Showing posts with label musical instruments. Show all posts
Showing posts with label musical instruments. Show all posts

Monday, May 7, 2012

Guitar Hero: Warriors of Rock Review

Guitar Hero: Warriors of Rock
Average Reviews:

(More customer reviews)
I am a fan of music games. I have Guitar Hero World Tour, Metallica, 5, and Rock Band 2. I also bought Guitar Hero Smash Hits last year during Black Friday. I have played about 80 of the 90 something songs in Warriors of Rock, finished Quest Mode, and played online once.
What's Good:
-The Set List: This is entirely opinionated. If you are even considering buying this game, look up the full set list online. Personally, I think this is a great set list. It has songs I always wanted in a music game (ex. Nemesis, Burnin' for You). Beyond the songs I was excited to play from bands I either really liked (Rush, Styx, My Chemical Romance) or was at least somewhat familiar with (Queensryche, Night Ranger), the game also has songs which are funner than I expected. For instance, I originally had no expectation for Cherry Bomb, We're Not Gonna Take It, and Suffocated, but I love playing all of those songs. Overall, there are distinctly different songs which are more often than not fun to play. While there is a diverse set list, it is also more contained in the rock, alternative, metal, and punk genres (I thought GH5 was too broad).
-The Difficulty: In my opinion, the main games in the Guitar Hero series have decreased in difficulty. With Warriors of Rock, they bumped it back up. Between the Megadeth songs, Slayer, DragonForce, John 5, and Steve Vai, there are some good challenging songs. Even some of the earlier songs are hard to play like Burn and Call Me the Breeze.
-Importing Songs: Yes, there is a small fee to do this, but it is a thousand times better swapping discs or never playing songs again. You can import about half of the songs from WT and SH, about 80 songs from 5, and about 39 songs from Metallica. In fact, Activision waived the import fee for GH:M for the first week, so I didn't pay anything. If you have been a Guitar Hero fan for a few years, you probably have too many games on your shelve like me. When you import all of your games, your set list becomes impressive both in terms of bands and the scope of genres. The new features are updated automatically, so even the Death Magnetic album, which I got two years ago, has the new challenges found in Quickplay+. Speaking of which...
-Quickplay+: Remember those challenges from GH5? Remember the leveling system from GHWT? Those are combined together in the new quickplay mode. You can keep track of how good (or how bad) you are on a song easily. You can still save playlists and sort songs like in 5.
What's Not So Good/Bad:
-Some songs don't belong in a Guitar Hero game. Personally, I think Bohemian Rhapsody is one of the greatest songs ever written, but it should belong in Rock Band 3 and not WOR, since it has an actual keyboard. Instead you play the piano part with a guitar. Also, I really like Seven Nation Army and Uprising, but they aren't the most exciting song to play on guitar. Instead of making them the easiest songs in the game though, they charted the bass section too [QUICK EDIT: So apparently White Strips don't have a bassist, so you are actually playing the guitar part in the game, but you can still play as a bass guitarist in the game, so the same problem still exists]. I don't care if a chart is 100% accurate and I don't mind playing some synthesizer keyboard parts in songs, but it is a little distracting in this game.
-Quest Mode: I don't know why Acitivision and Neversoft hyped this at all. Quest Mode barely has a story. There are no over-the-top/epic rock moments. Instead we get bands playing at venues (just like every other game) who randomly transform into a monster. The transformations and power-ups are unnecessary, and make the game too easy. It is possible to have star power on, with a 36x multiplier for an entire song. However, you don't earn points in this mode. Instead you can earn up to 40 (yes 40) stars. The only cool moments in Quest Mode are 2112 and fighting The Beast. I doubt anybody is dying to play through Quest Mode, but just so you know, there is absolutely nothing to talk about. Personally, I would skip Quest Mode, except...
-Some songs are locked: Yeah. The last tier (the hardest songs in the game) is locked, so you have to play through Quest Mode in order to play every song. I believe you have to do this to unlock 2112 as well. You will only have to endure this once, and if you are experienced at Guitar Hero or Rock Band it should only take you about 6 hours to reach the end. Still, was a little annoying I could play Black Widow of La Porte when I first got the game. Oh well.
Bottom Line:
If you are not bored with Guitar Hero, then you should have some fun with this game. I picked this game over Rock Band 3 because I like this set list more, there is a lot of crossover with previous Guitar Hero games (RB3 has songs from GH 1, 2, 3, WT, 5, and WOR), and I don't want to budget for completely new instruments right now. So basically I picked this game, because I thought WOR has fun songs and on that front the game has delivered.
If you are just now thinking about playing a music game, pick up an earlier game (either GH5, Metallica, or RB2. I wouldn't go much earlier than that), since they are finally coming down in price.
QUICK EDIT (10/17/10):
Although I still believe the powers in Quest Mode don't add much to the game, I do have to admit something. In Quickplay+, you can select 2 powers out of the 8 in the game. The game doesn't save your score, so you don't have to worry about beating people who somehow got 2 million points on a song (you still see your score, but it only saves the stars you received). Overall, I think using power-ups in Quickplay+ is fun. Since you are able to pick which powers you use, it is better than Quest Mode, which either assigns random powers based on the rocker's set list, or you play with 4 or 8 powers which makes the game too easy. With that in mind, the powers still don't add anything new to the gameplay. They are simply a new gameplay mode. If anything, this only reinforces how fun Quickplay+ is.

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In Guitar Hero®: Warriors of Rock, join with friends on an epic rock journey to save rock n' roll. Featuring an impressive 90+ track set list, a totally redesigned rock-inspired guitar controller and a host of all-new gameplay features, living room legends and their friends can strum, drum and wail in the most immersive music videogame experience to date. Delivering the quintessential rock music collection that focuses on guitar shredding hits from bands such as Black Sabbath, Slipknot and Megadeth and larger-than-life band anthems from Queen, Muse and KISS, players can unleash more rewards and unlockable content than ever before in Guitar Hero: Warriors of Rock's Quest Mode, the franchise's first ever story-based mode, and Quickplay+, which invites challenge-starved fanatics to test their rock skills. Running on the powerful Guitar Hero engine that has been expanded and refined and with encores from the addictive, award-winning gameplay features that made Guitar Hero one of the most popular franchises of all-time – such as Party Play, Competitive modes and any combination of up to four instruments –the game offers a complete interactive and connected experience bringing friends and foes to the stage in the ultimate rock music experience.


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Friday, April 13, 2012

Guitar Hero 5 Review

Guitar Hero 5
Average Reviews:

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First off, try not to read other reviews that only refer to not getting receipts and manufacturer's defects. If you have played a Guitar Hero or Rock Band game, this is just a given that some of us are going to have to return an item or two. It happened to me on Gears of War, it happens to everyone.
That being said, this game should be reviewed on the game itself with a little thrown in about the quality of the guitar.
The game is excellent, and getting 4.5 out of 5 and 9 or 10 out of 10 from all the game reviewers. You can use your xbox live avatar, you can create rockers just like before, all your favorite rockers are back, there are a load of fun and new achievements, the ability to jump into songs midstream, and the run on sentence goes on and on. As many series have done, they are constantly coming up with new feature and taking out old features.
In guitar hero I think they have done better than World Tour and improved on some of the complaints with the game and the guitar. I was hesitant to buy a guitar with the new slider neck, but having tried it a few times now my only compaint is that is hard to switch back and forth, which is caused by inexperience only and will get better. The new design is cool looking, works well, and combines nicely with the game. And getting free Van Halen coming my way in 6 weeks is a nice feature as well.
There will be future reviews with more depth, but for now a week after this came out there needs to be at least one review that isn't just a receipt complaint. I am positive you can print receipts from amazon, so not even sure how that is an issue.

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Brand new, innovative, easy-to-use gameplay modes like Party Play and RockFest put fun, competition and control at center stage as fans tailor the Guitar Hero experience to match their personal style and interests. For extended hours of entertainment, downloadable content from Guitar Hero World Tour will be compatible with the game and will automatically be updated to include all of the upgrades and enhancements of Guitar Hero 5. Assemble Your Band and Rock Any Way You Want Guitar Hero 5 allows fans to play alone, as a full band or, for the first time, with any combination of multiple guitarists, bassists, drummers or vocalists, to customize their musical experience. Players now have the control to rock any way they want whether it is with two guitars and two drummers, four guitarists, or three guitarists and a vocalist, any combination is possible. This freedom is available in all modes of play: online, Party Play, Quickplay, RockFest and even Career. The Definitive Rock 'n' Roll Set List Experience furious finger fretting, intense drumming, and lyrics that will challenge even the best vocal chops with songs from some of the hottest bands of today to all-time favorite classic anthems including: Tom Petty, Kings of Leon, The White Stripes, Santana, Johnny Cash, The Rolling Stones and Bob Dylan. Featuring 85 master tracks, the breadth of rock-centric styles ensures that every Guitar Hero fan will find their favorite tracks and discover new ones. Join The Party It has never been easier to rip it up and rock out with friends than it is in Guitar Hero 5. The brand new Party Play Mode puts players straight into the action with the press of a button and allows them to jump in or drop out, or switch difficulty level at any time without interrupting the jam session. Become the Best. Shred the Rest In Guitar Hero 5 players can test their skills against others with four-player local and up to eight-player online battles in the all-newcompetitive RockFest Mode. Within RockFest Mode, players can choose from various head-to-head gameplay types, including Momentum, Perfectionist,Elimination, Do-or-Die, Streakers, and Pro Face Off. Limitless Jams Guitar Hero 5 delivers hours of endless entertainment, as fans will be able to play Guitar Hero World Tour downloadable content in the game, experiencing all of the upgrades and new features in Guitar Hero 5. Song List

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Tuesday, September 27, 2011

Power Gig: Rise of the SixString Review

Power Gig: Rise of the SixString
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I like the game. It is funny to really pluck the strings to your favorite songs. The guitar has some weight and feels like decent guitar. It is a 3/4 scale guitar, but when you are sitting on a lazy boy it feels like the perfect size. This guitar can be used on a real amp like a real electric guitar. This game has some great songs. In my opinion, Rock Band 3 and Power Gig beat Guitar Hero Warriors of Rock as far as the set list goes. This is fun when you get past the learning curve. This is also a great "experiment" to see if the kiddos will really try to learn to play guitar without buying them a $400+ quality guitar.
Now, time for the nitpicks. There is a major learning curve to this. If you have children or you yourself get frustrated easily and might throw a guitar then this may not be the product for you. The rock band 2 and lower as well as guitar hero use the plastic guitars and feel very playskool at times. The good thing about them is that when you are selecting the kind of note (color area) there is a little gap that you can feel with your fingers that lets you know I am going from a green to yellow. With a real guitar this note selection becomes much harder. There is no gap telling you you are changing colors. You have to take a mental note or look down to see. Another problem is the way guitars play the note. On the neck (slender part of the guitar where you specify the note) you have to press down the string till it comes in contact with this slender metal tab. Your fingers may be on a string in the green area, but you have to press that string down and it has to "TOUCH" the metal tab. If you don't press hard enough, full touch the tab, or let go of the tab and retouch the tab then you will be missing notes. I strongly suggest you play on easy for a few songs to get this neck figures out and slowly move up the difficulty. I am in no way going past medium since I will be pulling my hair out. When you get into to pinky music playing I screw up even on the plastic guitars. The song list is great, but I think a good 1/2 to 2/3rd's is locked. My favorite song Ignorance from the set list was locked. They do have a handful of good songs unlocked at the beginning, but not the wow songs. Gameplay wise it is fun when you get the strings down. The note display is fine, but not polished. It could use some color and design changes. The animations in the back are playstation 2 graphics at best. Very low resolution and quality. This is a mute problem for the player since there are hardly any gaps where you can truely watch the animation. I don't exactly care for Rock Band or Guitar Hero's animation, but it is nice they try to make it look hd(ish). I paid $120 for this game. I heard the mixed reviews and I was not going to pay full price. If you want the game and can wait, wait till after christmast when this thing will go on sale or the market will flood with parents trying to sell this product after their child finally quit because the strings were too hard for them.
This is a good game. You can use your plastic guitars on it and play the game fine. The appeal is the real guitar. Rock Band is coming out with a better full size real guitar, but that sucker is about $275 and it coming out in January. I do recommend this game, but only for someone how likes the songs and can stick with it. I would not pay full price at all. $180 is way too much for the quality and the few nitpicks this game offers. This holiday is flooded with great items. The playstation move on the playstation 3. Kinect that came out today. Definitely check out Kinect if you are looking for ideas. Power Gig is good, but check out Rock Band 3, Guitar Hero Warriors of Rock, or Dj Hero 2. Rock Band 3 is really good this year and much cheaper if you already have the guitar. Rock Band 3 does have a new semi plastic and string guitar this year, but it is $150. I would wait for the real guitar before buying that thing that has like 102 buttons on the note selection. Rock Band 3 does have a keyboard which is awesome if you like keyboards and want to semi learn and play on Rock Band. I hope this review helps. It is a B- game with a steep learning curve that will exist with almost all guitars. If you give it a chance and get to where you can strum accurately it is fun.

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Power Gig: Rise of the SixString will transport players to an entirely new universe, with its own mythology, politics, settings, heroes and villains, where music rules all. On the gameplay front, Power Gig uses new technology that represents the next evolution of music performance games to provide all players — from casual gamers to the hardcore, from those who have never before picked up a guitar to those who play guitar on a regular basis — with a more authentic and fun experience. The game offers two overarching modes of play. In addition to traditional beat-matching that will be familiar to fans of the band game genre, Power Gig also introduces the option to switch on chording, or chord play. Chording presents the added challenge of playing the game using chords that require specific finger placement on the strings. As players progress through the game, becoming more comfortable with a genuine guitar and potentially choosing to play real power chords, they will find that the byproduct of playing the game is coming away from it with an understanding of some real-life guitar fundamentals.

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Monday, May 23, 2011

AC/DC Live: Rock Band Track Pack Review

AC/DC Live: Rock Band Track Pack
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AC/DC Live: Track Pack has all the rock-edge you've wanted to play in a music game. The songs are fun to play, with accurate-enough charts and tunes that even if you didn't think you knew--most of which--you'll realize you've heard on your local rock station a dozen times before (which by no means is a bad thing). Obviously this will cater the most to fans of the band, and really, if you don't at least moderately like AC/DC I have no idea why you'd pick this up.
All of the songs are currently--and possibly *forever*--exclusive to this disc, so don't expect to find them in the DLC updates. According to an article I read online, AC/DC refuses to put out individual tracks (either in music games like Rock Band or Guitar Hero, nor individual mp3s found in services like iTunes) because they consider themselves a 'full-album band'... which is an unusual attitude to have, but I get it, I guess.
The only qualm I really have with this Track Pack is that, since it uses the Rock Band 1 system, you need to play through a Career-style menu in order to unlock each song. (Eg. You start off with Song 1 and can't advance until you beat it, which then unlocks Song 2 to play.. then Song 3.. and Song 4, etc.) Although, once you've completed all of the songs, they're yours to play in Quickplay, but don't expect to be able to create your own tracklist once you have unlocked them all--you'll need the Rock Band 2 functions for such things.
Luckily, the game comes with a one-time use transfer code--as mentioned in the description--to let you download the entire set as one giant file to your 360's harddrive for use with either Rock Band game in the series (and supposedly future Rock Band games as well, but we'll see about that), keep in mind that you'll need to connect to Xbox Live Marketplace to use the transfer code however.

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AC/DC LIVE: Rock Band Track Pack is a fully-featured, standalone extension to the multi-million unit selling, genre-defining, cultural phenomenons Rock Band and Rock Band 2, the ultimate social music game experiences. AC/DC Live lets you and your friends relive AC/DC's epic 1991 live performance at Donington, UK, through the eyes of Brian Johnson, Angus Young, Malcolm Young, Cliff Williams, and Chris Slade.
Features include:
- Play your favorite hard-rockin' classics, or jump right in and conquer the entire 18-song set! - All of your favorite modes return - solo and band tours, tug-of-war, score duel, and even practice mode.
- Rock Band's trademark guitar, bass, drums, and vocals put you right onstage where the action is! - You can use your Rock Band or Rock Band 2 peripherals to create the ultimate music game experience - you can tap out guitar solos with the 2nd set of frets at the top of your guitar neck, freeform drum fill your way through drumming sections, or use freestyle vocals to express yourself while belting out AC/DC classics.
- Go Beyond the Disc! - The Xbox 360 version ships with a code on the back of the game manual that lets you import all of the songs into the Rock Band or Rock Band 2 game environment (Internet connection required).
AC/DC LIVE replicates the track list from their landmark gig at Donington:
Shoot to Thrill
Back in Black
Hell Ain't a Bad Place to Be
Heatseeker
Fire Your Guns
Jailbreak
The Jack
Dirty Deeds Done Dirt Cheap
Moneytalks
Hells Bells
High Voltage
Whole Lotta Rosie
You Shook Me All Night Long
T.N.T.
Let There Be Rock
Highway To Hell
For Those About to Rock (We Salute You)

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