Showing posts with label ncaa football. Show all posts
Showing posts with label ncaa football. Show all posts

Sunday, October 7, 2012

All Pro Football 2K8 Review

All Pro Football 2K8
Average Reviews:

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First off, I am not a 2K fan boy, and DEFINTELY not a Madden fanboy. Know that this is my FIRST 2K football game ever. I never got a chance to play NFL 2K5 as I was still playing Madden/NCAA 03 at the time. After being disappointed with Madden/NCAA for the 2003 release I skipped over the 04 and 05 editions, and because it was so late in the season I decided to skip NFL 2K5 as well, planning on getting NFL 2K6 the following year, but EA changed that and I was stuck with the EA football titles for the foreseeable future. I decided to give EA one last chance, and they failed again with Madden/NCAA 06. At this point I decided I was done with EASports and since they had the monopoly I figured I was done with football games for good.
Then 3 years later 2K decides to get back in the football gaming market and I was very excited, finally a choice in football gaming again and true football fans wouldn't have to be stuck with EA's monopoly.
I picked this game up recently, in fact a couple of days before I got my XBOX back from Microsoft. I was finally able to play one game last night, and I must say I am pretty impressed.
When you first start up the game, you are instantly prompted to build you own team, there are no predefined teams on this game so every team you use, you have to create them from scratch. You are allowed 2 Gold, 3 silver and 6 bronze rated former NFL players to build you team. The rest of the team is filled by generic players. You have over 240 former NFL players most of them being all-stars during their careers. Some notable names include Jerry Rice, Joe Montana, Steve Young, John Elway, Reggie White, Barry Sanders, Walter Payton, and Williams "Refrigerator" Perry. While you might recognize many of the names included in this years release, you will also notice some missing, some right of the top of my head are Howie Long, Michael Irvin and Jim Kelly. That is not to say the list provided is disappointing, 240 players is plenty especially considering 2K had to individually sign these players.
After you select your players and choose the generic players to fill you team, you are taken to a screen to select your city, team nickname, logo, and stadium and after your done, you then go into actually editing your teams uniforms all the way down to how many stripes the players' socks will have and the color of their shoes, helmets and face masks. You can even change the colors of the team's logo. There are tons and tons of different combinations you can choose and this can be very long and drawn out considering how much you care about how your team uniforms (home and away) look on the field, but the game already has predefined color schemes so if you just want to get to the action, you can skip this all together. If you do decide to edit your team, then just know the menu is very cumbersome and admittedly not very intuitive as it should be. In fact it took me a while to figure out how to change my team's helmet colors from white to black.
After your team is created it is saved and you are ready to go. You are then taken to the game's main screen where you can either choose to play a quick exhibition game against one of the computer created teams or go into season mode. I just wanted a quick game so I just choose a quick match in my home stadium.
The first thing you will notice about the game that these are not truly Next Gen graphics. Even in HD at best they look slightly better than HD regular XBOX games. But believe me there is much more to a game than jaw dropping graphics, and I found that out after the ball was kicked off in my very first game. As soon as the ball was kicked off I knew that this was going to be a football game like none other I have experienced before. First off the players move realistically. I hadn't noticed and robotic like movements of them running like they are trying to make it to the bathroom before they have an accident. The tackling animations are also quite more realistic than I have seen in other games. There is real gang tackling here and not anything like the "hey, I'm going to hold you, while my teammate comes and hits you" crap. There are no sled animations or seeing receivers skate to the ball either. Even the sidelines have animated players that react to plays on the field and attempt to get out of the way if they see a player out of control flying towards them. Other times, they'll step in and grab him to stop his momentum.
The game plays like football is supposed to be played. No longer can you back up 30 yards and throw 80 yard bombs all day, because chances are you will be sacked or more often than not your pass will be knocked down if you're lucky. Your linemen block who they are supposed to block and don't miss an obvious block just so they can go block a free safety 15 yards away who is not even in the play to begin with. On the defensive end of the ball players react well to both the run and pass. Don't expect 20+ yard runs on every single possession, if you do manage to get a long gain you better believe the D will adjust incase you try that crap on the very next play. In the running game you have WORK for your yardage, you have to find the hole and hit it hard. If you just dance around in the back field you WILL get your bell rung. Take a hole and go for it. Passing is also quite realistic and very rewarding when you complete a long pass play on 3rd and long. The defense reacts pretty well to the ball and will knock it down if they can't quite get two hands on it. If you throw in double coverage too often you will pay for it, if your throw is too late or too early the D will knock it down. As good as the AI is on both sides of the ball, I never got the feeling that it was "cheating" like other games I have played in the past. I remember in the said game, I would be running for a first down, clearly beating the defender and all of a sudden he makes a dive for me at the wrong angle and then while in MIDAIR, he body changes direction just so he can stop me; this is not the case in APF2K8, if you have a man beat you have him beat, and the only thing he can hope for is that he has enough foot speed to catch you. Another thing I used to hate on the "other" game is that when my defender had the perfect angle on a guy going towards the end zone and I will dive towards him clearly expecting at least some contact between my defender and the ball carrier only the have the game take over and cause my guy to dive in the complete opposite direction of the ball carrier. I can't tell you how frustrating that was! But that is no longer the case in this game, if you have an angle and time your hit right, you will at least make contact with the ball carrier getting him to go down is another story if you are dealing with the bruiser gold/silver/bronze star RB's.
Another thing I like about the game is that the halftime show shows actual video highlights from the game you are playing and the same is true for the post game show. While the commentators start getting repetitive after a while, its still good to go back and see the big plays of the game without having to rely on your saved replays all the time. Other things I like about the game are the stadium mascots that do various things after the home team makes a big play, if you are the Assassins and score a touch down, the giant hooded "assassin" at the end zone will perform a stabbing motion, if you are the Firebirds the bird will squawk and flap its wings, there is even one team that has two battle ships that shoot off its cannons! In addition to this the crowd always seems to be in the game, you make a big play they respond with ecstatic cheering, if you make a stupid play, then you will get booed....loudly. Another final thing I would like to mention is that if your XBOX is online while you are playing a game, you will get up to date sports tickers from the real world of sports. Even though it really does not add to the game you are playing its still a cool feature. It's nice always being in touch with the real sports world while I'm playing video games.
As much as I like the actual game, there are handful of flaws that are disappointing and one that is downright frustrating. First of all if you already didn't know, there is no franchise mode. So the team you create for offline play can only go through one season and that's it. No continuing to a next season, and no tracking career stats etc. The most you can do is take that same team though the same team again with a slightly different scheduled, or just create another team all together. In addition the Season mode itself is pretty limited. There is not even an ability to "watch" other games that your team is not playing in, and even more, you can only bring ONE of your created teams into season mode. This was a disappointment, especially for someone who primarily plays offline 99% of the time. I've tried online play before with other games, and if you have read my last reviews you will see that I am not a big fan of online play, playing people I don't know, most of who are cheesers, whiners and glitchers. The only time I will play someone online, is if I know them in real life. The lack of franchise mode bothered me, but not enough not to get this game. I have always heard 2K made the best football games, and if APF was anything like the NBA 2K series, I knew I wouldn't be disappointed in the game play. The other limitation is a big one, even bigger than the lack of franchise mode in many ways. You are only limited to creating 8 teams in the game, meaning that at any one time you only have 8 teams to choose from as you can't play with any of the CPU's teams. This is not a big problem in itself, because I would have expected some sort of limitation on the amount of teams you could create. However,...Read more›

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Imagine Rice, Unitas, Butkus, and Singletary. In their prime, on the same field, or maybe even the same team. Imagine preparing a precision squad of mercenaries-even building your own players. Imagine football action the way football is really played. Now imagine the best gridiron game coming back for more. Imagine Football Resurrected. This is All Pro Football 2K8.

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Tuesday, May 1, 2012

NCAA Football 11 Review

NCAA Football 11
Average Reviews:

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Well, NCAA Football was the reason I bought an XBOX 360 in the first place. I have played every incarnation of college football since Bill Walsh for the Super Nintendo. I've played through a whole season already, and here are my random thoughts.
CONS:
1. The game stutters. By that, i mean, that about every third game or so, right in the middle of the play, it will freeze, except for the sounds, and then start up again, and then freeze again. Really annoying, but it only does it for one or two plays, every third or fourth game.
2. I miss Lee Corso. He might be dumb (not as bad as Dick Vitale) but the commentary is severely lacking w/o him. For some of the commentary, my brain will finish his part, "but he just didn't catch it."
3. I wish there was a way you could control the frequency of the replays. A two yard gain does not warrant an automatic replay.
4. while the espn integration is nice, it gets old after a while, since it is pretty much the same thing, over and over.
5. Poor quality assurance. While explaining the type of offense in the loading screen, it states, "...total and control of team." Also, in the credits, it thanks Frenso State, instead of Fresno State. Adds to the rushed feel of the game.
6. The opponents (CPU) QB will sometime go to hand off the ball to the RB, but not give the ball to him, and the QB will keep running backwards for about 20 more yards.
20 July 2010
A couple of things I forgot to mention. There are also times my defensive coverage is holding up, the qb runs out of the pocket, my end comes up, goes to the line of scrimmage, and just stops. By the time i get control of him, the qb (computer) has already either passed it, or started running. annoying. another pain is the when you are on defense and you change the coverage audible (Y and then left) to blitz. EVERY DARN TIME I DO THIS, Brad Nessler has to pipe up with, "it looks like the defense is bring the blitz." once or twice is realistic, but when I'm playing someone, it's really really irritating as it is giving part of my defense away.
On a positive note, the receiver animation of him toeing the sideline to bring his feet inbounds has been changed for the better. It has better recognition of actually how close the dude is to the sideline, so if he is right on the sideline, he'll drag his foot, and then fall over, but, if he still close, but not that close, he'll drag his foot, and then stumble, but catch his balance. This is especially helpful if no one is around him and then he can take off again for a few more yards.
7. While some of the crowd shots are nice, it seems that some of the developers' girlfriends were used to model as there is a brunette with glasses and a blonde in every shot of the crowd. She will wear your school colors, but, be rooting for the home team when you are away.
PROS:
1. Graphics are awesome. From the stadium turf up to the players' uniforms. The helmets are especially realistic. It does not have the cartoony look of last year's version.
2. I like the no huddle option. Now, when you hold Y down, you actually get the whole play book instead of just running the same play again.
3. they put all the refs back on the field. Granted, you can run thru them, but it's still a nice touch.
4 The Alamo Bowl is finally placed in the Alamodome. The past few years, it was OUTSIDE.
5. a lot of the animations have been improved. Especially, the QB throwing motion.
6. First ncaa football game in a long time that is quite enjoyable to play.
Random thoughts: Right now, School Showdown is offline, and it's not worth it yet to play an online dynasty until EA fixes the servers. EA is aware of the problem. It's fun to also have specific sounds play at kickoffs, turnovers, 3rd and 4th downs. I do miss the ability to create your own fan sign which was in 2003 or 2004. I'm not big into recruiting, nor the road to glory, but I enjoy playing none the less.


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Thursday, February 16, 2012

NCAA Football 2007 Review

NCAA Football 2007
Average Reviews:

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Wow. Next-generation game. $60. And this is what we end up with?
Graphics are good but not great, let alone awesome(play a game in the rain...waaay too choppy for next-gen graphics). Gameplay is ok, but not as smooth, consistent, and fun as past incarnations. It is also missing some options, features, and extras from past NCAA titles(but don't worry, i'm sure they'll offer these bit by bit as downloadable content in the future where you gotta fork over more money as apparently $60 off the rack isn't enough). I'm sure there are EA loyalists/apologists who think i'm a hater(it's true, i hate EA so much i've bought most of their NCAA football titles for the past decade or so including their first on the Sega Genesis way back when, and my favorite incarnation of them all: NCAA 2004 with coverboy Carson Palmer on the Gamecube!).
But anyway, is this a terrible game? Not really. if you can 'overlook' and 'forgive', it's good enough graphics and gameplay-wise. But if you used up all your 'look the other way/turn the other cheek' mentality with the also-disappointing(but better-looking at least) MADDEN 2006 on 360; then i STRONGLY recommend you rent this game first or read better and more detailed reviews on the game before buying it. I wish i had before i bought this game. Then at least my lowered expectations wouldn't have set me up for such a huge let-down. Recommended only as a rental or 'read reviews first before buying'. Seriously, after MADDEN 2006, i thought EA learned that next-gen games(at next-gen prices i might add), needed to have everything last-gen games had and more. With NCAA 2007, i guess not. Perhaps NCAA 2008 will be the game we're all hoping for. Hope MADDEN 2007 at least addresses all the concerns of its previous incarnation on 360.
Btw, can others tell me:
how do you change the camera angle?
how do you set up a demo game to watch cpu vs cpu?
where's the slick front end and in-between-game presentations?
why do the graphics sometimes slow down, seem choppy, etc?
how do you create-a-school?
where's the sports-illustrated covers?
Maybe many of these are unlockables or rewards for achievements-earned during gameplay and hopefully NOT extra-cost downloadables. But hey, the EA execs gotta eat don't they? But not to worry, NCAA 2007 will sell by the truckload cause the majority rules. And in this day and age, the majority says "we'll take hd graphics over features and gameplay anyday". The majority has spoken.


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The 2007 edition of EA's college pigskin franchise. NCAA Football 07 is all about turning the tide and features an all-new momentum system where big plays defensive stops and special teams keep you in constant struggle for momentum and can change the game at any time. Unprecedented graphics produce living stadiums that capture every moment in complete detail including the authentic stadiums mascots and marching bands. Format: XBOX 360 Genre:SPORTS/GAMES Rating:E - Everyone UPC:014633152036 Manufacturer No:15203

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