Showing posts with label basketball. Show all posts
Showing posts with label basketball. Show all posts

Wednesday, September 19, 2012

NBA JAM Review

NBA JAM
Average Reviews:

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So, if you are like me and my friends and spent lots of quarters on the original arcade game, this will take you back.
We played the heck out of the older versions on the Sega Genesis, N64, Sega Dreamcast and the odd Xbox 3-on-3 version.
Since Jam went away we switched to EA's NBA Street.
Street was fun, but it was almost became as complicated as a fighting game with all of the combos you needed to do.
This Xbox 360 version is a total remake of the original arcade game. Big Head mode and all.
This isn't a deep game, but there is more to it than just "Play Now", but it isn't NBA 2K11.
So the question is, is Jam worth the full retail price? I would say no unless you are dying for a multiplayer game that doesn't involve a gun or you
are an old school fan like me.
This is one of the few multiplayer games I can play with my son and his friends. Most games, like the Lego series are only two player games.
I rated it four stars because it is a great re-make of a great game.
It plays just like the old arcade machine.
I love the gameplay. I love the graphics and the play by play is fun.
There are some quirks.
The on-line gameplay is broken for now. That is inexcusable. You can't play anyone, I assuming this will be fixed ASAP. (right EA?)
The rosters are not the latest. Miami has Lebron and the Knick have Amare' but Ariza is still on the Rockets.
There is a championship mode which is fun for single player action and they have some unique challenges they call "Re-Mix", but the heart of the game
is just playing with one to three other friends.
This is classic Midway video game. If you have played NBA Jam or NFL Blitz you know the rules, who ever is in last place, they will have the advantage (ala Mario Kart).
This is done so every game is close, it is a fun challenge to try to put someone down by 20.
The computer cheats big time, but there are some tricks you can do to keep the CPU at bay.
The game has some fun rewards that you will earn when playing, for example if your player scores all the points you get a ball hog award.
I have tried most the teams.
I found the surprise player is Arenas on Washington.
So basically, if you are looking for a more arcade like basketball game that is not a sim like NBA 2K11, this might be for you.
If you want something to compete with your friends that will have you all screaming, yelling and insulting each other, this is it.
But if you want a deep single player type game, I would pass on this.
Try NBA Street. It has more to it.
Update: OK, the single player is more fun than I thought.
I am addicted to unlocking every player....
The campaign mode tasks you with beating every team, there are boss battles after
every few matches. This is one way you unlock the legends from the fist NBA Jam (Arcade Version).
For example you have to challenge Spud Webb and Dominique Wilkens or go to Golden State and take on Chris Mullins andTim Hardaway.
If you beat them, you can play them in the multi-player.
Also, it you pull off certain tasks like 10 blocks in a game and such you will unlock more legends.
These Legends are added to the rosters of the respective teams they played for.
So Worthy is now available with Kobe, Lamar and Pau.
i haven't gotten to the main boss battle which looks to be Magic and Bird on the same team.
The hardest team to beat on Hard Mode has been Orlando. Dwight blocks everything and he and Vince Carter dunk really hard.
It is hard to block them.
I have been using Arenas and Minute Bol as my tandem.

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NBA JAM for Xbox 360 is an unique multiplayer arcade style basketball game that mixes the over-the-top fun of the original, old school, coin-operated two-on-two game, with modern gaming graphics. Designed with Next-Gen consoles in mind, the game preserves the distinct visual 2D style of the arcade classic which incorporates specific player and coaches likeness', but adds crisp court, crowd and scoring celebration details that are only possible in modern gaming consoles. Additional features include in-game unlockables, representation from every team in the league and boss battles against some of the best NBA players in history.


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Sunday, September 16, 2012

NBA 2K11 Review

NBA 2K11
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I have been a 2k player for many years, I first started playing since 2K5 which was a great game as well. The last two years of NBA 2K have not been anything special, 2K10 felt like a minor leap over 2K9. However that is not the case this year, this game feels like a MAJOR leap over the previous games in the series, which I think most people didn't even think was possible.Graphics: Awesome, don't look at the gameplay videos, that tells a completely different story. When you actually play this game and look at it, the motions are amazing, particularly how the great the equipment on the players move when the characters run down the court. The facial expressions are also amazing, and give you an amazing feeling during highlights. Also the skin tones and the Tattoos all look good, and are placed in the right spot.The only knock on the graphics that I can say is how some of the characters have an unnatural look to them (Jermaine Oneal, Larry Bird, and even Kobe to some extents look weird). The UI and the menu system is very nice though, something 2K games have always been good at. The courts are also done in amazing detail and look good down to the last piece of hardwood floor. There is so much more to be said about the graphics, but its hard to sum it all up, the graphics all around are good I would rate them an 8 out of 10 definitely the best looking in the series. Sound: The sound is solid, the court sounds sound legit, the way the shoes sound during a quick stop and the way the ball sounds as your are dribbling and how it sounds when it goes in the net is perfect. The soundtrack for this game is very good, its definitely improving over the previous years versions and the best so far. You got Snoop, Drake, Big Boi, Cassidy, Kid Cudi, and even Ron Artest (lol). The sound is great, and the play by play is truly amazing. You really think you are watching the game, 2K has always been strong here after playing a couple of matches, I rarely heard the same things said in different games during pick up games, which is amazing. The announcers always have an amazing way in season mode/My Player mode of talking about when the season is coming to an end, and what place your current team is at in their conference which is amazing. They certainly put a lot of time and effort in the play by play which makes the ambience much better. Controls: Not a lot to say here, in one word it's great. If you have used the 2K controls before it will be like second nature here, its very easy for even beginners to pick up and play. After one full match from the beginning to end, you will already have a strong grasp on the controllers. So just solid here, and still one of the best things about 2K basketball games. Gameplay: A game changer, everything feels like its been improved from before. They still have all the legitimate traits of older games before this one. Lebron shoots like lebron, he has his signature shot, and his signature blocks, its scarily realistic with how they made so many players play like themselves. Tons of research had to go in for it to be this accurate. The new thing for this year is the jordan challenges. Believe it or not, this pays homage to the older 2K games. If you play NFL 2K5 (Rip) they had a mode where you can go back and play legendary games and win these game and do what those teams have done. Well, its back now, and you get to use all the amazing Bulls teams from 90's with Jordan. they also recreated all the rosters so that it is the same roster as jordan was with and the teams that he played against. So the challenges are like score 63+, plays his flu game, etc. Its really an amazing thing that they created here for the greatest basketball player of all time. The My Player mode is truly amazing, you start as basically a nobody, you create your character and when you are all finished you choose what kind of player you would like to be (scoring, passing, defensive, etc.) once you do that it assigns point to your player that can be used to build different stats. You start out in the draft combine, be impressive and you get drafted once you do, you start competing in the summer league. From there, now you are fighting for a roster spot, its really amazing and actually shows you the process of what these players have to do when they are coming to the NBA, amazing. Online, I have played about 5 games, and I have to say that its been great! No lag, and there has been no server problems which have been a huge knock on 2K basketball games online, it's looking good so far however.
EDIT 11/26/2010: Yep decided to edit this one, bought it since launch and I am still playing it even now, on black friday and also a month and a half after its release. The rating would not change at all this truly is an amazing game, you must try it for yourself!
Overall: IGN called this game one of the greatest sports games of our generation, and they are right. Nothing really quite matches everything it offers. If you play this game online and offline, you can easily surpass over 100 hours of gameplay before you know it. Throw in Jordan challenges, My player mode, and online in general, and you have a deep game with more to come back to each time you turn it on, THIS is what 2K basketball is all about.

Click Here to see more reviews about: NBA 2K11

When you're the #1 selling NBA videogame two years in a row, the #1 rated NBA videogame 10 years in a row, and havecollaborated with back-to-back NBA champions, Kevin Garnett (2K9) and Kobe Bryant (2K10) - what is NBA 2K11 to do for the next act? Simple: Michael Jordan. The greatest basketball player of all time debuts for the first time in this hardware generation and brings his passion for the game to NBA 2K11 with an all new Jordan Challenge mode, historic Bulls teams, and even a MJ: Creating a Legend mode offering gamers the chance to be a rookie Michael and craft a new career for him. This is on top of improvements to core gameplay elements - including an all-new IsoMotion dribbling controls, deeper My Player mode with new My Career feature, all-new breathtaking visuals, and much more. This year BECOME THE GREATEST with NBA 2K11.

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Friday, September 14, 2012

NBA 2K8 Review

NBA 2K8
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NBA 2K7 was arguably the greatest basketball game ever created. The gameplay was simply no match for NBA Live's gameplay, which was downright horrible. Well, just when I though 2K Sports couldn't make a better basketball game than last years, this game came out. One of the big problems with NBA 2K7 was the graphics. A lot of the players didn't really resemble their real life counterpart. Well, that is no longer the case. 2K8's graphics are the best I've seen yet, and all the players look so realistic that you actually believe that you're out there with them sweating on the court.
Of course, graphics aren't everything, right? Well, 2K8 has even better gameplay than last years. The shot stick still rocks the house, but there are also a lot of new additions to each game you play. After each game, you can watch the top three plays of the game. But that's not the coolest part. After each game, you can watch a highlight real of any player during the game. If you're playing as Kobe Bryant and you score 50 points against your opponent, then after the game you can watch each amazing play made by Kobe during the game. Sweet, right?
Well, this game also has a very fun and very realistic Sprite Slam Dunk Contest. This should keep you busy for hours, and it isn't even a part of the main game. If you're not good a dunking, there is a dunk school that can teach you how to emulate LeBron on his jams. There is also a really cool 3-Point Shootout.
So, if you're debating whether or not you should go with the hoops king 2K8, or try NBA Live 08, then I would HIGHLY suggest you get 2K8. Even though Live 08 is greatly improved upon, it still has a ways to go to catch up with 2K Sports and their basketball genius.

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The king of the hard court is back and better than ever with the all-new Sprite Slam Dunk Contest. NBA 2K8 continues a five year legacy of amazing NBA simulation with in-game features that bring basketball to life like never before. 2K Online - Now with tons of new features including a news ticker that updates you with sports headlines across the country, a user customizable Front Page display, and a Co-op mode that allows 2 users to play on the same team against the AI.

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Friday, May 11, 2012

NBA 2K10 Review

NBA 2K10
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This review is not about the game, it is about the Tenth Anniversary box set.
Pro's:
- The Box is massive, stands about 2ft tall.
- Packaging is top notch, outer packaging alone makes for a great display piece
- Locker itself is really cool, each locker is individually numbered out of 30,000
- Locker construction is solid, and made really well
- Access to the 2k10 Live Gold Room (haven't accessed it yet so I don't know how cool it is)
- Cool poster from Shepard Fairey's Studio No.1 (made on a high quality stock paper)
Cons:
- The Box is massive so it might be tough for you to display.
- I was disappointed with the Mcfarlane figure, I thought it would be a full size figure (should have read more, "it stands at 6" tall, not the figure is 6" tall)
Overall I was really happy with this purchase. Now that I look back I am not sure if I can justify paying $40 extra for this set. If they would have given you a normal size Mcfarlane figure this would have been well worth it.

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NBA 2K10 is ready to tip off another championship season. NBA 2K9, the #1 selling NBA video game set the standard for all basketball video games, and NBA 2K10 aims to surpass that that by delivering an even better basketball experience this year with all-new gameplay components, out-of-this-world graphics, even more realistic Signature Style animations, all-new presentation elements and an unrivaled online system -- this season you won't just play the NBA, you'll live it.

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Thursday, March 29, 2012

NCAA Basketball 10 Review

NCAA Basketball 10
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The game-play is pretty good. Motion offense gives you more control when running your team while keeping the pace fast. Player movement is somewhat choppy, but decent for a basketball game. It would be nice if you had more control when defending players other than hands-up and take-charge. They should take out some AI and allow me to control.
There isn't much for new features, in fact, there really aren't many extra features. I also own NCAA Football 10, and there is plenty of fun stuff to do there.
Now, to the crippling problem of the game. When I first bought a copy, it froze every 3 - 4 games I played. Returned for another copy. Same thing. I just bought a new 360 last month, with the new chip set. This is absolutely unacceptable. If you are a patient person and don't mind continuously replaying games, then this one is for you. Otherwise, wait for a patch or just buy '09. How could this have possibly passed any reasonable QA testing?

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Capture the spotlight in authentic NCAAbasketball action. Viewlarger.

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Tuesday, February 28, 2012

NBA 2K9 (Xbox 360) Review

NBA 2K9 (Xbox 360)
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What did I do yesterday? I played 2k9 all night! Okay, I stopped for dinner, but that's about it. Remember loading up 2K8 and going "Hmmm...not sure I like it."? Well this is the same way. In 2K8 I initially thought that the animations were too much. That you go to do something and you're out of control while he finishes the animation. This is the same way. There are new animations to get used to. But by the end of the night I was having a ball! You have to get used to the animations.
So, first I'll start with my only downer...Clark Kellogg! I really miss Kenny "The Jet" Smith. Clark is just boring. He says all of the lines that Kenny used to say (I guess he didn't have much original material), but without the flare. He would have made a better commentator and they should have brought someone else in to add the color. But Kevin Harland is still good and Cheryl Miller is neither here nor there.
Game-play's a bit more realistic. There aren't nearly as many slams, and so far the alley-oops seem realistic. And the computer plays much better defense now. You're going to have to rely on a cross-over if you want to get to the hole. I have a tough time getting Iverson's cross-over, but Melo's is sick! It's just a really quick cross-over and as you look up there's a lane to the hole. It looks exactly like Melo's cross, and then his slam looks like his slam...but you better hurry because the lane closes in a hurry as the defense recovers so you've gotta hit it!
The computer controlled players move more realistically this year. They cut and come off screens and set picks on their own instead of just standing around. And if you want to run a play you can turn on "play view", which draws the play on the court for you. Oh, and the defense is smarter this year. If you get too hot with someone the computer will start bringing the double team. Didn't stop me from going for 34 with Melo though!
Also, instead of assigning certain coverages to certain positions, you actually assign a coverage to a player. So when you go to the coverage screen you scroll through all 12 of your opponents players. That way if you had the double team on the power forward because KG is playing, you're not stuck still double-teaming when his scrub back-up comes in. There's also been another coverage setting added, "deny ball". I like to use that on the post players to try and stop the entry pass. I'm not really seeing much of a difference in it so far though.
The graphics and animations are pure! Everyone's shots look like their shots. Melo's free-throw looks correct this year. Oh, and I'm playing from the "Broadcast" view. I tried to play from the 2K view I normally play but they seemed to have flattened it out (the camera's not as high). And then for some reason the transition when you get the rebound and head the other way is kind of stuttery. Basically, if you've seen what they did to the view in Madden this is the same thing. I guess they're trying to show the whole court. I'm actually enjoying being on the side again though. I haven't played like that in years.
When you start playing don't be immediately disappointed. Think back to 2K8 and know that it's going to get better. The graphics/animations are amazing!! Oh, and if you play in Hi-Def make sure you take the time to look at the crowd. It's not the blurry five generic people drawn 20,000 times. Oh, and there's no "fatigue" slider. This year you adjust the "stamina" slider. I'm playing 8 minute quarters and have the stamina set at 44. 44 seems like they tire just a little slowly, but 43 makes them tire too quickly. I think 44 is about right. And I turned all of the fouls and stuff up to 60. So far nobody has fouled out but I do get people in foul trouble (playing 4 fouls per game).
Oh, and during timeouts you can boost one thing for your team (rebounds, defense, etc.). The book doesn't tell you much, but there's an in-game tutorial you'll want to do. It's under "practice", and it lets you learn exactly how to do the everything from the basics to the advanced isometric moves.
So overall...one day in...color me impressed!
WTG 2K Sports!

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The NBA franchise is back for its 10th season. NBA 2K9 is for gamers and basketball fans everywhere who want to play a fun, stylistic, and feature-rich NBA simulation. With wholesale improvement across the board – from gameplay to graphics, presentation and online features - NBA 2K9 is the complete package.GAMEPLAY FEATURES:• IsoMotion Pro - An improved dribble system delivers more ball-handling control for changing direction crossing up the opposition.• Shot Stick Advanced - The Shot Stick control system takes it one step further, allowing you to change your shots mid-air.• Adaptive AI - Adaptive AI will read, react, and adjust in real time to your strategies. Teammates initiate cuts, picks & post-ups based on how you handle the ball, while opponents modify their strategy to fit the pace of the game.• The Association 2.0 - An all-new interface replicating the NBA.com experience, plus new features like Player Ambitions, a Player Scouting system, new mini-game Development Drills and more customization options for the casual player make this the deepest and most robust Franchise mode on the market.PRESENTATION FEATURES:• 2K-HD - Improved facial and skin textures, better uniforms, improved eye movement and more realistic crowd reactions make the game come alive like never before.• Styles Upon Styles - More Signature Style has been added with new signature shots, free throw routines, dunks and even facial expressions. Watch as Shaq smirks after plays and KG bangs his chest running down court. In addition, new Signature Defensive Styles have been added; Bruce Bowen plays tight all game, Rasheed Wallace steals in the post, and Shane Battier takes charges.• All-New Broadcast Team - Analyst Clark Kellogg and sideline reporter Cheryl Miller join color commentator Kevin Harland to create one of the most knowledgeable broadcast teams in the game.• Better Replays & Cut Scenes - End each quarter with enhanced, multiple angle replay highlights, and be rewarded like never before with all-new, true-to-life celebration sequences.NEW ONLINE FEATURES:• Team 2K – Put your rep where your mouth is. This feature provides the best online players with the opportunity to be elected to the Team 2K Hall of Fame and put themselves in next year's game. Each week for 10 weeks the top player will be chosen and receive the 2K Sports royaltreatment, including games, gear, memorabilia and more.• New NBA 2K Online Features – 2K Sports' industry leading online service gets all-new features like 5-on-5 Multiplayer mode with Off Ball Control and a new player ranking system - from Bench Warmer to Rookie to Pro to Super-star and all the way up to Team 2K.• 2K Share - Create, upload and share rosters, sliders and even players created with the all-new Player DNA feature. This also includes the newly revamped Reelmaker, where you can now direct your own digital video highlight reels and post them on 2KSports.com or your personal web page for all the world to watch and admire.

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Wednesday, November 23, 2011

NBA 2K7 Review

NBA 2K7
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Smooth as silk fluid gameplay and animations are the stars of this show. Decent Next-gen graphics that cannot be fully appreciated unless on high-def. Those who say otherwise, must be kidding. There is no way the original Xbox or PS2 could handle such renderings. Renderings,animations, shooting and dribbling styles are practically personalized for every player. Each character looks remarkably like their real life counterparts (in a somewhat cartoon-like fashion) with a few scary exceptions mentioned in other reviews found here. It looks like a souped up arcade in the tone of graphics and powerful fluidness that plays strictly like a sim. And this is where the game falls on its face if you are coming off of Live.
The controls at first chance seem unnatural, clumsy and backwards. Pulling off jukes, crossovers etc is not controlled by the right-stick and who knows why. Instead the signature 2K Isomotion (fancy dribbling) as they like to call it is handled by holding down the right trigger (the one you are already using for running, turbo) and using the left-stick (yes, the one that you are already using for movement). Jabbing the left stick around in specified directions while holding the right-trigger will cause your player to perform crossovers, jukes and other various ankle breakers.
However, if you are like me and you are coming off of Live -- you'll continually find yourself going to the right stick to pull off such moves. Which instead shoots the rock as the right-stick is assigned to the shot-stick (isomotion for a variation of Js, post-ups, lay-ups and dunks). Imagine how frightening this can be at first for former Live players. I'm dribbling down the court with Nash, I go to pull a cross over on my opponent to give me some space to make a run yet instead (accidently hit the right stick) I fork up a brick well beyond the arch. Left astonished and with my pants down, the D grabs the easy board and goes for the fast break on the return. I want to stomp on my controller into pieces before the end of the first quarter of my first game.
Now, don't get me wrong -- the shot stick actually starts to make sense after a few disastrous plays but comes with a heavy learning curve. One that is very awarding when succesful and even more so if ever truly
mastered. But it'll take some time. Your first drained three with your favorite star (ie Nash for Cash)feels like an overwhelming accomplishment in itself. Remember, this game is a sim and a strict one at that. If you are looking for the easy ride and mediocre learning curve, look elsewhere.
This is the golf of NBA video games; Frustrating, demands devotion and will kick your a__ as soon as you think you have it figured out. But with great challenge comes great awards and that couldn't be any truer here. Each play down the court will have to be well planned and executed; this game leaves little room for error. The days of 2nd nature, almost thoughtless gameplay have been throw out the window. Live fans will shreak in horror as I have and will want to run the otherway. Give 2k7 some time, patience and little bit of effort to grow accustom to the controls and you may find this game more awarding than any other you played before it. The shot stick is very intuitive and maybe too much so for its own good. The days of one button for every type of shot are long gone. Yet realize the shot stick allows you (the player) to almost fully control exactly what your player executes that is very dynamic to each scenario. Instance: Take the ball down w/ Nash (ofcourse), I cross-over dribble (pushing the left stick in the opposite direction of my ball hand while holding the right trigger), open up some space, I lead pass (w/ the B button) to Marion who jukes left and spins right (Isomotion glory) and drives to the hole. Shaq comes to meet the drive to the hole, I pump fake with Marion (quick jab on the shot-stick) and throw a behind the back pass (Right trigger + A button) to Stoudemire who throws down a power dunk or reverse or cocked slam (fancy) based on which direction I throw the shot-stick while holding the right trigger. Or I could go for the layup by moving the shot-stick w/o holding the right trigger. Or throw it back to Nash, pull down on the shot-stick and release at the peak of his jump for the tri-facto.
Case in point, the controls are difficult to master but enable endless possibilities and that is where all the thrills and fun of this game come from -- but not without painful frustration to learn them.
Notes: Isomotion can be tough to chew, getting used to the left-stick to both move and perform isomotion jukes, dribbles will never quite feel like 2nd nature. Dunks and lay-ups are way too difficult to pull off,
I love the variety and options but missing easy buckets happen too often. Free-throws are intuitive as you use the shot-stick (pull down and release at the verge of forward momentum for a perfect shot, every player has his own unique style for shooting free-throws).
Update: You can use the X button for shooting, easy buckets in the paint, layups and dunking. The dunks, layups and post-ups are more straight-forward than fancy or controlled but if you want the sure-shot bucket in the paint, its usually best to go with the X button than over-complicating the situation with the shot-stick. The shot-stick comes in handy for tri-factos or mid-range jumpers as holding the right stick and then releasing at the peak of the jump feels more natural. It also comes in handy for wide open fast breaks when you want to devestate your opponents with the windmill, power slam, cocked slam or various other fancy dunks. The shot-stick is also useful if your in a scenario that calls for the reverse dunk/layup, tear-drop or various post-up moves (ie hook, fade).

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MODEL- 39060VENDOR- TAKE-TWOFEATURES- NBA 2K7 Xbox 360 Voted best current and next-generation NBA hoops franchise by both press and gamers NBA 2K7 will continue its legacy of dominance this year on the hard court. The highly acclaimed Shot Stick -voted one of the best innovations of 2005 - returns with more responsive controls and new mechanics to master. Combined with incredible graphics including new sweat technology details and animating hair revamped post game and hundreds of new shooting passing and dribbling animations NBA 2K7 is poised for another run as the number 1 rated NBA simulation.* My NBA: Plays more like the real NBA than ever before with new player and team tendencies updated camera perspectives and new animations. * Real NBA Coaching: Take control of the floor with improved coach settings new team playbooks and on-the-fly substitutions. * 2K7 Soundtrack: Tribe Called Quest Mos Def E-40 Jurassic 5 and manyothers. * New Passing Control: Innovative new system allows pass fakes post passes and other ways to hit the open man. * The Association: Take total control of the deepest franchise mode in the business now with multiple team franchise 3 team trading progressive fatigue and season awards. -- SPECIFICATIONs ---------------------------------------ESRB Rating : E for EveryoneGenre/Category: SportsSystem: Xbox 360Number of Players : 1On-Line Compatible: No

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Tuesday, November 15, 2011

NBA 2K10 Review

NBA 2K10
Average Reviews:

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Well I waited awhile to review this game until I got a real feel for it.
I must say it took me about a week to really appreciate the subtle changes that 2k10 has made.
1) The oops off the glass to a team mate or to yourself is a plus... and the Put back Slams are nuts.
2) The ratings of team are no longer high so there is no 1 dominant team, every team can be a threat.
3) Smoother Online play.
4) Improved defense... and the stamina meter makes is so people can't run around all day with KOBE, LEBRON and D WADE all game like in 2k9.
5) Smarter AI this year it actually feels like you're playing a real person... The computer ain't dumb no more they'll make the extra pass to the open man or make you pay for a blown defensive cover.
6) My player mode gives the game more playability no longer just a season or online game and it actually improves your basketball IQ for playing in Crews mode or Team Matches.
7) Being able to use your created player online is also a plus .
8) The dribbling is crazy you can literally break defenders down, make them slip trip and everything else and it looks real not all arcadish.
Cons:
1) GLITCHES... you got a fast break going in for the stuff and your dude takes the slowest 2 steps to the basket in the world... Not all the time but it takes away from the smoothness of the game.
2) There are other delays here in there sometime the Ref and the Person taking the ball out tend to play Catch back in forth for like 30 of 40 seconds.. whats that all about. And there are a few other things that can affect game play here and there.All in all I like this game it just feels more real to me than other B-Ball games. In my opinion it provides for the most realistic NBA experience. The game play is spot on. All though there are Glitches they are not a deal breaker plus 2K is releasing a PATCH for it soon so this game will be the Premiere game it is always been.

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NBA 2K10 is ready to tip off another championship season. NBA 2K9, the #1 selling NBA video game set the standard for all basketball video games, and NBA 2K10 aims to surpass that that by delivering an even better basketball experience this year with all-new gameplay components, out-of-this-world graphics, even more realistic Signature Style animations, all-new presentation elements and an unrivaled online system -- this season you won't just play the NBA, you'll live it.

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Friday, November 11, 2011

NBA Street Homecourt Review

NBA Street Homecourt
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I've never before played a video game that made me laugh out loud. But this one does that and more. Sure, there are more realistic games out there. But one doesn't always want realism when one is playing a game. Sometimes one wants to breakdance on the ball to the tune of Herbie Hancock's "Rock-It," then leap off Shaq's back, land standing on the rim, and throw down a MASSIVE dunk that sounds literally like a bomb while the name of one's hometown flashes on the screen. I know it's not original (old fans of NBA Jam will know what I mean), but the brilliant idea of combining real-world playgrounds and NBA stars with the physics of fantasy games makes this a game anyone can love.
I haven't felt inspired to write an Amazon review for years. And I'm 40 years old. This game is straight-up SICK.

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Take to the streets, defend your homecourt, and showcase every move in your arsenal on your way to becoming a hometown legend in NBA Street Homecourt. Use an all-new ball control system to blow past defenders or rattle the rim with high-flying Jump-Off dunks as you defend your homecourt against the best the NBA has to offer

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