cheap cash-in, similar to the way Guitar Hero has about 200 iterations a year (and the newly released Band Hero is essentially Guitar Hero 5 with new tracks and Taylor Swift). So, my idea was to just get it to export the songs, then sell it back or trade it with a friend.
However, once I decided to give the game a try (I had it, after all), and I'm downright hooked.
Rather then focus on what's the same (because this is, at its core, Rock Band 2 with a Lego skin over it), let me point out some differences I think make it better.
- You have a "Rock Pad" which is like your house, and you can trick it out with tones of goofy gear. I'll admit I was stoked when I unlocked the pink train riding toy. It's a small addition, sure but way fun.
- Tons and tons of unlocks, similar to the other lego games. From guitars to pieces of your house to new characters, there's a lot. A downside is you don't start with much, but you'll get new things fast.
- When you fail, you actually can revive people simply by playing well. This feature was shown somewhat in Guitar Hero 5, and it works well here for a kid-friendly group. It also makes you less dependent on Overdrive to revive people.
- The notes moving down the "track" are lego bricks! A little change, sure, but I got a kick out of it.
- The game has a "plot," and honestly it is downright silly and completely hilarious. What other game can you use rock to blow up a building, scare off ghosts by rocking "Ghostbusters," or zapping a squid with the power of your awesome riffs?
- On the same line as above, during these scenes you actually sort of tag team the song, with usually only two of the four people playing, and you switch off. You might think that's lame, but I've often wished I could see what was going on in the background in RB2 with my characters (after all, I spent a good long amount of time designing him), and this way I can see the hilarity. Excellent!
- It can all be exported to RB2 for $10. It's more then RB1, but still not a bad deal.
Here are a few bad parts, however.
- The overall menus are a bit of a pain to navigate. You have to pick the vehicle to get to the correct venues, rather then having them on a long list. Annoying, honestly.
- Load times are horrific, worst in the series by far, and they pop up all the time. Installing the HDD helps.
- Short tracklist. It's good, and I liked most of the songs, but still quite short. But it has Final Countdown!
Overall, I went into this game thinking it was a sell out, and it actually is a VERY fun game, a certainly a worthy addition to the Rock Band platform. The fact it only supports songs that are "family friendly" is actually a good feature; it means I can have the nieces and nephews over and not worry about what they might be playing. Overall? I'd say rent it first, but if you are a music game fan don't overlook this one. Unlike Band Hero, which is most certainly the definition of a cheap cash-in, Lego Rock Band is a clever, funny, and fun game that is certainly worth looking over if you are a previous Rock Band owner.

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Gameplay Action in LEGO Rock Band is nearly identical to the familiarflow of Rock Band gameplay, only with a LEGO twist. Your goalis to run through a succession rock tinged family friendly song trackswith your band, consisting in multiplayer modes of up to four avatarsin LEGO form controlled with guitar, bass guitar, microphone and drumcontrollers. The game features compatibility with most existing RockBand and Guitar Hero instrument controllers for the appropriateplatform. One of the fun LEGO influences is in the tablature flowingacross the screen that directs your play. This is in the form of LEGOblocks color coded for each controller. As players successfully completesongs and rock challenges, they can collect LEGO 'studs,' with whichthey can customize their avatar and other in-game goodies in trueLEGO 'snap-on' fashion. In addition, players can unlock additionalcontent and collect amazing vehicles, which can transport their bandfrom local gigs at rock clubs to epic stadium shows and even fantasysettings on Earth and beyond. The game contains a variety of playmodes including Quickplay and Challenge, and will feature music bothsupplied on the game disc as well as downloadable content. The Song List LEGO Rock Band allows players to rock along to both current hits and classic favorites that the whole family will enjoy. These include:Key Game Features
Use the LEGO character customizer to create and personalize your band, instrument controllers and entourage.
A rock tinged, yet family-friendly song list provided both on the game disc and as downloadable content.
Pull off killer riffs in LEGO themed Rock Power Challenges to perform amazing feats such as defeating a giant octopus, summoning a storm or demolishing a skyscraper.
Build fame LEGO style by completing songs to collect LEGO studs – unlock cool vehicles, progress to new venues and unlock new characters and instruments.
Express yourself with a personalized LEGO Rock Den that can be accessorized and decorated to perfectly suit your rock style.
Screenshots:

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Monday, September 12, 2011

Guitar Hero 2 Guitar Controller Review

Guitar Hero 2 Guitar Controller
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This is one of my favorite guitars to use for guitar hero as well as rock band. The strum bar is right on as well as the notes. The only downfall that I would say is that it quit working after a year of some really heavy playing.

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Guitar for Guitar Hero X360

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Thursday, September 1, 2011

Guitar Hero III: Legends of Rock Review

Guitar Hero III: Legends of Rock
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Guitar Hero 3 (GH3) is the fourth iteration in this series of games despite it being labeled the third, though for most people the 80s edition that was the actual third game was a bit of a footnote since it only came out on PS2 and had very little in it that differed from Guitar Hero 2 other than the songs.
GH3 continues with the same basic formula as the previous games which will keep fans of the series happy, but at the same time adds some welcome new features. One of the best additions is that of online play so that you can now do co-op, face-off, pro face-off and battle mode with a friend over the Live network.
The battle mode is a change up from the normal face-off modes in that instead of gaining star power you acquire attacks from playing certain sequences of notes. Then when you turn the guitar up as if you were going to use star power it instead launches an attack at your opponent. The attacks vary in their nastiness and while I was skeptical of this new aspect of the game it's actually a nice twist for those more competitive players.
Another addition is the co-op career mode, but unfortunately you can't play this mode online which means you'll have to get a friend over with their guitar to experience this mode.
Speaking of the guitar the new wireless Gibson Les Paul style guitar controller is a welcome change from the original 360 GH2 controller. Overall it just feels a lot more solid, especially the whammy bar. Not being wired makes a big difference in terms of convenience. There are GH3 bundles out there with the original GH2 controller in them and I would recommend passing on those in favor of the wireless bundle.
The career mode remains mostly the same as in the previous games. There are now little animated vignettes between each set that don't add much to the overall experience, but certainly are a welcome change from the old bus driving across the country scenes in the previous games. The other addition to career mode is that at the end of certain sets you have to enter battle mode with another guitarist. By now most people know that Tom Morello and Slash are the two real guitarists who you battle against in the game. Both contributed original guitar compositions for their battle sections and can be unlocked as avatars in the game.
The playing experience itself is much the same, though it seems the game is even more forgiving in the timing of when you play notes than even GH2 was and hammer-ons and pull-offs are also very easy to do. For experienced players this will obviously make the game easier in some respects, but at the same time the note structure has been mixed up a bit and the later songs are pretty challenging on Hard and Expert.
While the multiplayer aspect adds a lot more playability to the game at the same time the core of the experience remains the songs and for this game there are even more original songs than before and the song list is pretty great.
Overall GH3 rocks the house in much the same way as the previous games, but with the addition of some new features it doesn't feel like more of the same. Multiplayer adds a new aspect that should give the game a lot more life overall between those times when you get your friends over to the house.
Here is the list of tracks by the original artists (or in the case of Talk Dirty to Me, original vocalist) used in the game. This doesn't include the bonus tracks by the less well known artists.
"Talk Dirty to Me" - Poison (Vocals re-recorded by Bret Michaels)
"Bulls on Parade" - Rage Against the Machine
"When You Were Young" - The Killers
"Miss Murder" - AFI
"Lay Down" - Priestess
"Paint It, Black" - The Rolling Stones
"Anarchy in the U.K." - Sex Pistols (re-recorded)
"Kool Thing" - Sonic Youth
"My Name Is Jonas" - Weezer
"Even Flow" - Pearl Jam
"Same Old Song and Dance" - Aerosmith
"Welcome to the Jungle" - Guns N' Roses
"Cherub Rock" - The Smashing Pumpkins
"The Metal" - Tenacious D
"Before I Forget" - Slipknot
"Stricken" - Disturbed
"3's & 7's" - Queens of the Stone Age
"Knights of Cydonia" - Muse
"Cult of Personality" - Living Colour (re-recorded)
"Raining Blood" - Slayer
"The Number of the Beast" - Iron Maiden
"One" - Metallica
--Co-Op Campaign--
"Sabotage" - Beastie Boys
"Reptilia" - The Strokes
"Suck My Kiss" - Red Hot Chili Peppers
"Helicopter" - Bloc Party
"Monsters" - Matchbook Romance

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Monday, August 1, 2011

Xbox 360 Les Paul Wireless Guitar Review

Xbox 360 Les Paul Wireless Guitar
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This is the second guitar to come packaged with a Guitar Hero game on Xbox 360. This product is guitar only; click the bundle option if you need to buy Guitar Hero III as well. Buy this to get another copy of the best--for playing purposes--guitar on the Xbox 360.
This guitar is great and works on both GH II/III as well as on Rock Band. The strum is reliable, though loud, and the frets are responsive. Other nice features are that it is black, can be customized with faceplates, and is wireless. Two AA batteries last a good while, maybe 20-40 hours.
The sole downside is that the edge of the guitar where your lower arm may rest is not really comfortable, so your skin may feel a bit chafed after extended play. Still recommended over anything else, especially that Rock Band guitar, which doesn't even work on Guitar Hero.

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Strap on your Guitar Hero Wireless Les Paul Guitar Controller, power on, and crank it up. Personalize your guitar with interchangeable faceplates available for the Les Paul guitar only (additional faceplates sold separately).

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Wednesday, June 15, 2011

Guitar Hero Aerosmith Review

Guitar Hero Aerosmith
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Guitar Hero: Aerosmith is probably a 5-star game if you're a huge fan!
I'm not, so I rented the game and enjoyed it enough to give it 3-stars. It's essentially the same game (with same tutorial) as Guitar Hero 3. The key differences are: 1) the song selection is much shorter, 2) the song difficulty is much easier...maybe Joe Perry's not the axe-master I always thought he was.
The graphics are fun, they got Steven Tyler's mouth and wardrobe changes down perfectly. During load time there's interviews with the entire band that gives some fun insights into the progression of their career. However, I was shocked that some key Aerosmith hits like "Angel", "Dude Looks Like a Lady", "Janie's Got a Gun", and "Don't Want to Miss a Thing" weren't on the play list. I know some people might comment that they're ballads or too slow and easy to play. Who cares! I'd rather have some easy songs and have the full run of Aerosmith hits than to have 40 songs in total (especially for those paying $60). When you make a game based on a rock group...give us as much of their collection as possible! The game should at least cover the "greatest hits".
A minor annoyance with the entire GH series is dealing with the achievements on the Xbox 360. In Guitar Hero 3 a majority of the achievements are so impossibly hard to get you'd need to be Yngwie Malmsteen to even come close. However, in GH:A I managed to unlock 5 all on one song (when I wasn't even trying). Not sure if the game makers are treating achievements like a joke or what, but I know many gamers use these as a goal to work towards. So for future games it would be nice if some form of balance can be struck and an achievement can manage to be both challenging and obtainable all at the same time.
I still want to give props to the GH franchise for doing a band-centric game. Heck, any game that opens with Cheap Trick's "Dream Police" can't be bad! Hopefully the Young Brothers will open up the AC/DC catalog for a future version. Actually, I'm surprised that the money-making franchise formerly known as "Gene Simmons" doesn't already have a KISS game in the pipes.
Oh well, if you're jonesing for some guitar playing fun then GH:A should keep you entertained for at least 3-7 days. But a full purchase is probably not necessary.

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Guitar Hero: Aerosmith is built around the legendary music of America's Greatest Rock `N Roll Band: Steven Tyler, Joe Perry, Brad Whitford, Tom Hamilton and Joey Kramer. This game puts players in the shoes of Perry (guitar), Whitford (guitar) and Hamilton (bass), as they rock out alongside frontman Tyler and drummer Kramer. Gamers will experience Aerosmith's Grammy winning career, from their first gig to becoming rock royalty, in a way that no other entertainment vehicle offers. As fans progress through their careers in the game, they can rock out to scores of Aerosmith's greatest hits, as well as songs from celebrated artists that the band has either performed with or has been inspired by in some way. Venues from historical moments during the band's illustrious career offer the experience of 'sweet emotion' and further capture the essence of the band's rise to fame.

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