Showing posts with label party game. Show all posts
Showing posts with label party game. Show all posts

Wednesday, December 5, 2012

Rock Band 2 Review

Rock Band 2
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The prime difference between what the folks at Harmonix and the people at Neversoft/RedOctane are doing with their perspective games comes down to very important semantics. Neversoft's Guitar Hero series is a franchise. Harmonix's Rock Band is a platform. It's a huge distinction and the truth is that Rock Band's method benefits the consumers a lot more.
So when you're purchasing Rock Band 2, you'll getting a lot more value than you can imagine. Sure there's the 84 song (all master cuts) list and the 20 additional free bonus songs coming really soon, but what's important to note is the promise that Harmonix is keeping with: Rock Band is a platform, meaning every song under the Rock Band umbrella (with a few unfortunate nixes) will work with their games. So not only do all the songs you've been downloading for a year work, but also all but three songs in Rock Band 1 can be ripped to your hard drive (for a nominal $5 for licensing fees). This is a phenomenal value that values the customer more than paying for individual "expansion" packs that have no connectivity to one another. Platform versus franchise.
Alright, so there's a huge value here. But once you dig into the actual game, there's some good and some blah. Harmonix revamped the touring mode so that, regardless of playing single or multi, you have one World Tour. Previously, songs unlocked in solo play would show up in the multiplayer; here, though, regardless of whether you're playing by yourself or with friends, you're unlocking songs as you travel throughout the world. It's a lot more fun and emphasizes group play.
One of the issues I've run into is that the people I play Rock Band with aren't the best of players. We do it for fun and we'd invariably run into a brick wall in the tour where they'd have to move up to the next difficulty and couldn't. So far, we haven't run into that situation and have gotten a lot more out of touring that we used to. I hope this continues as this is the most exciting and fun aspect of the game.
Other game types have been included, as well. Your band can do the "Tour Challenge," which basically throws various set lists at you to get through. These set lists can be songs from a specific band or songs difficult on a certain instrument or songs of a certain theme, etc. A second game type is "Battle of the Bands" and puts your band against another band virtually, with a leaderboard to track your progress.
If you're looking for more character customization options, you'll probably be disappointed. There's a few more new hair types and a couple more faces, but for the most part it feels like the first Rock Band. This is a common thread throughout Rock Band 2: it feels a lot like the first Rock Band. It's more of a slow evolution. By far the best changes are ones that should have been in place the first time around, namely the fact you don't need a band leader and that you can have one character play any of the instruments. This is probably my favorite part of the new game (minus the songs).
But the songs are the real showcase. There's a lot of diversity here with a lot of new bands, some oldies and everything in between. But most of the songs are a ton of fun to play, which is the most important part. If you have Rock Band, this is a no brainer as the gameplay modes are more fun and you're not losing songs. If you're new, this is a terrific place to start. Many many hours have been logged so far and I can't wait for more.

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Rock Band 2 - Vidoe Game XBOX 360

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Saturday, November 3, 2012

Viva Pi?ata Party Animals Review

Viva Pi?ata Party Animals
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If you are familar with the Mario Party concept, you are familar with this game! If not, here you go: it is basically a set of head-to-head minigames. The concept is pretty simple. You start off with a race (there are seven different courses) and then you can play between one to three mini games (your choice) after each race. You can also choose the number of times you race, etc. There is a large number of mini games: more and more are unlocked as you play the game. Up to four people can play at a time.
As to the game, I will let my ten year old daughter take over: "This game is really fun. Because they have some funny comments and funny mini games. After each race, two pinates say funny jokes and the pinatas have funny dances and say funny things when they win. I think this game is good for kids between 6 and 13. My dad thinks it is fun too and he is forty something."
I should add that this game is entirely appropiate for any age range. If your kids like Viva Pinata, they will also like this game. Enjoy!

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In Viva Piñata: Party Animals, playerscontrol the fame, fortune and destiny of their favorite characters:Fergy Fudgehog, Paulie Pretztail, Franklin Fizzlybear and HudsonHorstachio, as they compete in a variety of zany battles and races.

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Wednesday, July 11, 2012

Fuzion Frenzy 2 Review

Fuzion Frenzy 2
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Many of us fans of the original FF from the original XBOX were anxiously awaiting the release of a sequel. After waiting so long it is finally here.
Back from the original game are the characters we have all grown to love (or in some cases hate). Samson, Naomi, Geena, Dub, Jet, and every annoying Zack. Also in this game is a slew of brand new mini games, as well as some favorites from the original including, Sumo and Twisted System, sadly some favorites did not make it for whatever reason. That is not to say the new games are not as fun, because they are. One game involves you having to sink your opponent's boat using the water that opponents are trying to sink your boat with. Another one has you trying to stay on a waterfall by pressing random button that appears on screen. So the fun factor of the actual mini games is still there for the most part. However the Fuzion Frenzy round from the original game has been replaced with a beat the crap out of your opponents round in which you basically do that, using items and powerups from the environment. It's not as fun as the "Fuzion Frenzy", but still pretty fun nonetheless. Instead of different game zones in FF1, FF2 games take place on different planets, Earth and several other ficticious ones.
Graphics while not a big issue with a party game like this, are pretty well done, but like all of us know graphics is not what make a game like this fun, its the presentation, and sadly the presentation of this game falls way short of the original. The main problem is that the game moves entirely too slow. Instead of going directly to the action, before each mini game, you have to listen to this corny host with a light tie, lights shooting out of his shoulders, and buttons on his cuff links blab on and on, talking about the same thing, which is basically nothing. His voice is annoying as well. Ever so often you have to compete in a mini game to get stupid cards, and every time he says "Now you will play a game which I prepared myself on the ship." Luckily you can skip through this annoying babble and get to the game a little faster. But even during game play the announcer is annoying, always babbling along and he can't even say the characters' names, instead he says "How are you doing Player 1?", or "Player 3 lands an attack", YES he says "Player 1", not Samson, Naomi, Zack or ANY of the character names. Why? I have no idea, even the original version said the character names, surely the 360 version could do the same, but I guess not. This separates the player from the game even more. Even the character dialog themselves seem robotic and no emotion what so ever. I miss the annoying dialog from the original, like Zacks "Zack, shalack lack ack ack". They still saw some smart a$$ things, but nothing like the original.
Adding to the frustration, is that there are now annoying cards you can use before each mini game, which allow you to multiply your point values you earn in the mini game, meaning if you lose in the mini game and only get 2 point, if you use your x6 card, it means you would get 12 points, and if the winner didn't use a card, then you will be declared the winner of the mini game, even though you came in dead last. Cheesiest at its finest. Other cards reverse the effect of cards, so if you use a reversal card and someone else uses a x6 card, that effect will turn into a divided by 6 card instead. Another card allows you to steal the effect of a card from another player. More cheese.
And if that's not enough, only player 1 can gain achievements during game play. This is not a big issue for me, since my wife and I only play to have fun, but for some people this is a big deal since if Player 2, 3 or 4 wins the whole game, there will be nothing to show for it. I don't play online, but for those that do, there can only be one player per 360, so if you have two people at your home hoping you two will get to play online at the same time, forget it, only one player per XBOX online. Clearly lazy developing as they surely should have known players would want to be able to play otherwise.
This game had the potential to be even greater than the original, and when it comes to actual game play, it's pretty close, but the main thing that ruined this from being the incredibly fun game, was the poor presentation. Its like Hudson tried way too hard to make this game into an intergalactic game show instead of keeping it simple and focusing on what made the original so fun. The fun of the games is definitely top notch, but the overall presentation hurt my overall rating of this game.


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The best value in frenetic social entertainment with 40 different challenges on one disc. Jump-in easy-to-play controls and fun filled game play reward all levels of gamer from the casual to the advanced player. Now on Xbox Live and packed with Xbox Live features such as head-to-head muliplayer, tournament customization and much, much more. Includes new variations of the favorite games from the original Fuzion Frenzy revamped and improved for the Xbox 360.

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Monday, June 4, 2012

Pinball Hall of Fame: The Williams Collection Review

Pinball Hall of Fame: The Williams Collection
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Do yourself a favor and pick this up. The new tables and HD textures make it worth the upgrade from the earlier PS2 and Wii release.
The physics are perfect (as they were before), and the new tables easily make it worth the budget asking price. I encourage anyone who wants to see more of this immediately buy it to support the developer.
The three new tables are all modern titles which make them very accessible. They are Arabian Nights, Medieval Madness, No Good Gofers like Amazon states. For some reason there seems to be some discrepancy between the few reviews that are online. Arabian Nights and Medieval Madness are especially good.
The HD textures are beautiful, even on my older SDTV with composite cables. Full screen (4x3) is supported as well. It's a notable improvement from the PS2 release.
The controls are straightforward. The left and right triggers are the bumpers. You pull the right analog stick back to launch the plunger and the left analog nudges the table.
If you're curious about the music it's the same cheesy set of tunes the PS2 release had. Thankfully you can turn it off and listen to a custom soundtrack on the 360 version. Otherwise you'll be rocking out to some bad synth and wanna-be metal tunes.
A welcome addition is the online leader board. This greatly improves the replay value. I was able to rank in Funhouse after only a few plays.
The price on Amazon is a steal. I bought it locally at a higher price because I've been waiting anxiously for its release ever since it was announced.

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Classic William's pinball tables from the 70's, 80's and 90's with enhanced art and physics for the Xbox 360 and PLAYSTATION 3. Tables include Gorgar, Pinbot, Funhouse, Black Knight, Space Shuttle, Whirlwind, Firepower, Taxi, Jive Time and Sorcere.There are also three new tables, Monster Bash, Medieval Madness and Tales of the Arabian Nights, not found in versions created for other formats.

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Monday, May 28, 2012

Rock Band Review

Rock Band
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I bought this w/o the instruments because I already have the GH guitar, and I read all the troubles with the RB guitar. Funny thing is, so far I have spent more time singing than playing guitar. It is really fun. This is a really great game if you have an interest in music, or just dream of being a rock star.

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Rock Band X360

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Tuesday, May 8, 2012

Carnival Games: Monkey See Monkey Do Review

Carnival Games: Monkey See Monkey Do
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When I was a lot younger I loved going to the carnival that visited my area once every year. This game is very entertaining and a million times cheaper than actually going to a carnival. I have 2 children (13 & 8)and they absolutely love this game. I also enjoy this game as it allows us to spend quality family ime together and is great for parties. KINECT has made all the board games in our house practically irrelevant. When we have family get togethers people automatically gravitate towards the KINECT. IN DEPTH REVIEW and our favorite carnival games.
Our favorites are:
* Knockout Punch against a heavy bag that fights back - Extremely challenging to earn the highest scores but non-stop fun.
* You twist your body inCrash Test Dummy to control everything - GREAT WORKOUT
* Leap into a space-age journey in Rocket to MarS - Kids really loved this one
* Catch coins while roller-coasting down Gold Rush Mountain - Similar to kinect adventures game but with more depth and amazing prizes!!!
Of course you get to play all of these games as your Xbox Avatar like most KINECT games.
The icing on the cake is that tickets earned in games can be redeemed to acquire a wide variety of outfits including Ninja, Swashbuckler, Viking and Wild West costumes.
Overall this game has been oodles of fun for everyone and I believe we will get quite a lot of play time out of this title. Fantastic experience, well designed and implemented KINECT controls, limitless entertainment.

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Ladies and gentlemen, boys and girls: you've stepped right up to your fair share of mini games and challenges before, but you've never stepped into the action quite like this. Get ready to put on your dancin' shoes for a Cotton-Eyed Joe competition against Monkey Barker, dive into danger in the Shark Tank and go for a reeling ride on Gold Rush Mountain. The rowdy characters, hilarious prizes — and now, the body-testing challenges of the carnival are coming to your living room in an all-new adventure for the whole family.


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Saturday, February 18, 2012

Yoostar 2: In The Movies Review

Yoostar 2: In The Movies
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First let em start off, by saying I had been waiting for this to be released from the day I heard about, as my family and I enjoy these type of family oriented games (ie: Singstar, Lips, Scene It).
Overall the game isn't all that bad, it just is a slight disappointment, when you sit down and compare it to the pre-release videos that have been shown, the clarity doesn't match up to video previews, I had seen, there not horrible, but like another review stated, choppy, with a glow around your character... Another feature I am not happy with is the fact that you must have your kinect set to Chat On.. Well, I am online nightly playing MW2, and know have to remember to shut down the chat option before going online, so the whole world doesn't hear my entires house drama... The third, would be the outline of your character alot of time has you facing away from the tv, during the scene, making it impossible to read the lines, so you better have a good memory...
The Good points are: definately a great party game, with a bunch of people around, would be great to listen how people can improvise a scene to their own. Also another feature which seems to be the biggest hit at my house so far, would be the scenes that have no dialogue, you simply adlib the scene yourself, such as the King Kong & I am Legend scene, those seem to be the most enjoyable.
Overall, the game is probably not worth the $50 it currently was released at, but @ say $30, would be a decent investment...


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The camera's rolling. The lights are blasting down from all directions. You've only got one chance to get this right and prove you're the right actor for this movie. Your co-star finishes his line and all eyes turn to you. With a deep breath, you begin your performance. Gesturing with your hands, turning your head thoughtfully to the side, delivering every line with gusto, you're pretty sure you nailed it. You smile timidly, awaiting your critique. It's tough to be a movie star, but someone has to do it. Why not you?


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Sunday, October 23, 2011

Hail to the Chimp Review

Hail to the Chimp
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Hail To The Chimp
FINALLY a good party game to play with my kids/family!
Easy to pick up and play with very simple controls (my wife could actually play it) - bright vibrant colors (kids love it) it's a great party game with easy to understand gameplay and easily the funniest game I've played in years.

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Since the dawn of time, Man has wondered who would win if a polar bear and jellyfish teamed up to fight an armadillo and yak. Do you have what it takes to learn the shocking truth?When the King of the Animals is forced to resign in disgrace, a motley group of candidates turns out for a bare-knuckle campaign to win the Crown. From Ptolemy, the mighty hippo, to Crackers, the devious monkey, each of the ten candidates has distinct strengths and strategies, but the same hunger for political power.Hail to the Chimp is a party game that delivers exciting gameplay, lush interactive environments, and a comic look at politics. Players use the game's unique team-up mechanic, mixing cooperation with competition, to claw their way to victory.Whether played by four friends on one TV, online against distant challengers or single-player against advanced AI, Hail to the Chimp offers endlessly replayable party fun for gamers of all stripes.

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Monday, May 23, 2011

AC/DC Live: Rock Band Track Pack Review

AC/DC Live: Rock Band Track Pack
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AC/DC Live: Track Pack has all the rock-edge you've wanted to play in a music game. The songs are fun to play, with accurate-enough charts and tunes that even if you didn't think you knew--most of which--you'll realize you've heard on your local rock station a dozen times before (which by no means is a bad thing). Obviously this will cater the most to fans of the band, and really, if you don't at least moderately like AC/DC I have no idea why you'd pick this up.
All of the songs are currently--and possibly *forever*--exclusive to this disc, so don't expect to find them in the DLC updates. According to an article I read online, AC/DC refuses to put out individual tracks (either in music games like Rock Band or Guitar Hero, nor individual mp3s found in services like iTunes) because they consider themselves a 'full-album band'... which is an unusual attitude to have, but I get it, I guess.
The only qualm I really have with this Track Pack is that, since it uses the Rock Band 1 system, you need to play through a Career-style menu in order to unlock each song. (Eg. You start off with Song 1 and can't advance until you beat it, which then unlocks Song 2 to play.. then Song 3.. and Song 4, etc.) Although, once you've completed all of the songs, they're yours to play in Quickplay, but don't expect to be able to create your own tracklist once you have unlocked them all--you'll need the Rock Band 2 functions for such things.
Luckily, the game comes with a one-time use transfer code--as mentioned in the description--to let you download the entire set as one giant file to your 360's harddrive for use with either Rock Band game in the series (and supposedly future Rock Band games as well, but we'll see about that), keep in mind that you'll need to connect to Xbox Live Marketplace to use the transfer code however.

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AC/DC LIVE: Rock Band Track Pack is a fully-featured, standalone extension to the multi-million unit selling, genre-defining, cultural phenomenons Rock Band and Rock Band 2, the ultimate social music game experiences. AC/DC Live lets you and your friends relive AC/DC's epic 1991 live performance at Donington, UK, through the eyes of Brian Johnson, Angus Young, Malcolm Young, Cliff Williams, and Chris Slade.
Features include:
- Play your favorite hard-rockin' classics, or jump right in and conquer the entire 18-song set! - All of your favorite modes return - solo and band tours, tug-of-war, score duel, and even practice mode.
- Rock Band's trademark guitar, bass, drums, and vocals put you right onstage where the action is! - You can use your Rock Band or Rock Band 2 peripherals to create the ultimate music game experience - you can tap out guitar solos with the 2nd set of frets at the top of your guitar neck, freeform drum fill your way through drumming sections, or use freestyle vocals to express yourself while belting out AC/DC classics.
- Go Beyond the Disc! - The Xbox 360 version ships with a code on the back of the game manual that lets you import all of the songs into the Rock Band or Rock Band 2 game environment (Internet connection required).
AC/DC LIVE replicates the track list from their landmark gig at Donington:
Shoot to Thrill
Back in Black
Hell Ain't a Bad Place to Be
Heatseeker
Fire Your Guns
Jailbreak
The Jack
Dirty Deeds Done Dirt Cheap
Moneytalks
Hells Bells
High Voltage
Whole Lotta Rosie
You Shook Me All Night Long
T.N.T.
Let There Be Rock
Highway To Hell
For Those About to Rock (We Salute You)

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