Showing posts with label great. Show all posts
Showing posts with label great. Show all posts

Monday, October 8, 2012

NBA Live 2006 Review

NBA Live 2006
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In my opinion overall NBA live 2006 is the best game of the series to date, when you take in to account the extra features and small additions to the gameplay. However, whilst always improving the look, and features of the game, certain aspects which could be drastically improved are being neglected. The individuality of players has almost completely left the game. In NBA Live 06, the only thing which sets apart two 'playmakers' or two 'scorers' are the way they look and what singlet they are wearing. Ballhandlers all make the same moves, dunkers all make the same dunks. In saying that let me stress the dunks and moves are better then ever and look fantastic.
Graphics: As long as you have a decent video card etc the graphics of the game are as good if not better then ever. The stadiums look absolutely fantastic and the crowd, bench and coach detail is remarkable. The creators have still not quite got the players looking as smooth as possible but still a vast improvement on previous years. The close up video shots in timeouts etc look just like the real players.
Sound: At first the sound appeared to be brilliant as far as commentary goes, with different combinations on different games even. However as is always the case there are certain phrases and such which appear to be coming out constantly and every now and then a random comment which seems to have nothing to do with what is happening in the game. Great commentary in a game will be a tough aspect to master, and they haven't done it yet.
Gameplay: The general gameplay is excellent. The freestyle aspects to ball handling is a huge plus in the games favour and gives you a lot more control over what you player does with the ball. The penetrating and passing/rotating around the three point line to find an open man is fantastic, probably the most enjoyable gameplay yet. However one of the biggest downfalls of the game in my opinion is some of the unrealistic aspects of the game including the fact that the offense almost averages an offensive rebound per offensive play. Defenders (whom you are not contolling) out of position quite a bit.
Features: The features in the series are getting better and better. With the All - star weekend, 3 point competition, fantastic dynasty mode.
Lasting appeal: For players who enjoy the game the everlasting appeal of the game is fantastic. THe dynastic mode lets you take control of a team, hire staff, trade players etc as well as play the games. Great stats and players of the month are great extras in the mode. Of course there is always the multiplayer option and online play.
Overall: Not the perfect NBA Live game but in my opinion the best yet and you can easily look past the few downfalls and get long-lasting enjoyement out of the newest addition to the NBA Live series.


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Tuesday, September 25, 2012

Xbox 360 Controller Silicon Sleeve Protector - Combat Blue Review

Xbox 360 Controller Silicon Sleeve Protector - Combat Blue
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This was a great little change for my controllers. I got sick of the same controller and with me having fairly sweaty hands, & with my blue xbox case I wanted this to match it. It did both jobs well. I am able to use my play and charge kit while feeling comfortable and looking cool. Thanks!

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Professional and exclusively design for your Xbox 360 wired and wireless controllersNo effect on your wireless or wired connectionAdopt advanced crystal clear silicone, perfectly anti-slippery and dustFree from dirt and scratches that will ruin your controllers

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Wednesday, September 5, 2012

The Legend of Spyro: Dawn of the Dragon Review

The Legend of Spyro: Dawn of the Dragon
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This is the third Spyro game in the "Legend of Spyro" series. This is also the first game in which Spyro can actually fly and is the first game made for the XBOX 360 and PS3 generation of consoles.
The original Spyro games, that came out for the Playstation One, were highly rated. Moreso than the more recent "Legend of" series.
That being said, I think this game delivers in providing some really cool, great looking next-gen environments along with, for the most part, the kind of quality gameplay that satisfies.
Graphically the strengths are that the environment and ambient surroundings are among the best I've seen for a game that is intended to be charming for both kids and adults. The weaknesses are that the camera angles get very restricted and the frame rate drops and gets choppy at times. Both Spyro and Cynder, along with the environments, look great in this game. Just as you'd expect on the 360.
Gameplay-wise I have to say the God of War like boss battles are very enjoyable and work well. Battling the typical onslought of enemies can get repetitious as they come out in large numbers at times and respawn over and over. Though you'll probably find yourself button mashing the x and y buttons to continually attack in these instances, there are some nice grabs and combo moves that you can do that help to break up the monotony of it. Each dragon has specific breath attacks, such as fire,ice, electricity ...etc, that can be upgraded to be more powerful throughout the game. Armor can be obtained and upgraded as well.
The co-op play works well. All you have to do is pause the game and you can choose "Single Player" or "Two Player" from the menu at any time and a friend can join in. Both Spyro and Cynder are joined together by what appears to be an electro-magnetic tether that keeps them within a close range of each other. This means in co-op mode the two players have to work together to try and basically move in the same direction throughout the gameplay.
The flying is sweet and I really enjoy it with only the downside being that it is limited by barriers. Tap the "A" button three times and you're in the air, any time at any place in the game. However, you usually have to get a long flying run, or have to go through a predefined route, in order to get to higher locations that Spyro can't immediately ascend to. If you're like me, you'll enjoy flying through the awesome environments at times.
The story plays out in a kind of superficial way. It is decent enough to carry the game but not quite up to par with the epic soundtrack and background music. The audio is top notch and the voicework is well acted. Background ambient music is movie-like and helps this to truly feel like a game for this generation.
Aside from the frustrations of limited camera angles, invisible barriers and repetitious fighting of common enemies, I think this game is great and I am glad I bought it :)

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Three long years have passed since Spyro and Cynder were trapped in the crystal, since then Malefor has unleashed his evil onto the world. In this third chapter of the epic Legend of Spyro trilogy, Spyro must fulfill his destiny and face the Dark Master. As evil spreads over the world, Spyro and Cynder must discover new abilities and unlock their true powers to defeat Malefor and stop him from destroying the world.

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Wednesday, June 20, 2012

Xbox 360 Pad EX 2 with Turbo - Blue Review

Xbox 360 Pad EX 2 with Turbo - Blue
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Ok for a while now I needed another controller badly, so I went to gamestop and bought one of theirs to tide me over. That was a big mistake, it had more problems straight out of the box then I had ever seen in a controller. So I started looking around and have always wanted to try a Hori pad. So I found this little gem and compared it to the other pad that is about 20 dollars more then this one.
I can say I have gotten my money's worth with this controller. Just forget about the other one, it's just not worth it.
Lets look at the pro's
Pros:
Great design. This thing feels good and sturdy in your hand and once you get use to the 2 bumper buttons on the side( I seemed to always want to press them instead of B, or Y untill I was use to them)you will feel right at home. Also the sticks pop back into place nicely and have texture on the top so your thumbs dont slip off. And don't forget the D-pad, this is probably one of the best D-pads I have used in a long time, responsive, textured and just fits real nice on your thumb, Good job Hori!
Sensativity adjustment for the sticks: This is a nice feature although it does not change them a lot I could tell the difference.
Turbo button: This is awesome!!! You can use this button to make any one of the buttons have a turbo feature which offers 3 different settings, and allows you to use more then one button as turbo.
Fighting fans love the Lb and RB: This of course makes fighting games all the better when you have the buttons lined up for weak mid and strong attacks, so this set up makes it all the easier.
Xbox live mics sound real good: This was a problem for me, since one of my major complaints was that with cheaper controllers and ones that were corded, My mic always sounded like their was a buzzing or hissing noise. With the Hori, I am heard loud and clear with no interferance at all.
price: come on this thing is cheap compared to alot of controllers out their especially if it is from MS. I know it is corded and wireless controllers are great and all, but I am never really more then 10 feet away while playing so it does not bother me at all to have a cord.
The only thing I really don't like about this controller is the ugly Xbox insignia in the middle of the controller, it's just plain ugly to look at and isn't quite as big as on a ms controller.
Something to take note of to also is the ABXY buttons are a little smaller since the LB and RB buttons are on the face now, but it really is not a bad thing and only after a couple hours of play with this bad boy I was use to it.
Last thing is I have only used the controller for FPS games like borderlands, Gears 2 and modern Warfare 2. I saw in a lot of the reviews saying this controller was not real good for FPS. I can't agree with that. After I got use to the design of the controller I was pulling off head shots, and placing grenades right where I wanted them to be. It worked perfectly!!!

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Xbox 360 Blue Hori pad EX 2 with turbo

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Wednesday, November 23, 2011

NBA 2K7 Review

NBA 2K7
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Smooth as silk fluid gameplay and animations are the stars of this show. Decent Next-gen graphics that cannot be fully appreciated unless on high-def. Those who say otherwise, must be kidding. There is no way the original Xbox or PS2 could handle such renderings. Renderings,animations, shooting and dribbling styles are practically personalized for every player. Each character looks remarkably like their real life counterparts (in a somewhat cartoon-like fashion) with a few scary exceptions mentioned in other reviews found here. It looks like a souped up arcade in the tone of graphics and powerful fluidness that plays strictly like a sim. And this is where the game falls on its face if you are coming off of Live.
The controls at first chance seem unnatural, clumsy and backwards. Pulling off jukes, crossovers etc is not controlled by the right-stick and who knows why. Instead the signature 2K Isomotion (fancy dribbling) as they like to call it is handled by holding down the right trigger (the one you are already using for running, turbo) and using the left-stick (yes, the one that you are already using for movement). Jabbing the left stick around in specified directions while holding the right-trigger will cause your player to perform crossovers, jukes and other various ankle breakers.
However, if you are like me and you are coming off of Live -- you'll continually find yourself going to the right stick to pull off such moves. Which instead shoots the rock as the right-stick is assigned to the shot-stick (isomotion for a variation of Js, post-ups, lay-ups and dunks). Imagine how frightening this can be at first for former Live players. I'm dribbling down the court with Nash, I go to pull a cross over on my opponent to give me some space to make a run yet instead (accidently hit the right stick) I fork up a brick well beyond the arch. Left astonished and with my pants down, the D grabs the easy board and goes for the fast break on the return. I want to stomp on my controller into pieces before the end of the first quarter of my first game.
Now, don't get me wrong -- the shot stick actually starts to make sense after a few disastrous plays but comes with a heavy learning curve. One that is very awarding when succesful and even more so if ever truly
mastered. But it'll take some time. Your first drained three with your favorite star (ie Nash for Cash)feels like an overwhelming accomplishment in itself. Remember, this game is a sim and a strict one at that. If you are looking for the easy ride and mediocre learning curve, look elsewhere.
This is the golf of NBA video games; Frustrating, demands devotion and will kick your a__ as soon as you think you have it figured out. But with great challenge comes great awards and that couldn't be any truer here. Each play down the court will have to be well planned and executed; this game leaves little room for error. The days of 2nd nature, almost thoughtless gameplay have been throw out the window. Live fans will shreak in horror as I have and will want to run the otherway. Give 2k7 some time, patience and little bit of effort to grow accustom to the controls and you may find this game more awarding than any other you played before it. The shot stick is very intuitive and maybe too much so for its own good. The days of one button for every type of shot are long gone. Yet realize the shot stick allows you (the player) to almost fully control exactly what your player executes that is very dynamic to each scenario. Instance: Take the ball down w/ Nash (ofcourse), I cross-over dribble (pushing the left stick in the opposite direction of my ball hand while holding the right trigger), open up some space, I lead pass (w/ the B button) to Marion who jukes left and spins right (Isomotion glory) and drives to the hole. Shaq comes to meet the drive to the hole, I pump fake with Marion (quick jab on the shot-stick) and throw a behind the back pass (Right trigger + A button) to Stoudemire who throws down a power dunk or reverse or cocked slam (fancy) based on which direction I throw the shot-stick while holding the right trigger. Or I could go for the layup by moving the shot-stick w/o holding the right trigger. Or throw it back to Nash, pull down on the shot-stick and release at the peak of his jump for the tri-facto.
Case in point, the controls are difficult to master but enable endless possibilities and that is where all the thrills and fun of this game come from -- but not without painful frustration to learn them.
Notes: Isomotion can be tough to chew, getting used to the left-stick to both move and perform isomotion jukes, dribbles will never quite feel like 2nd nature. Dunks and lay-ups are way too difficult to pull off,
I love the variety and options but missing easy buckets happen too often. Free-throws are intuitive as you use the shot-stick (pull down and release at the verge of forward momentum for a perfect shot, every player has his own unique style for shooting free-throws).
Update: You can use the X button for shooting, easy buckets in the paint, layups and dunking. The dunks, layups and post-ups are more straight-forward than fancy or controlled but if you want the sure-shot bucket in the paint, its usually best to go with the X button than over-complicating the situation with the shot-stick. The shot-stick comes in handy for tri-factos or mid-range jumpers as holding the right stick and then releasing at the peak of the jump feels more natural. It also comes in handy for wide open fast breaks when you want to devestate your opponents with the windmill, power slam, cocked slam or various other fancy dunks. The shot-stick is also useful if your in a scenario that calls for the reverse dunk/layup, tear-drop or various post-up moves (ie hook, fade).

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MODEL- 39060VENDOR- TAKE-TWOFEATURES- NBA 2K7 Xbox 360 Voted best current and next-generation NBA hoops franchise by both press and gamers NBA 2K7 will continue its legacy of dominance this year on the hard court. The highly acclaimed Shot Stick -voted one of the best innovations of 2005 - returns with more responsive controls and new mechanics to master. Combined with incredible graphics including new sweat technology details and animating hair revamped post game and hundreds of new shooting passing and dribbling animations NBA 2K7 is poised for another run as the number 1 rated NBA simulation.* My NBA: Plays more like the real NBA than ever before with new player and team tendencies updated camera perspectives and new animations. * Real NBA Coaching: Take control of the floor with improved coach settings new team playbooks and on-the-fly substitutions. * 2K7 Soundtrack: Tribe Called Quest Mos Def E-40 Jurassic 5 and manyothers. * New Passing Control: Innovative new system allows pass fakes post passes and other ways to hit the open man. * The Association: Take total control of the deepest franchise mode in the business now with multiple team franchise 3 team trading progressive fatigue and season awards. -- SPECIFICATIONs ---------------------------------------ESRB Rating : E for EveryoneGenre/Category: SportsSystem: Xbox 360Number of Players : 1On-Line Compatible: No

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Tuesday, November 15, 2011

Xbox 360 Play and Charge Kit Review

Xbox 360 Play and Charge Kit
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This kit is good because it does its job. However, the cord is WAY too short. I was not able to go far with the cable plugged in from the xbox360 to my controller. Not only that, it doesn't include a charge pack so you are left buying one on your own. If either of the above doesn't matter to you, then this product is great. If it does, then go with the original Play & Charge kit that has a really long cord and with a charge pack.

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Cables Unlimited's Xbox 360 play and charge cable provides an easy and quick way to recharge your wireless controller while you play and kiss disposable batteries goodbye. The Xbox 360 play and charge cable is all you need to juice up your wireless controller, even in the midst of battle.

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Sunday, August 21, 2011

Devil May Cry 4 Review

Devil May Cry 4
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First of all I must say that this review may seem a bit biased as I absolutely love the DMC game series. It's quite possibly one of the best games of it's genre. The game looks simply amazing, the voice acting is superb, it's fun to play, and it's very easy to pick up for those new to the DMC series. It's got everything, a captivating storyline, amazing cut scenes, intense boss fights and more. Has a high replay value. It's one of the few single player games I have that I've actually put back in the xbox after beating it more than once. If there were anything I would change about it, it would be the awkward camera angles (not too many but at times you will notice what I'm talking about). Very highly recommend this title! Good luck.

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Devil May Cry 4 X360

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Friday, June 10, 2011

The Beatles: Rock Band Review

The Beatles: Rock Band
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I played through the game this afternoon with 3 of my friends. It was great to play music we all knew from the Beatles. The fact that it is the Beatles should be enough of a selling point here. But for those that are not convinced; it has alot to offer. Granted the main part of the game can be beat in just a few hours, but the replay value is priceless. This rockband rendition offers a new challenge: the Three Part Harmony. So for the first time more than one singer can "blend" their voices at different pitches from differnet microphones to recreate all the true vocal dynamics. This game is a lot more fun than I had given it credit for. Ther cut scenes after every level (4-7 songs a level) is well worth watching. Even the loading screens have something to offer in that they contain rare audio from unpublished recording sessions of the Beatles talking between takes. There is something like 45 (I think) songs on the game. About that many ar supposed to be available to download. And starting in the next few weeks they will be releasing full albums to download and play ("Abbey Road", "Rubber Soul", and 'Sgt. Peppers" are three I have heard coming up) The visuals in the game are a bit more psychedelic than the other rockbands, which is cool.
I would highly reccomend this to anyone that appreciates music. ESPECIALLY to those how have never really taken to the Beatles. If anything will change your mind about their music this game is it. As my best friend said as we were playing Yellow Submarine: "This is surely going to introduce a new generation to the Beatles and hopefully inspire a new wave of musicians." :-) A dreamers wish maybe, but a good one none the less. Take care.

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Play across all band eras. Viewlarger. A variety of play venues. Viewlarger. Master classic Beatles harmonies. Viewlarger. The Höfner bass controller. Viewlarger.

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