Showing posts with label ubisoft. Show all posts
Showing posts with label ubisoft. Show all posts

Monday, November 5, 2012

Pure Futbol: Authentic Soccer Review

Pure Futbol: Authentic Soccer
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I'm not sure what I was expecting with this game, but I went in very skeptical. However, given the price and the fact that I LOVE football I decided to try it. It's not bad! As a matter of fact, it's quite good! This may very well be a sleeper hit. I hope more people notice this game, because I could barely find any information on it at all prior to picking it up. I just got it on the strength of loving football games. This beats the pants off of a good number of football games that have come before it. For every FIFA game there is a FIFA Street 3 that wishes it could be good. This game DOES compete with the big boys, at least quietly behind the scenes. Give this little known gem a chance. It's worth every minute you'll sink into it.

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Stop watching from the stands and discover what it's like to play real soccer - raw and unfiltered. Through close-up camera angles and stunning audio & visual treatments, Pure Futbol captures the true on-field emotions. This ARCADE SIMULATION features 5-a-side matches that are intense, fast-paced, spectacular and include a level of aggression and physicality that would never be allowed in the professional game.

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Monday, September 24, 2012

Assassins Creed II Review

Assassins Creed II
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Assassins Creed 2 - Circa 2009
GOOD:
- A good story mixes elements of historical fiction and a Sci-Fi epic.
- Really impressive graphics and first-rate animations, that looks just as good as games like Uncharted 2 on PS3 and Gears of War 2 on 360.
- The game world is even bigger then the last one (it really rivals games like Fallout 3) also IF taking a horse across the land still takes too long some times don't worry there are warp points now as well.
- In the first Assassin's Creed there was about 5 different mission types (chase someone, pickpocket someone, save someone from getting beat up, spy on targets, and then stealth kill, ect) in Assassin's Creed 2 there is like 15 different mission types now from all out battles, trailing a targets, beating up unfaithful husbands and lots of different types of stealth killing also all the old types in Assassins Creed 1 are here as well.
- You have a better opportunity to be a more cunning assassin now due to newer weapons, techniques, and skills.
- You can now swim, no more letting water be your foe heck you can even drive gondolas if you wanted.
- like the first title this one has great sound track too that mixes music of the era during the clam points of the game and more modern type of music during the chase points of the game.BAD:
- Some small problems from the first are still there - although they are a lot more minor now like some times roof top running (parkour) can be a tad sloppy in a tense situations and you'll get killed (small camera problems). (I didn't really see this in my play through but some people have told me it happens so I am letting you know here)
- Losing that cool sword: you have the ability to disarm enemies and kill them with their own weapons now (this never gets old) - BUT - you also drop you own original sword in the process making you having to dig among the bodies to find it again and hope it's not lost. ::UPDATE:: I put this wrong it seems, you never lose your weapons when doing a disarm attack (it yes it never gets old); you only seem to lose your weapon when a stronger enemy (usually a knight in a suit of armor) knocks it outta your hand, and this is still a bit rare. Then you would have to find your weapon though or pick up a new one later.
- Too much Money? When you first start the game money is a bit hard to come by and weapons/armor are pretty expensive, while this can be a bit frustrating at first it builds gameplay and gives you goals outside of the missions to work towards. Now after you play for few hours and missions give you better pay and you fully upgrade your villa/town (this will automatically give you tons of free money; sorta like owning property in Fable 2 or GTA: Vice City) money becomes a non issue. Then getting paid at the end of missions seems pointless as well as doing Templar Secret location missions, which while fun, the entire point is to find a treasure room for yet more now pointless money. Anyways a few hours into the game and the in-game economy is broken to the point were you feel they should have done like Assassins Creed 1 and never had in-game money and just give you all your weapons/items based on mission progress.IF IT FITS YOUR TASTE:
- A Stealth/action game set during the late 15th century and early 16th Italian Renaissance. You play as a man who becomes an Assassin in order to carry out revenge of his family.
- You spend more time in the Animus and less time as Desmond over all.
- The control is broken down mainly into two areas of gameplay there is a passive action and an aggressive action to almost everything you can do in the game. For example you can lightly tap people to move out of your way while walking down crowed the street (hold the B button to do this) or shove people as you run down that same street (hold the R button and the B button to do this). This duality applies to all your actions and it becomes necessary because during the game you must be able to move freely between these two states (passive and aggressive) to run and then hide from people the out to get you as well as to sneak up on and kill your victims.
- You can now hire help like as body guards to protect with you might or street-walkers to use their bodies to distract armed guards.
- Lot of what you will be doing is climbing and jumping from buildings this plays similar to the Prince of Persia games also made by ubisoft (the sands of time series). Although in this game the controls are more streamlined and user friendly as you can climb way more effectively as well as more realistically (even more then the first game).
- In the first game most of the gameplay is not so much assassinating people but gathering Intel on your targets. This game retains some of that but expands on the concept so much you'll never think you're doing busy work (like the first) and you have a lot more big kill targets as well.
- Combat has been refined by adding things like hammers, clubs, smoke bombs, and the hidden (now dual) assassin blades of course, plus you can steal enemies' weapons and use it against them too. The combat has a bit more over all intelligent flow from the first game, although it builds on that idea.
- Mix up you clothing colors by buy buying dyes for you outfit (in colors like red, green, and black) as well as unlocking new capes for your character. Also buy things like health potions, poisons, new weapons, new armor, and even treasure maps and famous paintings for your villa.
- You even get a villa (which is basically works like a small personal town) which you can upgrade by renting out space to local store owners and then getting goods (the main house seems to be the only place you can swap weapons and armor apparently).
GAME ITS MOST ASSOCATED TOO:
- Assassins Creed (360/PS3/PC)
- Grand Theft Auto 4 (360/PS3)
- HitMan: Blood Money (360)
- Prince of Persia (Xbox/PS2)
- Metal Gear Solid 4 (PS3)
ADDITIONAL NOTES:
- Ezio the star of Assassins Creed 2 is related to Alta?r of the first game and Desmond is related to both of them
- Assassin's Creed: Lineage, a small set of mini movies (with real actors and CG effects) telling the story leading up to Assassins Creed 2 about Ezio's father (who was also an Assassin). These movies are made by Ubisoft and are found on the internet for free - so go see them.
- Assassin's Creed: Bloodlines (starting Alta?r of the first game) is a PSP game with Connectivity with the PS3 version of this game that can unlock six exclusive and unique weapons in Assassins Creed 2.
- The game skips chapters 12 and 13 - These chapters come in as two downloads for this game. One called The Battle of Forlì and the other called Bonfire of the Vanities. There is also a version of the download Bonfire of the Vanities which comes with the three bonus missions (more Templar Secret locations) previously only found on the limited edition version of Assassins Creed 2.
- At the start screen of Assassin Creed 2 (and also in Splinter Cell: Conviction) you'll see an option of something called Uplay. Uplay is a systems set up by Ubisoft to give players who unlock achievements/trophies in this game bounces for playing Assassins Creed 2. Some things you can unlock in Assassins Creed 2 are a theme for your Xbox 360 or PS3, more throwing knifes for your character, or even unlocking Alta?r's assassins robes from Assassins Creed 1 (which is really cool), and even a new secret assassins tomb under your villa/town.

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The world of the assassin is one cloaked in shadow and steeped in danger. Ensnared in a web of revenge and conspiracy, the assassin embraces power at its most elemental, acting as the dividing line between life and death. As an assassin confronted by perilous new challenges and difficult choices, what path will you choose?

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Monday, August 20, 2012

Prince of Persia Review

Prince of Persia
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Prince of Persia is quite different from the other games in the series and the commercials are misleading. If you've seen the ads, it looks like an ugly game that features a lone warrior. The opposite is true! It's a great looking game and you've got a companion through 99% of the adventure... and she's wonderful!
Story 8/10
The Prince meets a magical Princess named Elika, who's on the run from palace guards. He comes to her aid mostly due to his own bravado, rather than her actual need for rescuing. He gets drawn into a magical adventure where he must help Elika save her kingdom from an evil God who's contaminated the land with a black corrosive slime called The Corruption. Comic Book Fans will recognize this stuff as Spiderman's Symbiotic Suit. The story is epic and the romantic chemistry between the characters is great! 85% of the dialogue is really good and 15% misses the mark. If you can ignore a few bad lines, you'll feel for the characters and enjoy a few laughs. Most of the dialogue is initiated by YOU, the player. An icon appears on the lower left corner of the screen and if you press LT, you talk to Elika. She tells you about the history of the kingdom, gives you hints on puzzles, and flirts.
Graphics 9/10
The game uses the tech from Assassin's Creed to render some of the most beautifully crafted and fantastically designed levels of all time. The game is slightly cell shaded which adds to the fairytale atmosphere. Both the Prince and Elika look and move great.
Gameplay: Exploring 8/10
The Prince and Elika must traverse the dangerous environments and get to the Fertile Grounds. Once they get there, Elika heals the land and removes the corruption. Navigating the environments has never been easier. Elika is the best companion ever! She's single, hot, intelligent, and she grabs you and teleports you to safety every time you fall. The game doesn't record "Deaths" it records "Saves!" as in the number of Times Elika saved your life. If you can beat the game with under 100, you get an achievement. Good luck with that. But having her save your life and saying something witty is much better than the old, fall to your death, continue prompt, Yes decision, level reload, 20 seconds of your life gone x 500 times. Suck it - Prince of Persia Warrior Within! Anyway, Elika can go wherever the Prince can go and they help each other get through the levels. You guide the Prince through the levels, jumping, using magic, and props the entire way. Moving the Prince requires the D-Pad and generously timed button presses to use the props. You will climb on, over, through, up, down, around, some truly amazing levels! There might not be enough challenge for the Hard Core gamers because you don't have to aim jumps. You simply need to time your button presses well. If you get lost, Elika can summon a magical comet to show you where you need to go. She's the best companion ever!
Once she heals the land, Power Seeds appear all over the level. At that point, you and Elika can explore and collect them. After you get a certain amount, Elika gains new powers.
Gameplay: Combat 6/10
There aren't many enemies to fight in the game and when you find one, you fight them one at a time. The combat system is modular. The Prince has sword combos, gauntlet combos, air combos, and magic combos via Elika that can be strung together to create compound combos. You're going to have to figure out how to link them yourself while you are fighting. Despite this, the combat feels restrictive. Too often the enemies enter a state which makes them immune to all but one of your combos or they initiate 'press the right button fast' or 'mash x' minigames. At times, I just wanted to fight! But the game had me jumping through so many hoops, I'd get frustrated. If an enemy is about to kill you, it's Elika to the rescue. If the combat was better, I would have given this game a 5.
Replay Value: 4/10
You can go to the levels in any order, but the path through them is linear. The combat is also restrictive, so it's hard to have fun there. The only reason to replay is for achievements. Try to finish it without Elika saving you 100 times or collecting extra Power Seeds. Playing through the game once takes about 12 hours.
Overall, the game makes innovative leaps to reduce the frustration associated with platforming games. If you're a casual gamer with a romantic heart and you want a fairytale adventure, this game was made for you!
If you want the combat from the previous games or environmental challenges, you may want to skip this game... or at least rent it.
If you've ever wanted a magical acrobatic intelligent witty attractive graceful romantic princess of a girlfriend, buy this game and you'll live happily ever after.


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Prince of Persia X360

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Call of Juarez: Bound in Blood (Xbox 360) Review

Call of Juarez: Bound in Blood (Xbox 360)
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This game was alright, which is why the 3 stars. I don't really have any problem with it but I just wasn't impressed. It's a lot like the first one. The weapons are cool but none any better than the other. I never did upgrade any of my guns because I didn't ever need to. Wielding 2 golden volcano guns is pretty cool looking but not very effective. I pretty much went through then entire game once with each brother. Not much of a difference. One goes up on the roof with his bow and the other stays on the grown with his twin 6-shooters. They both seem to be just as tough and just as stealthy. Didn't find much use for knifes and no matter what I found myself reverting to the lever-action rifle for most gun fights.
The story line is good even better if you played the first COJ. Controls are easy and enemies are kinda smart. The levels where you ride around doing jobs and hunting criminals are just a plain waste of time, I spend 2 hours on one level just to make $500 when the rifle I wanted cost $1200. It's just not worth it.
Graphics are good, sound is good.
Duels are just plain stupid; you have to be perfect to out-gun your opponent which usually took 3-4 times to get right. Just keep trying until you can shoot them all in the leg or lower body, which is all you ever have time to do.
Most of the "dynamic" features are just that, features they don't really add anything to the game play. Throwing knifes and dynamite is great but neither is necessary. The lasso is a waste of time and so are the shooting modes for both brothers. I never once used them for either brother, just wasn't necessary.
To sum it all up, the game is good, it's fun, it's got some amusing gimmicks but most of it is just fluff and not really very important to the actual game. Don't pay full price and don't expect anything too ground breaking.


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Call of Juarez: Bound in Blood X360

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Sunday, December 11, 2011

Assassin's Creed: Brotherhood Review

Assassin's Creed: Brotherhood
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First off, I loved the feel of Assassin's Creed, but hated the game play. Assassin's Creed 2 completely sucked me in and made me absolutely love the game. Assassin's Creed: Brotherhood brought a big smile to my face that completely satisfied every impulse, knee jerk reaction to what I wanted from the second one.
It starts with a combination of two events. 1) Right after you defeat the Borgia pope you return to your Villa. This, of course, is where you are lead to your training sequences for the new maneuvers of the game (which incidentally is much easier to use. instead of going to your Villa to train you can simply hit Start and choose training). 2) You are taking part of the 2012 world of Desmond and your exploration of the Italy of that time, with its typical 21st century erosion on the old world. Both are fantastic. I couldn't help but love returning to the world of Ezio and exploring around. Even more so was the absolutely huge world of Rome, noticed straight away as you pan around to the distances. This is an absolutely different and way more majestic world than the world of Assassin's Creed 2. You know that although you will not travel to as many cities you will certainly explore more just by the huge size of Rome.
The graphics are amazing, touched up and refined from the last one. The controls are almost identical, allowing you to jump in to the game with ease. The added addition of the Brotherhood adds a lot despite the tendency to overuse your assassins and leave yourself vulnerable, when you would certainly want to use them. Regardless, the overall game play has improved, despite the fighting mechanisms still feeling a bit droll and not to unique.
Finally, after trying for awhile with little success I was able to get in and log on to the multiplayer server. This seems like a problem straight away because it shouldn't take 5-10 minutes to log in to a server, and then the next time you log in a matter of seconds. I found that after I waited for 5 minutes I had to cancel out and go back in in order to play. The play itself is a joy. You play anywhere from 6-10 people mixed in amidst a ton of "civilians" for about 10 minutes, stalking and hunting your prey or just straight up chasing them. This multiplayer has a much different feel than the typical slugfest and bullet ridden multiplayers of other games, simply because you literally have to get up close and personal before you can make your kill.
The campaign play is long and worth it, definitely not feeling like an add on and more so like a real stand alone game with its own merits. The multiplayer is well worth it as well, although not sure if the replay ability will get old or die down, something of which only time will tell. Add the two together and you have an absolute winner in Assassin's Creed: Brotherhood. A definite recommend.
5 stars.
Update: A direct comparison would show the following. AC2 has considerably more collectibles than ACB, but ACB's collectibles are much easier to find since maps are made available for any and all of them. That being said, there are a lot more side quests/missions that you can go on in ACB. When all is said and done I spent about 32 hours in AC2 and it took about 24 hours for ACB, athough there are still a lot of side quests to be completed (and clusters) and so it will take a bit more time. With game complete and all feathers, flags and treasures found, I am only at 51% sync, which shows that there are a good amount of hours left to be played. That being said I still haven't found all the feathers in AC2, and thus could still spend a lot more time there, so it is a wash. AC2 had 5 cities, plus a visit to the Vatican at the very end. ACB has just one large city, although you visit several other places on your missions.
I found that there was only one aspect that I wish were done differently which would have made the game that much better. You visit several villas when completing the quests to destroy DaVinci's war machines, as well as Firenze (sp?) and Viana Castle. It would have been so simple to make these places that you could visit and explore after you completed your mission. Viana Castle and its surrounding countryside, for example, would have been fantastic to explore and just run around. Instead you only visit it briefly and you are running and fighting the whole time you don't get to see it. Additionally, you don't get to climb up or explore around San Pietro. You see it always in the distance, then at the end you get to go up to its gates and then nothing. There is the Lair of Romulus that puts you in San Pietro but you are chasing a Cardinal at such a frantic pace you barely get to notice the huge and majestic building that would have been absolutely fantastic to just stop and hop from ledge to ledge. A simple touch to allow us to explore it after the game is compelte would have made this game that much better.

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Story Live and breathe as Ezio, a legendary Master Assassin, in his enduring struggle against the powerful Templar order. He must journey into Italy's greatest city, Rome, center of power, greed and corruption to strike at the heart of the enemy. Defeating the corrupt tyrants entrenched there will require not only strength, but leadership, as Ezio commands an entire brotherhood of assassins who will rally to his side. Only by working together can the assassins defeat their mortal enemies and prevent the extinction of their order. Multiple Ways to Play Expanding on the game world woven across the first two games in the franchise, Assassin's Creed: Brotherhood provides players with multiple ways to play. In single player mode you take on an engrossing campaign playing as Ezio, the hero from Assassin's Creed II, who has now risen to the level of Master Assassin. Here players scour the expansive environment of Renaissance-era Rome, tasked with ridding the Eternal City of the continuing stain of the Templars and in the process ensuring the survival of the guild of assassins. You are not in this alone though. Additional AI members of your guild are at your command, and can be summoned to your aid if need be. In addition to this, for the first time in the Assassin's Creed franchise players can compete with other would-be assassins in multiplayer action. In multiplayer modes players choose from a range of Assassin characters, each with their own backstory, unique weapons and assassination techniques. Choose your assassin character, utilize the virtual reality capabilities of Abstergo Industries' Animus technology and match your skills against other assassins from around the world. There's no time like now to join the Brotherhood. Deadly Weapons Arsenal Assassin's Creed: Brotherhood features a wide variety of weapons, depending on the mode of play. In single player players primarily utilize Ezio's weapons of choice, the hidden blade and crossbow, while in multiplayer modes players gain access to a wide variety of weapon, depending on the character they choose to play as. Examples of this include: the Axe, wielded by the Executioner; the Fan, used by the Courtesan; the Syringe, the tool by the Doctor; the Dagger, used by the Priest; the Switchblade, carried by the Prowler; and the Claw, used by the Nobleman. Key Game Features
As Ezio, a legendary Master Assassin, experience over 15 hours of single player gameplay set in the living, breathing, unpredictable city of Rome.
Recruit and train promising young Assassins. Deploy them across the city as you see fit, or call upon them to aid you in your quests.
Collaborate with real historical characters such as Leonardo da Vinci, Niccolo Machiavelli and Caterina Sforza.
Use your hard-won currency to revitalize the crumbling capital city. Rally the citizens to your cause and unlock extra factions and missions.
Swiftly eliminate your enemies using tools such as poison darts, parachutes, double hidden blades, hidden guns, and an advanced flying machine at your disposal.
Choose from multiple authentic character classes, each with their own signature weapons and killing moves. With richly-detailed maps and a wide variety of unique multiplayer modes, you'll never fight the same way twice.


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Monday, September 26, 2011

Tom Clancy's Splinter Cell Double Agent Review

Tom Clancy's Splinter Cell Double Agent
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Okay let me go on record as saying I LOVE this game so far (about 50% thru) from the stellar graphics to the non linear deep story. Is it the best in the series, THAT is a matter of opinion. I will say however that it IS MY favorite Splinter Cell (SC) to date. And I have played and loved them all, even found joy in the PSP version. But one thing particular makes this one my fave and that is the Story. I will not spoil anything but it is truly engrossing. Now let me follow my normal review format.
Graphics - 5 out of 5 Ubisoft really decided to show true 360 power. OMG! The graphics in this game rank up there with the greats...(FN3,COD3, Oblivion, etc.) may be the best I am still trying to compare. So many details in Sam's wetsuit, backgrounds, and enemies!!! Let me put it like this, you sneak up on your prey, grab him and hold him to interrogate watch his eyes flutter while he spills the beans and then watch his eyes roll to the back of his head when you choke him out. Nuff Said!!!
Sound - 4.5 out of 5 Michael Ironside does the voice acting for Sam, do I really need to go on? The sounds and background music is exactly what you come to expect from the SC series. Turn off everything in the room and turn up the volume you will get sucked in.
Controls - 4 out of 5 Here is my one and only CON, the camera doesn't always like the way you want control Sam, you end up having to toy with the right analog stick a little too much in some situations to see what you want to see. But as far as everything else it flows smoothly and controls pretty much like the others in the series!
Gameplay - 5 out of 5 Okay this is where the game absolutely TAKES off!!! There is just something about sneaking out of the shadows, grabbing and choking your enemies then hiding the bodies, gets me amped!!! But we have already done that right with others in the series right? Well imagine hanging and lowering yourself on a winch Mission Impossible style to obtain access to a certain objective or catch an enemy off guard. Or how about popping out of icy waters grabbing an unsuspecting enemy and dragging him underwater with you to choke him out (without fully getting out of the water). Let me tell you ladies and gentlemen this is STEALTH done absolutely right!! Then on top of the stellar gameplay mechanics. You have options on how to use those gameplay mechanics. Meaning you are a double agent, if you kill your enemies recklessly, leave innocent people to die you get closer to becoming that evil which you are trying to fight against. On the other hand if you choose to save the innocent and take your enemies out sparing their lives, then you uphold that which you have stood for all your years as an NSA agent. Simply put: THIS GAME ROCKS!!Story - 5 out of 5 I am only about halfway thru this masterpiece and I will not spoil any of what I have experienced thus far I will however tell you that this is so far one of the best story I have experienced in a game. Ending not rated yet...I will now say that I am a big Splinter Cell fan anyway so this review may come off somewhat Bias. I tried to be as unbiased as possible, but I honestly can not imagine anyone NOT liking this game once they get the hang out the controls and fortunately there are 2 training missions (practice) to help accomplish this. Also let me say that I play my XBOX360 on a 32" Samsung HD TV so when I rate the graphics that is all I have to go by, so I cannot honestly tell anyone how good the graphics look on a regular TV. I cant imagine they would be that much worst though.
Bottom Line: This game is one of the few (so far) for which you purchased an Xbox360...and it is NOT to be missed Trust me!! Let the Holiday Games begin!!!


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The highly anticipated sequel to the best-sellingSam Fisher sagaProduct InformationVeteran agent Sam Fisher is back. But he's never faced an enemy like thisbefore. To stop a devastating terrorist attack he must infiltrate a viciousterrorist group and destroy it from within. For the first time ever experiencethe relentless tension and gut-wrenching dilemmas of life as a double agent. Asyou infiltrate a terrorist organization in its American headquarters you mustcarefully weigh the consequences of your actions. Kill too many criminals andyou'll blow your cover. Hesitate too long and millions will die. Do whatever ittakes to complete your mission but get out alive.The fourth game in the Tom Clancy's Splinter Cell series thrusts players intoa new breed of gameplay that promises to innovate and revolutionize the SplinterCell franchise. Ubisoft takes the saga of Sam Fisher into entirely newterritory expanding the story and depth of his character.Product FeaturesDual objectives to fulfill: NSA government agents and terrorists will eachwant you to accomplish opposing tasks at the same time.Discover the tension of being a double agent: Use actual tactics employedby today's real-life double agents to sabotage the terrorists' plans.Explore a branching storyline with multiple endings: Your choices have animpact on how the story and game play unfolds.A world of international espionage: Missions from all over the world fromAsia to Africa to the heart of the US. Experience extreme situations:underwater or in a sandstorm hiding behind the dust or smoke – and evenskydiving.New authentic gadgets: Master the latest weapons and gadgets used by NSAgovernment agents in addition to black-market terrorist weapons.Innovative online play: The critically acclaimed multiplayer action of TomClancy's Splinter Cell is back with entirely new innovations for eachplatform.System

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Monday, June 13, 2011

Assassin's Creed: Brotherhood Review

Assassin's Creed: Brotherhood
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I purchased my Collector's Edition at a local Best Buy but decided to write a review here.
I have a couple of hours worth of the game, so I can not properly critique the game aside from stating that it holds true to the traditional game mechanics and controls with some exciting new elements added all taking place within the vast and beautiful city of Rome. It has a decently intriguing story with a well written dialogue. I felt more of an addictive sense of urgency from the ACII story line that kept me really hooked, although Brotherhood is good, I can easily put it down. At least for now, maybe the excitement will build? The game thus far presents the feeling of being a massive add on to its predecessor rather then being a full fledged sequel, which was expected by most, I believe.
I have only played one round of multiplayer, so I'll reserve my judgment. I do look forward to exploring it more. However, I do dislike that you can't have a friend playing on the same console, though it makes sense considering the stealthy game play, it's still a bummer.
The primary focus of this review is regarding the contents of the Collector's Edition. The Jack In The Box (Doctor) is made of hard and rubbery plastic. The paint job is very bland with no highlights or shading and lacks precision in some places. There is even a patch of noticeable clear glue on his face where it must have dripped down when they attached his hat. That's Chinese quality for you. Despite that, its not a horrible collectable (it has a simplistic charm) and it does pop up very quickly when you unlock it. The Art Book is very small, not even the size of an XBox game case. The pictures are gorgeous, however tiny, containing mostly landscapes and different groups of people, but not all of them. The Map is made from the same material as XBox game manuals, small and folded up. It's certainly not intended for reference, just decoration. The backside has the same picture as the game case with printed signatures from the more prominent Ubisoft team members who worked on the game. The Special DVD is not very expansive, there are a couple of short summaries about story and production (not a "making") of the game, handful of promotional trailers, a brief black and white comic preview and a six song soundtrack you can listen to if you play the game or download it. The special additional single player content and multiplayer character (Officer) were a nice bonus.
Personally, I am a little disappointed, but I don`t regret my purchase. I would advise waiting for a better deal on the price for both the game itself and the Collector's Edition. Ultimately, it depends on how much you love the series (and collectables) to determine whether it's worth the extra $40. Hope this helps!


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Story Live and breathe as Ezio, a legendary Master Assassin, in his enduring struggle against the powerful Templar order. He must journey into Italy's greatest city, Rome, center of power, greed and corruption to strike at the heart of the enemy. Defeating the corrupt tyrants entrenched there will require not only strength, but leadership, as Ezio commands an entire brotherhood of assassins who will rally to his side. Only by working together can the assassins defeat their mortal enemies and prevent the extinction of their order. Multiple Ways to Play Expanding on the game world woven across the first two games in the franchise, Assassin's Creed: Brotherhood provides players with multiple ways to play. In single player mode you take on an engrossing campaign playing as Ezio, the hero from Assassin's Creed II, who has now risen to the level of Master Assassin. Here players scour the expansive environment of Renaissance-era Rome, tasked with ridding the Eternal City of the continuing stain of the Templars and in the process ensuring the survival of the guild of assassins. You are not in this alone though. Additional AI members of your guild are at your command, and can be summoned to your aid if need be. In addition to this, for the first time in the Assassin's Creed franchise players can compete with other would-be assassins in multiplayer action. In multiplayer modes players choose from a range of Assassin characters, each with their own backstory, unique weapons and assassination techniques. Choose your assassin character, utilize the virtual reality capabilities of Abstergo Industries' Animus technology and match your skills against other assassins from around the world. There's no time like now to join the Brotherhood. Deadly Weapons Arsenal Assassin's Creed: Brotherhood features a wide variety of weapons, depending on the mode of play. In single player players primarily utilize Ezio's weapons of choice, the hidden blade and crossbow, while in multiplayer modes players gain access to a wide variety of weapon, depending on the character they choose to play as. Examples of this include: the Axe, wielded by the Executioner; the Fan, used by the Courtesan; the Syringe, the tool by the Doctor; the Dagger, used by the Priest; the Switchblade, carried by the Prowler; and the Claw, used by the Nobleman. Key Game Features
As Ezio, a legendary Master Assassin, experience over 15 hours of single player gameplay set in the living, breathing, unpredictable city of Rome.
Recruit and train promising young Assassins. Deploy them across the city as you see fit, or call upon them to aid you in your quests.
Collaborate with real historical characters such as Leonardo da Vinci, Niccolo Machiavelli and Caterina Sforza.
Use your hard-won currency to revitalize the crumbling capital city. Rally the citizens to your cause and unlock extra factions and missions.
Swiftly eliminate your enemies using tools such as poison darts, parachutes, double hidden blades, hidden guns, and an advanced flying machine at your disposal.
Choose from multiple authentic character classes, each with their own signature weapons and killing moves. With richly-detailed maps and a wide variety of unique multiplayer modes, you'll never fight the same way twice.


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Saturday, June 11, 2011

Prince of Persia: The Forgotten Sands Review

Prince of Persia: The Forgotten Sands
Average Reviews:

(More customer reviews)
Few games evoke the passion and yearning to play than the Prince of Persia series has for me. The amazing balance between combat, adventure, and puzzles was all I could have ever wanted in a franchise. Heck, even the 2008 reboot was immense fun even without the hordes of enemies. I was willing to sacrifice that aspect in order to have a hugely engrossing and epic story. It should come as no surprise that after the cliffhanger that was the end of the '08 PoP (and the subsequent DLC) that I wanted that storyline to progress into another full length game. I didn't get that. Instead we're sent back to the Sands of Time universe for another go-round with that Prince for a game that supposedly is set after The Sands of Time and before Warrior Within.
THE STORY:
The Prince ventures to meet with his Brother, Malik. When he arrives he sees his brother's castle is under attack. Skip ahead a bit and--against the Prince's wishes--Malik summons the Sand Army, thinking if he can get them to obey him he would have as many soldiers as there is sand in the desert. This backfires, and therein lies the rest of the game.
I'm sorry Ubisoft but you dropped the ball with The Forgotten Sands. The only thing you succeeded in doing was giving us the acrobatics, puzzles, and fighting, that we loved so much with the original PS2 series. That's all. Even then, the fighting gets unbelievably repetative, becoming nothing more than a button masher. The magic powers you receive are just plain awesome though that helps add much needed depth to the combat system. But the real treat begins and ends with the puzzles and acrobatics. Freezing water to get across gaps, recalling parts of long since crumbled buldings, and of course, wall-running, is where this game truly rises to the challenge.
Now, though it breaks my heart to do so, I will state my grievances.
1. The story. It's terrible. After Malik called upon the Sand Army I lost all interest, I didn't care if Malik lived or died. I just wanted to play the game. Not once does he reference The Sands of Time (even though it supposedly just happened). Nowhere is there any looming dangers that face the Prince in Warrior Within (namely, the Dahaka), even though they said at the beginning of WW that after he unleashed the Sands in the first game the Dahaka started chasing him.
2. The graphics. After the awe-inspiring display that we got with the 2008 Prince, this is a huge letdown. It doesn't help that the character models are awful, I'd even venture to say they look like PS2 models, but when you have the Whirlwind power and the water freezing ability looking so good, it's obvious they rushed.
3. The bonus game modes, Challenge Mode, and Time Trial. Taking a cue from Dante's Inferno, you battle hordes of progressively difficult enemies to see how fast you can beat it. But Dante's Inferno had 50 waves, Prince of Persia has 8. You read that right, 8. You get nothing for beating it either. And then there's Time Trial. You have to beat 250 enemies in five minutes. Not hard. I beat it my first time without using special powers and had over 90 seconds to spare. Lame.
All in all, if you could find this game for 20-25 bucks and are a fan of the Prince, definitely pick it up. But there is no way I can justify recommending someone spend 60 dollars on a game I beat in 7 hours with 2 different game modes that I beat in a combined time of 10 minutes. This game was rushed, plain and simple, and a definite black mark on the franchise's good name.

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Embark on an adventure to an exotic land and unleash your legendary moves on enemies as the acclaimed Prince of Persia: Sands of Time story line makes its return. Unfolding with the mystery and powerful narrative that have become classic elements in this series, Prince of Persia: The Forgotten Sands challenges you to unleash powerful offensive attacks and destroy your enemies. Race against time in an unforgiving world as you experience the return of the vaunted Prince of Persia.



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