Showing posts with label smackdown. Show all posts
Showing posts with label smackdown. Show all posts

Monday, November 12, 2012

WWE Smackdown vs Raw '09 Review

WWE Smackdown vs Raw '09
Average Reviews:

(More customer reviews)
First of all, I don't think that these WWE games are as bad as everyone say they are. Although I did'nt care for the "Road to WreastleMania Mode" (I like to use my created superstars in the storylines). I also did'nt care for the lack of story in "Career Mode".
But, I still enjoy the exhibition matches and like the new Tag Team features.
However, there is something that I have dis-liked about these WWE games since "Smackdown: Here Comes The Pain", and that is the way they limit female wreastlers! When blood was introduced in the "Smackdown series" in "Here Comes The Pain", I was glad. But I hated that women could'nt bleed in the game because women wrestlers bleed as well!
Back then, I said "Well, at least women can compete in all of the matches like men can". But now that's limited as well! Now women can ONLY compete in normal match types like "One on One", "Two on Two (Tag)", and "Battle Royal"! Another thing that I don't like is that you can't add your extra created women to "Career Mode" like created men (although you can still play "Career Mode" with a one woman which is a MAJOR improvement).
Despite the various limitations for women in this game, in "Career Mode" women can go for all titles (except the "Hardcore Championship")!!!! Another good thing about this is that it is possible to have a pair of women for the tag team championship (but you can't have a created woman as your partner which I don't like)!! I was shocked when I noticed this, but you still CANNOT compete in all the other matchtypes in "Career Mode" as a woman (which is REALLY STUPID since you can be ECW Champion but can't compete in a "ECW Extreme Rules Match)!
The new "create-a-finisher" and "Inferno Match" are pretty good but still can't overshadow how this game limit match types for women! I admit that I did'nt get "Smackdown Vs Raw 2008" because of the way woman were limited but I was hoping that this was diffent (I got it for Christmas). I still like the game and I can still find ways of making the diva matches "Hardcore or Extreme" but I will not get used to these limitations! One thing that I can say is that women can compete in a "Six-Man Tag Match"!!
I like this game but if the next releases limit women, I won't get them and I won't put them on my Christmas list either!
And yes, I'M A GUY!

Click Here to see more reviews about: WWE Smackdown vs Raw '09

The Number One fighting game franchise in the world is back on the Xbox 360 with WWE Smackdown vs. Raw 2009, giving wrestling fans the definitive simulation of the WWE experience. The latest version brings enhanced graphics, new matches, a huge roster of wrestlers, and more to keep WWE fans excited for a long time to come.
Play as All Your Favorite WWE Superstars A huge roster of superstars are included in the game, drawing from the Raw, Smackddown, ECW, and more. Some of the players include: Ashley, Batista, Chris Jericho, Hardcore Holly, John Cena, Kane, Layla, Randy Orton, Rey Mysterio, Shawn Michaels, William Regal, Big Daddy V, Big Show, Edge, Jeff Hardy, Matt Hardy, Chavo Guerrero, Finlay, Tazz, and dozens more.
In addition, the Create-a-Superstar returns, letting you customize your own character, play as him through the career mode and become the next superstar. You can also use the new Create-A-Finisher feature to make a unique finishing move by chaining together 10 different animations out of over 500.
Enhanced Tag-Team Matches and Other New Match Types Tag Team matches are emphasized in Smackdown vs. Raw 2009, and there are many new additions to make the game more realistic and fun. Players can now perform double teams on opponents, such as having one player hold an opponent against the ropes while on the apron, or pulling down on ropes while an opponent is running to send them out of the ring. And there are now different ways of tagging in, such as the forced blind tag and reversible hot tag. Teams also get team-specific finishing moves that are incredibly satisfying to perform.
In addition to tag matches, there are 14 one-on-one match types including the Inferno, Gauntlet, Falls Count Anywhere, Steel Cage and Ladder matches, and even a Backstage Brawl.
Road to Wrestlemania Mode The single player Road to Wrestlemania mode offers a deep and diverse story line that is filled with brand defections, team building, and strategic alliances. You can choose from Triple H, CM Punk, The Undertaker, John Cena, and Chris Jericho to play in this single-player mode. There is also a story line for co-operative play, in which players control Batista and Rey Mysterio. The story lines are so custom tailored and well done that you might find them more compelling than what you see on television.
Play Online and Download New Content You can play against friends online in different matches, and this time, voice support has been added so you can trash talk to your heart's content. Additionally, you can also download new content to keep the game fresh.
WWE fans and fighting game fans alike will both love this latest game, giving them a chance to grapple as their favorite superstars.

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Friday, July 27, 2012

WWE Smackdown vs Raw 2010 Review

WWE Smackdown vs Raw 2010
Average Reviews:

(More customer reviews)
I wish I could say that Smackdown vs RAW 2010 (SvR) is awesome and it fulfills all my desires as a fan of Create-A-Wrestlers (CAWs) and round-robin tournament season modes. Unfortunately, THQ and Yukes made lots of improvements and then purposely crippled the game in several ways to make those improvements much more useless than they would have been if they'd just treat fans of wrestling games like any other gamer.
First, let's talk about what they did right, though.
SvR has new wrestler models that look great. The pieces in the CAW/CAS mode are all rendered in 3D, and live on the character as a dimensional object rather than being "painted on" like previous years' versions. The end effect of this is that your CAWs look as good as the included WWE superstars when in the ring. Previously, it used to be obvious which was the "real" superstar and which was the CAW in this game. That has been fixed, finally, and it's about time!
The game itself has several modes, including all the expected ones like single match, Royal Rumble, etc. It has a career mode which can use a WWE Superstar or a CAW. It has a Road to Wrestlemania mode which requires one of a small selection of WWE Superstars as your character. It has training right at the main menu and several Create modes, as well.
The Create modes are all much improved. As stated, the CAW mode is a step up from previous years, but I'm also impressed with the Create-A-Finisher mode, in which you can string together moves to make a devastating finisher for your CAWs. It's quite versatile, and you can make some really crazy finishers with it.
The Create-An-Entrance mode is also very nice this year, allowing you to do a simple entrance (just pick one from a list) or an advanced, customized entrance that lets you pick different segments from lists, string them together, control fireworks, smoke, lighting and add entrance music from the included Superstar list, or from your own collection on your XBox 360 hard drive. (Although I'm perplexed as to why they require each song to be in its own playlist on your hard drive, instead of allowing us to make one playlist that has all the music in it.) It's quite satisfying to make a CAW and have him march down to the ring with all the flash and showmanship of a real WWE Superstar.
The actual wrestling is decent, if not as arcade-like as usual. The moves seem bigger and louder, and the impact more crushing than previous versions of the game. There's still a bit of clipping with the models, though, and the AI is abysmally stupid when on lower settings. Playing on the normal difficulty level makes for an easy game, as the computer opponents don't act like real Superstars. Mostly, they just let you pound on them and string moves, with the occasional attempt to break a hold or throw a punch.
The Create-A-Logo mode is pretty cool if you have the patience to work with the XBox controller and a semi-clunky design system. It's versatile, though, and you can pretty much draw anything you want to add to your wrestler.
The Story Design mode is pretty cool. It lets you work out just about any of the standard WWE-style storylines however you want, with whichever Superstars you want. You can type in text for the cutscenes and set up matches to either watch or play. All in all, a decent attempt at adding some dimension to the game.
The online mode is, as usual, only as good as the other people playing. I don't even bother because the cheap button-mashing kids tend to dominate the online realm, and I don't have the patience for them. They don't want to put on a show or watch entrances or play it as if it's a real wrestling match with any kind of pacing--- They just rush in and start punching like mad, and it quickly degrades to a messy waste of time. It might be good if you're a button-masher, though, and I give Yukes credit for making the game work well online (finally).
The ability to download other people's CAWs is a much-welcomed addition to the game. The range of CAWs out there is pretty vast, and you can usually find excellent versions of whichever wrestler you're looking for, as well as lots of originals.
Now, here's where I get into what's so very, very WRONG with this game:
The online CAW trading, which effective for swapping CAWs, is crippled severely. The major problem is that you cannot, under ANY circumstances, edit anything you download. That means that you get a lot of CAWs with no music or wrong music in their entrances (user music won't upload or download, so you're stuck with the built in music or nothing at all) and you can't fix this on your end. It's disappointing that we have this technological marvel of a gaming platform, and we're not *allowed* to use one of the best features it offers. I understand not being able to edit downloaded wrestlers (so people don't claim your work as their own), but why not their entrances? That just makes no sense. This one major flaw almost ruins the CAW swapping feature.
The CAW mode itself has a lot of major flaws, too. The biggest one is that there are tons of parts no longer present in the game. Want to make a wrestler who wears camouflage tights? Too bad. They're not here. You can't use the Create-A-Logo mode to make them, either, as THQ is *still* censoring the ability to put any pattern over a CAW's crotch area. Any pattern you make for tights will leave a big, blank gap in the crotch, which if you ask me, looks WORSE and MORE OBVIOUS than if THQ had just let you draw a pattern there! It's incredibly stupid design, and it's about time THQ grew the hell up and let us use the CAW mode as we see fit. If some kids want to doodle naughty bits and put them on tights, so what? The vast majority of us are going to use to to put legitimate logos on the pants or tights.
Of course, they also included the "feature" where you have to play through all the game modes and do specific things to unlock all the characters, parts, and modes. It's stupid, if you ask me, because so many of us don't care about the WWE Superstars, and just want a good wrestling game where we can use our CAWs. Unfortunately, SvR is always biased against CAWs, and this year's no different. Your CAW's skills are all set very low to start, and you have to build them up, sort of like in an RPG. I can't think of any other sports title that does this; Most of them let you train, or assign points as you see fit. In the Fire Pro series, you could make anyone you liked, and assign points however you wished. Unfortunately, the WWE license is what screws up Yukes' efforts for us CAW players.
Another problem is that the Story Design mode is crippled by the fact that you can only have a total of ten appearances by CAWs in it, throughout an entire story. That's not ten different CAWs, but ten *appearances* by CAWs, which basically means your CAWs are only showing up in cameo roles. Forget about making a wrestling event starring only CAWs, because you can't do it-- Halfway through the event you run out of slots and you can only choose from the built-in Superstars.
The Career Mode is fundamentally damaged, as well. There's no round-robin, ever-running tournament like in the excellent Fire Pro series. Instead, you're given a selection of three or four guys to fight, and you have to build up "points" by winning to be able to fight the top contender or champ. Your opponents don't seem to be selected from your CAWs, either, but from the built-in WWE Superstars, so if you play as a CAW, you'll be the only one in the entire career mode, most likely. There are no cutscenes in this mode, and it's pretty much just a shorter, cheaper version of Road to Wrestlemania without the voice-overs or focus on Wrestlemania.
The biggest, most unforgivable problem with the game, though, is the way it handles saved games, CAW files, and other data. Unlike *every other XBox 360 game made* you can't use the XBox dashboard to copy or move your WWE SvR 2010 files from one storage unit to another. This means that, unless you get the hard drive migration tool, you can't switch hard drives on your XBox 360 and expect to keep all your own CAWs and saved games. The game flat-out REFUSES to allow you to copy anything without deleting your CAWs. The best you can do, it seems, is to copy the base settings and saved game without any CAWs, which means, essentially, that THQ and Yukes expect you to throw away hours of work because they don't want you to have control over the game's files.
Attempts to copy or move CAWs from one storage device to another from within the game meet with similar problems. The game won't let you do it. CAWs, it seems, are only allowed to exist on the hard drive they were initially saved to.
It's pathetic that THQ crippled the game so much, and made it nearly impossible for someone to migrate to a bigger hard drive without loss of data. I had to purchase a separate drive migration tool in order to keep all my CAWs. If not for this one game, I could have used the XBox 360's built-in storage or an external device to migrate successfully. Every other game I owned, including all the downloaded titles from XBox Live Arcade, were allowed to be moved to a different storage device. It was ONLY SvR that refused to allow this feature to work.
Finally, there are some major glitches in the CAW save system. When you edit a CAW or make additional attires for him, all the data for your Created Entrance is erased and you'll have to do it all over again. I strongly suggest you don't bother making an entrance for any CAW until you're certain you're completely, totally finished editing or copying him, unless you want to go through Create-An-Entrance again.
Once again, THQ and Yukes deliver a...Read more›

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WWE SmackDown vs.Raw 2010 is the best-selling fighting video game franchise and returnsto the virtual ring this year with the most authentic, entertaining andcompelling simulation of WWE programming to date. Featuring 2-4 player multiplayersupport--both online and off-line. and coop and competitive--unparalleledcreation tools, a robust Superstar roster, key franchise improvements anda few surprises, WWE SmackDown vs. Raw 2010 delivers the empoweringfreedom to create, customize and share gameplay experiences.

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Sunday, October 30, 2011

WWE Smackdown vs Raw 2011 Review

WWE Smackdown vs Raw 2011
Average Reviews:

(More customer reviews)
WWE Smackdown 2011 is disappointing for a number of reasons. The biggest reason is that THQ has somehow, in their infinite wisdom, decided to remove over 250 MOVES from the game!!! This is inexcusable. WWE Smackdown 2010 has all of these moves included.
In a pro wrestling video game, other than the roster, the most important thing is the MOVES! Without moves, it isn't even a wrestling game. I devolves into a Street Fighter style "fighting" game. I cannot overstate how disappointed I am in this year's game.
If you don't think you'll miss the moves that were removed, let me assure you that you will. Among the moves missing is Chris Jericho's Lionsault, his Walls of Jericho, Triple H's signature clothesline, the Rock's signature clothesline, RVD's rolling thunder (yes he is in the game) and his split legged moonsault. Not only that but if you want to create Hulk Hogan to bring into your game - forget it. There is no leg drop finisher in the game!! Want the Ultimate Warrior? Nope, his moves are gone too. This applies for any more past and current WWE wrestlers.
You now only have four front grapples. Way down from last year. The developers said they wanted to make a game from the viewpoint of an 8 year old fan. Well, I guess they have succeeded. But along the way, they are killing the loyal fan base that made the series relevant in the 1st please. Seriously, just get WWE Smackdown vs Raw 2010 for $21.00 on Amazon.com

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Step back into the squared circle with WWE Smackdown Vs Raw 2011. Havingsold more than 50 million units worldwide, the renowned WWE simulationexperience and annual centerpiece in THQ's expanding WWE video gameportfolio returns to define the ultimate WWE moments and give playerseven greater creative and decision-making freedom throughout theirstoried journeys within WWE. Features include: the return of favoritegame modes, as well as new additions, a new physics system and extensivecustomization options.


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