Showing posts with label family. Show all posts
Showing posts with label family. Show all posts

Monday, October 15, 2012

Avatar Review

Avatar
Average Reviews:

(More customer reviews)
Avatar is a solid gaming experience. There is absolutely nothing in this game that keeps it from being a lot of fun. The graphics are spectacular and the story is quite compelling. The Na'vi and RDA campaigns play like completely separate experiences which surprised me. They take place in different sectors of Pandora and each one is distinct. Playing as an Avatar, you tower over the humans and the plant life. As a human you are dwarfed by the plant life, Na'vi, and animals. The RDA campaigns really give you a sense of how hostile the environment is.
I have played through all of the Na'vi campaigns and over half of the RDA campaigns and I feel that the RDA campaigns are definitely harder. One of the nice things about Avatar, though, is that it is not a hard game by any means. You don't die much and you shouldn't have to play any of the segments multiple times to succeed. This may irritate hard core gamers but as a less skilled player, I consider it a plus.
Avatar is a good game but with a little more polish and a few adjustments it could have been steller. While the graphics are solid, there are still a few occasional glitches. In the later campaigns there is a little "drop-in" from time to time and throughout the game AI controlled Na'vi and RDA soldiers will appear from a long distance as featureless moving dolls. Then when you get closer the details will snap on. This is hard to explain but when developers make a game the character models are like fleshed out stick figures with a "skin" added later. It was weird and mildly irritating during the game to see characters moving around in the distance as little white figures and then once you got just a bit closer, "pop," now the details. The only other glitch and one common in many games is that some AI controlled characters would get stuck running in place against some of the scenery and once I saw an arrow get stuck in midair. Also the dragon like creatures the Na'vi fly called Banshees are sometimes seen perching in midair. No big deal but silly nonetheless.
Speaking of AI. Sometimes the enemy AI (wheter Na'vi or RDA depending on which side you play) is dumb as a stick and other times so clever you have a hard time staying alive. I would have preferred the AI to be better thought out. The developers should have either started the AI out as pretty stupid and then gradually smarter as you progressed through the game or make it class specific. For example, some the Na'vi tribes would be smarter or tougher than others with variations within tribes depending on ranks and on the RDA the AI could be assigned based on rank (grunts, commandos, elites, etc.) Either approach would be better than what was actually done.
The controls, weapons, skills, and vehicles are pretty well thought out but a few changes would have made them more fun. Both sides can equip 4 weapons and 4 skills at a time. However, each side has one default that you cannot swap. The RDA has twin pistols with infinite ammo that are almost useless and the Na'vi has a bow. Now the bow is a great weapon that you will probably use regularly throughout the Na'vi campaigns so it isn't really a problem but the pistols are a wasted slot. When you play as the RDA you need all the firepower you can muster. The skills are good but unlike the advertising there isn't 60 weapons and 20 skills. You have a handful of weapons and skills with 4 automatic upgrades for each one as you gain in experience points. The Na'vi have 6 weapons and if you count each upgrade you technically get 24 but they are not really that different just more powerful. The Na'vi have 9 skills and the upgrades bring you up to 36. The RDA have 8 weapons and 7 skills. Each side has a sprinting skill but a dedicated standard sprint would have been nice. The left joystick button isn't used so they could have made that the sprint which would have been nice. The RDA vehicle controls work just fine although the AMP suit is not much help if you get swarmed by Na'vi because they are so much faster. The suit gets destroyed in seconds and if you don't get clear of the blast you're toast. Also, I don't understand why when you run over the Na'vi they aren't killed. Usually there is minor damage if anything. The animal controls are okay but it would have been nice if they could have figured out a way for you to use weapons while riding. Also, it is hard to land the Banshees even when it looks like a spot has room. You keep pressing "Y" but the stupid thing won't land. This is major irritation.
Two final things that I can think of at moment that could have used some improving is the campaign structure towards the end of the game and enemy spawning. The last Na'vi campaign seemed rushed. In the rest of the campaigns the quests were spread out across the maps in such a way that you would have explored most of the map by the time you finished the sector. To complete everything I had to go back after I beat the game and explore the rest of the map. The developers clearly got in a hurry and I am curious to see if the final RDA campaign is structured the same way. A big improvement would have been to completely separate the campaigns. This would have aided the replay factor big time. What I mean here is that you have to play the opening sequence twice if you want to play both the Na'vi and RDA campaigns. You start out as an RDA soldier and after you are transferred to your Avatar body you come to a point where you have to choose sides. Take one route and you stick with the RDA and lose your Avatar, take the other and you turn on the RDA and remain in your Avatar body. It works as a story but it is boring to have to do the same stuff twice in order to get the point where you can take the route you didn't take the first time round.
Now regarding enemy spawning. Sometimes you clear an area and then you have to travel a ways before the enemy respawns. Other times they respawn so quick you have to sprint away to get clear. Also, sometimes the enemy follows you until you kill them and other times enough distance gets you clear. I would have much preferred a less haphazard approach. No respawning until you replay a sector would have made much more sense.
The multiplayer is okay. I am not a big multiplayer fan and I cannot see where this game breaks any new ground in this mode. I haven't tried the conquest mini game yet but I suspect it some kind of RTS game.
In conclusion, all quibbles aside, you can't go wrong with this game. It is interesting and fun at the same time. Buy it sooner or later.

Click Here to see more reviews about: Avatar

In a distant corner of the universe, a devastating conflict is about to erupt between two very different worlds. On the planet of Pandora reside an indigenous people known as the Na'vi. When the Na'vi find themselves engaged in a struggle with the RDA Corporation, a space-faring consortium in search of valuable resources, it sets the stage for a conflict unlike any the universe has seen before. Step into a dazzling world from the imagination of James Cameron and take your stand in the battle to determine the fate of a civilization.
Synopsis James Cameron's Avatar: The Game allows you to step inside the world of the feature film and go deep into the heart of Pandora and its people. Choose to fight for either RDA or the Na'vi, arming yourself with any of dozens of customizable weapons and a variety of clan-specific skills. Acquire new skills as you advance through the game, giving your all in the epic battle for a planet and a people.

Key Game Features:

Become immersed in the world of the Avatar feature film, viewing James Cameron's universe from your own perspective
Take your stand in a raging conflict, fighting either for the indigenous Na'vi or the resource-hunting RDA Corporation
Arm yourself with any of more than 60 total RDA and Na'vi weapons, customizing them for your own use
Prepare yourself for battle by choosing any of 20 skills for each clan
Design your own character and acquire new skills as you make your way through the game
Participate fully in the conflict, even driving all the vehicles and riding the animals
Broaden the field of battle in online multiplayer gameplay


Buy Now

Click here for more information about Avatar

Read More...

Monday, September 24, 2012

Disney Sing It Review

Disney Sing It
Average Reviews:

(More customer reviews)
I got this for my daughters at Christmas after they enjoyed playing Rock Band on the 360. I was surprised by how much they enjoyed it and even more surprised by how much my wife and I enjoyed it!
The game is set up for people to sing along with music videos, scoring by hitting the right notes at the right time. Very much like karaoke without the crowds... unless it's Party Night! :) There are several modes that allow for two players to sing at the same time, rotating in and out of the song or singing different parts. Putting two young girls in front of the TV with HSM 2 songs and telling them that they are competing is great fun!
There are some downsides, the biggest of which is that there aren't a lot of songs so the variety gets stale. Why aren't there a bunch of song downloads available like Rock Band?
Overall a really good value and a lot of fun. Beating your daughter at Ali and AJ songs rocks.
Highly recommended family game.


Click Here to see more reviews about: Disney Sing It

Featuring Disney Camp Rock music and other hits!Product InformationDisney Sing It is a new video-based karaoke game featuring a mix of popular fan-favesand the hottest new Disney talents. The first game in this rockin' new franchisefeatures songs and videos from Hollywood Records artists Disney ChannelOriginal Series and Disney Channel Original Movies. Players can belt it out tosome of today's chart topping tunes and have a blast along with their friendsand Disney stars!Product FeaturesGreat songs: Sing to 35 favorite songs and music videosfrom Disney Channel Original Series and Movies as well as musicians fromDisney's Hollywood Records label.Multiplayer: Compete with and against friends innumerous multiplayer modes including Duet Versus and Team Play.Gig Mode: Put on a live solo concert or perform a duetwith a friend in Gig Mode. Design your own set list and sing up to fivesongs back-to-back.Talented help: Olesya Rulin"Kelsi"from High School Musical acts as your vocal coach as she guides youthrough exercises the pros use to perfect their singing skills includingwarm-up pitch control harmony accuracy and breathing.Customization:Personalize game experiences andchoose from different themes from some of your favorite shows and artists.No two performances need be alike.Get in the scene: Hook up your Xbox LIVE Visioncamera and see yourself on-screen.New music: Download new song packs and bonus contentvia Xbox LIVE.Minimum RequirementsFor use only with Xbox 360 entertainment systems with NTSCGame play requires a Logitech Microphone (Included)Players 1-8Co-op 2-8176KB to save gameHDTV 720p/1080i/1080pContent downloadLeaderboards

Buy NowGet 1% OFF

Click here for more information about Disney Sing It

Read More...

Wednesday, August 1, 2012

LUMINES LIVE Review

LUMINES LIVE
Average Reviews:

(More customer reviews)
Really there isn't anything like it on XBLA. If you never have played it on the PSP, which I hadn't, you need to grab this game on XBLA. At 10 dollars its a steal, I grabbed it when it was full price around launch. The basic gameplay is like this. You have set puzzle pieces, like Tetris however they'll always be 4 pieces in a square, that you have to arrange either by rotating to the left or right to make a minimum of 4 corresponding colored/patterned squares adhere to each other. If you set up chain reactions you get more points, along with making bigger and bigger matches. Get x4, x8 or even x 10 bonus points and see how many different combination of bonuses you can get before the white line passes by. As the levels increase the line increases in speed while every other level returns to normal or gives you a break with a slow relaxing, or time to eliminate a pile of garbage, speed.
Ah yes, more info about this magic line. Throughout the game there is a line that travels from left to right, wrapping back to the left, and repeat. Anytime you make a match or a sequence of the same colors together in a square-like shape they highlight awaiting the white line. Then the line passes over them and your matches disappear with the total bonus points being added to your score. There are also times when the game gives you a wild card-like piece which you can use to clear all of that same touching color pieces. This can save you from defeat many times over or just clear off a good section of jumbled pieces. Why am I telling you this, grab the demo and see for yourself haha.
It's actually very addicting and the payoff is loads of bonus points, staying alive and listening to the interesting musical experience. The musical experience is always different because it is directly relatable to your inputs in the game, move the left you have a sound effect/right different sound effect/clear a match sound effect/eliminate a lot of blocks and you get yes another sound effect! There is a background loopable track being played in the background so its not like you're just playing space invaders.
The add ons might be a rip off to you but I liked the game and wanted to support the dev team, (I like Advance Challenge Pack over the original). Its a game that's easy to play, A or B rotates piece and left stick moves it, but hard to master, (to know where to put each piece and which way to rotate creating chain reactions or not hindering yourself doesn't come right off the bat).

Click Here to see more reviews about: LUMINES LIVE

Single Player, Xbox Live Multiplayer 1-2, Local Multiplayer, HD (High Definition). LUMINES LIVE! - a fresh installment to the blockbuster puzzle series has landed on Xbox Live Arcade. Harnessing the power of the Xbox 360, LUMINES LIVE! is a deeply rich and totally cool gaming experience. LUMINES LIVE! Standard Edition offers a stunning array of playable game modes including: 12 unlockable skins in Challenge Mode, Time Attack Mode, full multiplayer VS Mode on Xbox Live, 10 challenges each in Puzzle and Mission Modes, and 1 level of VS CPU Mode. All new Skin Edit Mode and plenty of downloadable content via Xbox Live Marketplace allows for customization of the LUMINES experience like never before. Don't miss out on the exciting world of LUMINES LIVE! There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

Buy Now

Click here for more information about LUMINES LIVE

Read More...

Wednesday, July 11, 2012

Fuzion Frenzy 2 Review

Fuzion Frenzy 2
Average Reviews:

(More customer reviews)
Many of us fans of the original FF from the original XBOX were anxiously awaiting the release of a sequel. After waiting so long it is finally here.
Back from the original game are the characters we have all grown to love (or in some cases hate). Samson, Naomi, Geena, Dub, Jet, and every annoying Zack. Also in this game is a slew of brand new mini games, as well as some favorites from the original including, Sumo and Twisted System, sadly some favorites did not make it for whatever reason. That is not to say the new games are not as fun, because they are. One game involves you having to sink your opponent's boat using the water that opponents are trying to sink your boat with. Another one has you trying to stay on a waterfall by pressing random button that appears on screen. So the fun factor of the actual mini games is still there for the most part. However the Fuzion Frenzy round from the original game has been replaced with a beat the crap out of your opponents round in which you basically do that, using items and powerups from the environment. It's not as fun as the "Fuzion Frenzy", but still pretty fun nonetheless. Instead of different game zones in FF1, FF2 games take place on different planets, Earth and several other ficticious ones.
Graphics while not a big issue with a party game like this, are pretty well done, but like all of us know graphics is not what make a game like this fun, its the presentation, and sadly the presentation of this game falls way short of the original. The main problem is that the game moves entirely too slow. Instead of going directly to the action, before each mini game, you have to listen to this corny host with a light tie, lights shooting out of his shoulders, and buttons on his cuff links blab on and on, talking about the same thing, which is basically nothing. His voice is annoying as well. Ever so often you have to compete in a mini game to get stupid cards, and every time he says "Now you will play a game which I prepared myself on the ship." Luckily you can skip through this annoying babble and get to the game a little faster. But even during game play the announcer is annoying, always babbling along and he can't even say the characters' names, instead he says "How are you doing Player 1?", or "Player 3 lands an attack", YES he says "Player 1", not Samson, Naomi, Zack or ANY of the character names. Why? I have no idea, even the original version said the character names, surely the 360 version could do the same, but I guess not. This separates the player from the game even more. Even the character dialog themselves seem robotic and no emotion what so ever. I miss the annoying dialog from the original, like Zacks "Zack, shalack lack ack ack". They still saw some smart a$$ things, but nothing like the original.
Adding to the frustration, is that there are now annoying cards you can use before each mini game, which allow you to multiply your point values you earn in the mini game, meaning if you lose in the mini game and only get 2 point, if you use your x6 card, it means you would get 12 points, and if the winner didn't use a card, then you will be declared the winner of the mini game, even though you came in dead last. Cheesiest at its finest. Other cards reverse the effect of cards, so if you use a reversal card and someone else uses a x6 card, that effect will turn into a divided by 6 card instead. Another card allows you to steal the effect of a card from another player. More cheese.
And if that's not enough, only player 1 can gain achievements during game play. This is not a big issue for me, since my wife and I only play to have fun, but for some people this is a big deal since if Player 2, 3 or 4 wins the whole game, there will be nothing to show for it. I don't play online, but for those that do, there can only be one player per 360, so if you have two people at your home hoping you two will get to play online at the same time, forget it, only one player per XBOX online. Clearly lazy developing as they surely should have known players would want to be able to play otherwise.
This game had the potential to be even greater than the original, and when it comes to actual game play, it's pretty close, but the main thing that ruined this from being the incredibly fun game, was the poor presentation. Its like Hudson tried way too hard to make this game into an intergalactic game show instead of keeping it simple and focusing on what made the original so fun. The fun of the games is definitely top notch, but the overall presentation hurt my overall rating of this game.


Click Here to see more reviews about: Fuzion Frenzy 2

The best value in frenetic social entertainment with 40 different challenges on one disc. Jump-in easy-to-play controls and fun filled game play reward all levels of gamer from the casual to the advanced player. Now on Xbox Live and packed with Xbox Live features such as head-to-head muliplayer, tournament customization and much, much more. Includes new variations of the favorite games from the original Fuzion Frenzy revamped and improved for the Xbox 360.

Buy NowGet 56% OFF

Click here for more information about Fuzion Frenzy 2

Read More...

Tuesday, July 10, 2012

You're in the Movies Review

You're in the Movies
Average Reviews:

(More customer reviews)
This is a video that my family and I created using You're In The Movies. From within the game, you are able to send a download link to your registered Live account email. The link is to a page where you can download a WMV-format version of the video that you created in the game. This is one of those videos.

Click Here to see more reviews about: You're in the Movies

Codemasters and Zoë Mode helps make your big screen dreams come true with You're in the Movies for the Xbox 360. Developed by Zoë Mode -- one of the world's leading independent developers of music, party, and social games -- You're in the Movies combines kitsch with cool to allow you and your friends to step intothe your favorite campy roles, such as scream queen, zombie, or kung fu fighter. Premiering exclusively on Xbox 360 for the 2008 holiday season, You're in the Movies is the perfect choice for casual or group gaming. Prepare yourself to be transported into a magical world of cinema that is amply spiced with plenty of hilarious improvisation.
Capture the Fun with the Xbox LIVE Vision Camera Xbox 360 brings You're in the Movies to life with the Xbox LIVE Vision camera. This device easily connects to your Xbox 360 and captures players' actions in your very own living room. Your actions are then spliced into short, knee-slapping films that highlight the unique and often far-fetched talents of your friends and family. Each performance is certain to incite riotous laughter, but the best part is you'll never run out of options with You're in the Movie's massive collection of clips, snippets, scripts, and characters. And since you're running the show, no clip will be quite the same and no scene ever ends up on the cutting room floor. Playing You're in the Movies is your time to be the star.
Become a B-Movie Superstar You're in the Movies gives players a choice of fun and kitschy scripts -- there's no talk of highbrow writing here -- but a B-movie star like yourself can't be too picky. Your character of choice might be an action hero or silent film star, but it doesn't really matter. Just pick a genre, pick a script, and get on the set, because the director is ready to call "Action!"
Beat out the Competition in Casting Call Casting Call is another game play option. In this mode, up to four people can try to take the spotlight and play starring roles. During this game play mode a director guides actors through their roles with simple instructions and quick feedback. In fact, each actor will receive a rating based on physical performance. This scoring system creates fun competition and keeps players from getting too lazy.
Take over the Director's Chair Jump into Director Mode and cut a trailer for the movie you just made. Getting the distribution deal (even if it is straight-to-DVD) is great, but unless you have a solid trailer, no one will ever go see your flick. Head off to the editing room and pull together all the great moments to impress your future audience. It's really quite impressive. With the Xbox LIVE Vision camera you can capture player movements using a green-screen-type technology. You're in the Movies allows you to document, save, share, and relive all the best and most hilarious performances.

Buy NowGet 31% OFF

Click here for more information about You're in the Movies

Read More...

Thursday, June 14, 2012

Shaun White Snowboarding Review

Shaun White Snowboarding
Average Reviews:

(More customer reviews)
As an avid gamer and snowboarder, I felt that this game has been unfairly assessed by critics and gamers. For the reviewers who gave Shaun White a low score, I often wonder have they ever even snowboarded before?
If you're a gamer looking for a snowboarding game in the vein of SSX you're going to be dissapointed. Luckily, that isn't what this game is about. I've been snowboarding for 7 years, and have been waiting for a game that captures the spirit of what snowboarding is all about. To date of the 3 most popular snowboarding games: SSX, Amped, and 1080, they focus on either one or the other: racing or obtaining the highest score possible on a linear path.
Here's a quick summary of what you should expect:
Gamers will hate:
- the controls (they take a while to get used to) and they should be customizable
- half pipes and impossible tricks are missing
- runs have no straightforward pathSnowboarders will love:
+ you can choose any path on the mountain you want (almost no boundaries)
+ Graphics are the best yet with the Assasin's Creed Engine
+ Hitting challenges with friends over xbox live or psn
+ Having a plethora of real merchandise to customize your character to match the gear you actually wear
+ No fake tricks (ie SSX), pulling 360 rodeos in the game feel realistic and fulfilling
+ 4 mountains to choose from (Europe, Park City, Japan, Alaska) that allow you to carve down the entire mountain any way you please
+ backcountry, gaps, and lips to explore
+ physics are for the most part accurate. Uses havoc technology for the momentum of the tricks, and speed (gravity) you travel down a mountain. Characters have a weight to them.
In the end, this isn't the perfect snowboarding game that it could have been. There could be a bit more polish (controls should be completely customizable, interface and animation could have been a bit smoother) But, this is by far the best snowboarding game I have ever played. I highly recommend Shaun White Snowboarding for xbox 360 or ps3 with the caveat that you snowboard and play videogames, if you're a gamer expecting a Tony Hawk snowboarding game look elsewhere.

Click Here to see more reviews about: Shaun White Snowboarding

Ubisoft brings you the freedom of the mountains with Shaun White Snowboarding for Xbox 360. Developed in close collaboration with Olympic Gold Medalist Shaun White, Shaun White Snowboarding lets you create your own experience in the game. Whether you choose to compete and do tricks in the terrain park, or carve new paths in the back country, the choice is yours.
Freedom to Ride on Four Different Mountains Gamers have their choice of four mountains -- Alaska, Park City, Europe (Alps), and Japan -- each offering a different kind of terrain and feel, as well as landscapes and views. Alaska, for example, has a lot of peak boarding with features such as avalanches and ice chasms. Park City, the famed resort in Utah, features buildings and layouts from the actual resort.
The mountains are huge, with incredible graphics that allow you to see dynamic elements up to 20 miles away. As you ski, objects and locations far away in the distance, such as the base of the mountain, become larger and larger, and the background has the feel of a real, live environment rather than a static image.
Within each mountain, there are peak, back country, and park (resort) areas that provide a variety of gameplay. Just as you would expect, there are plenty of trails on each mountain, with each slope rated from green circle (easy) to double black diamond (extremely difficult).
Race, Do Tricks, Carve New Paths Shaun White Snowboarding lets you do anything you want at a mountain: you can speed down the fastest slopes, get massive air and do tricks on the half-pipe, and even throw snowballs at other boarders.
By using a combination of the right analog stick and left trigger, you can perform a ton of different tricks on the ground, in the air, and on rails. The game was designed with realistic physics, so each trick looks and performs just as you'd expect it to see it in real life.
While you go down a mountain, you'll see various challenges scattered along the way, such as grinding on rails or specific tricks on the half-pipe.
When you get to the bottom, you can take off your board and hop on a chair or a helicopter to get back to the top and find a new trail.
In the single player mode, Shaun White serves as your mentor as you complete different challenges and competitions until you become good enough to put your skills up against Shaun White himself.
Share the Mountain with Other Online Players Shaun White Snowboarding also features online multiplayer gameplay. Players can create their own challenges and participate with other online boarders, compete in half-pipe competitions, and even battle it out in straight racing down a trail. With mountains populated by real gamers, you'll feel like you're really out there on the slopes. A standout feature is the video camera that lets you film other boarders doing tricks and upload them for everyone to see.
As you win competitions and do challenges, you earn cash that can be used to purchase new apparel, boards, bindings, and more -- all designed to make your character unique and your gaming experience more fun.
Perhaps one of the most satisfying things you can do is hurl a snowball at another player and talk a little trash afterwards.


Buy Now

Click here for more information about Shaun White Snowboarding

Read More...

Friday, June 8, 2012

Hasbro Family Game Night: Scrabble Review

Hasbro Family Game Night: Scrabble
Average Reviews:

(More customer reviews)
I love me some Scrabble. Thus, picking this up was a no-brainer -- especially with the XBLA deal of the week putting it down to $5. While it's a good alternative to the physical board game, it does have some big issues.
This is Scrabble, plain and simple. Make the highest point total word you can from the seven tiles in front of you -- building off existing words. It's an awesome game, but you don't always have someone to play with. In this respect, Scrabble on XBLA is great: You can do a single-player game, then compare your final score to the leaderboards. It's also online enabled, so you can go over Xbox Live and outspell friends and strangers. Nice, right?
Where it stutters is during same-screen multiplayer. There is no good way to hide your letters, so either you make everyone else turn away during your turn, your everyone sees everyone else's letters. This isn't so bad if you're playing casually, but more competitive games are all but ruined. This can't be helped much, but no real attempt was made to position the interface to make "hiding" your tiles easy.
A few minor gripes: If you try a word that the dictionary doesn't recognize, you automatically lose your turn. This should be changeable. Also, there's no interaction to picking tiles -- which would've been a nice kind of minigame. And finally, the music is unappealing, and doesn't fully mute even if you turn it off in the options and play a hard-drive stored song.
At $5, I feel I got my money's worth. But for $10, I may have been a little disappointed. My wife and I will basically play this co-op to get the highest score. It's a shame it fails at the main way people play the "real" Scrabble, though.


Click Here to see more reviews about: Hasbro Family Game Night: Scrabble



Buy Now

Click here for more information about Hasbro Family Game Night: Scrabble

Read More...

Sunday, May 27, 2012

Hasbro Family Game Night: Battleship Review

Hasbro Family Game Night: Battleship
Average Reviews:

(More customer reviews)
This is a decent conversion from the classic board game of Battleship. Controls are easy to pickup and use, and it's a great game for families or kids.

Click Here to see more reviews about: Hasbro Family Game Night: Battleship



Buy Now

Click here for more information about Hasbro Family Game Night: Battleship

Read More...

Wednesday, May 23, 2012

Schizoid Review

Schizoid
Average Reviews:

(More customer reviews)
Schizoid is one of my favorite Xbox Live Arcade games. I do not recommend it as a 1-player game, but it is an excellent 2-player game.
The concept is very simple and addictive. The game is played via the top-down or bird's eye view perspective. One player is blue and can destroy all the blue enemies. One player is red and can destroy all the red enemies. The problem is, enemies of the wrong color are deadly to you!
There is no shooting, you simply have to touch the enemies of the right color to destroy them. Consequently, the game only uses one control per player: a joystick that determines which direction you move. The challenge involves coordinating efforts with your partner. Do you travel together or seek targets of opportunity? Can you trust and work together with your partner to lunge when you need to lunge and retreat when you need to retreat?
Some enemies are mindless, but others will avoid the player that can harm them and seek the player they can harm, making them very deadly. One type of enemy lays eggs which will hatch into more deadly forms if you don't destroy them in time.
Making it more challenging is the fact that you and your partner may start in completely different parts of the level, far apart. When apart, the camera zooms out so both players are visible at all times. Power-ups also add variety to many of the levels. The most unique power-up is one that stretches an "electric rope" between the two players, which can be used to defeat all colors of enemies, but don't stretch it too much or it may break.
Schizoid supports both 2-player local play (loads of fun), and 2-player remote play (which I haven't tried). Because the Xbox 360 has built-in audio chat capabilities with remote players, in theory, playing remotely may actually be easier, as you could then have a full screen dedicated to just your view of the level. Schizoid also supports multiple 1-player modes. You can either have the computer control the 2nd ship, or, for the masochist, you can control both ships with a single controller if you prefer. It is possible to get into a zone where 1 person controlling 2 ships can dominate the levels with ease, but a more common outcome is to be totally flabbergasted and overwhelmed trying to keep 2 ships doing different things simultaneously.
Regardless, the real strength of this game is its excellent 2-player co-operative mode. If you're looking for a good game to play with a friend, this is it.


Click Here to see more reviews about: Schizoid

Unlock the full game now to earn gold medals in over 120 levels of the most co-op game ever! Schizoid was declared by Penny Arcade to be one of 'The PAX 10" independent game winners! How far can you get in the endless Infinity Chamber? Wield the devastating Razorwire powerup, and try mastering the brain-melting Uberschizoid game mode. (Refunds not available on any surgery you may undertake to sever your corpus callosum while attempting to master Uberschizoid mode.) This game requires the Xbox 360 hard drive or the 512MB Memory Unit for storage. There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

Buy Now

Click here for more information about Schizoid

Read More...

Monday, May 7, 2012

LUXOR Pharaoh's Challenge Review

LUXOR Pharaoh's Challenge
Average Reviews:

(More customer reviews)
Out of all the kinds of video games on the market, the most addictive kinds is puzzle games. Nintendo haas really shined brightly in that category well with the Wii. With great games like Big Brain Academy: Wii Degree, and classics you could download for the system like system like Tetris and Yoshi's Cookie, they never seem to come out of style. But, that hasn't been said well with new releases for the system. After some dissapointing titles like Marble Mania and Bust A Move Bash, the classics just don't feel as good as they did then. Now, a classic game from the P.C. finally turns its way onto the Wii, but does it make up from other games that have failed?
Luxor: Pharaoh's Challenge for the Nintendo Wii, brings the classic puzzle game series from Mumbo Jumbo, into the use of the Wii remote. The gameplay though is very simple as you try to connect three of the same colored balls in your lines, and try to prevent them from going into the black hole. The game features over 80 levels of addictive action. The graphics look nice, bringing in the feeling of Ancient Egypt onto the palm of your hand, but the control of the game is the big flaw. You have to maintain a steady hand if you're going to shoot your balls into the right marbles constantly. Otherwise, it would be difficult to master the game. The gameplay isn't very hard to master if you've played other ones like Zuma before, but there is also a lack of variety in the game. You have similar modes from other puzzle games like time trial modes, challenge modes, but it doesn't do enough to pass the Ancient times away.
All in all, if you've played Zuma on the home computer, then Luxor: Pharaoh's Challenge isn't a must buy for the Wii. If you have the Nintendo DS though, I recommend that edition instead, because it is a little more fun to play on the go, and easier to control than the struggles at home.
Graphics: B
Sound: B-
Control: C
Fun & Enjoyment: C
Overall: C 1/2+

Click Here to see more reviews about: LUXOR Pharaoh's Challenge

Luxor Pharaoh's Challenge Wii

Buy Now

Click here for more information about LUXOR Pharaoh's Challenge

Read More...

Thursday, April 12, 2012

UNO Review

UNO
Average Reviews:

(More customer reviews)
I purchased this game for our resident UNO player in the house, and she loves it. She plays it more than any other game that I've purchased for the 360. It has different modes of play, plus sometimes when you play online (versus against the computer) it will sometimes treat you to a free demo of a new theme that you can add. Silly as it sounds, it really does make it fun to watch her play when I'm too ill to focus on anything else.
So if you love UNO and you have a 360 I can say that YES you will enjoy this game and feel perfectly pleased to share that information. I hope this helps you make an informed decision.

Click Here to see more reviews about: UNO

Single Player, Xbox Live Multiplayer 1-4, HD (High Definition). Get your own fully playable version of UNO, the worldwide party card game phenomenon! From realistic cards and top-notch audio cues to a highly customizable rule set, this is everything you love about UNO! Don't miss a moment of the #1 game for family fun - buy the full version today! There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

Buy Now

Click here for more information about UNO

Read More...

Sunday, April 8, 2012

S-Video/AV Cable Pro Review

S-Video/AV Cable Pro
Average Reviews:

(More customer reviews)
this product is tagged and labeled under xbox 360. this cable doesn't work for xbox 360 only original xbox.

Click Here to see more reviews about: S-Video/AV Cable Pro

Get a major upgrade with thedreamGEAR S-Video/AV Cable Pro, compatible with PlayStation, PS2, PS3, Xbox, N64 and GameCube. The S-Video/AV cable significantly improves your picture quality when connected to an S-Video ready TV, and can be used as a standard AV cable for an AV ready TV.Length of cable is 6 feet.

Buy Now

Click here for more information about S-Video/AV Cable Pro

Read More...

Sunday, April 1, 2012

Worms Review

Worms
Average Reviews:

(More customer reviews)
Worms on Xbox Live Arcade is a good game, and multi-player is quite fun. But as a fan of the series, I was disappointed with the things that were removed from the title. The number of weapons is much lower. Multiplayer is fun, but the AI opponents in single player take a frustratingly long time to make their moves. The selection of voice sets for your worms isn't as funny as they were in the retail games. With these criticisms stated, I still am glad to have Worms in my arcade and fire it up regularly for a fun match or two.

Click Here to see more reviews about: Worms

Single Player, Xbox Live Multiplayer 1-4, 5.1 Surround Sound, HD (High Definition). Gird your loins, grow a spine, and prepare yourself for war! The worms are back, ready to kick some dirt, and itching to give you all the mayhem you can handle! In the full version, you can battle up to three other players on one of three random landscape themes, change the multitude of game settings, collect all of the 12 achievements, and write your name in the 'Worms" hall of fame. Don't delay, show some backbone, and buy 'Worms" now - the invertebrate army wants YOU! There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

Buy Now

Click here for more information about Worms

Read More...

Monday, March 26, 2012

PopCap Arcade Vol. 1 (Bejeweled 2, Astro Pop, Feeding Frenzy, Zuma) Review

PopCap Arcade Vol. 1 (Bejeweled 2, Astro Pop, Feeding Frenzy, Zuma)
Average Reviews:

(More customer reviews)
If you price these separately on Xbox Live Marketplace, you'll find that this collection on disc is actually a decent value. And unlike purchasing the digital download equivalents from Xbox Live Marketplace, you will be able to resell this disc later if you no longer want it.
Of the four games, the most entertaining games for me are probably "Feeding Frenzy" and "Zuma". "Feeding Frenzy" is somewhat easy to complete, offering two different modes -- a basic 'career' mode and then a 'timed' mode. The controls are decent, requiring twitchy thumb movements because your "fish" never actually stops floating in the play area. "Zuma" is addictive -- it gets very fast-paced and hectic and you'll find your heart racing at times just trying to stay ahead of the increasingly challenging levels. The music is extremely entertaining and addictive. "Bejeweled" comes in as my third favorite, and is a very simple game to understand and play. If you've played Hexix HD, and you can find patterns in colors, you can play "Bejeweled". "Astropop" made the least impression on me, and is not the type of game I enjoy playing. It involves building groups of like-colored blocks in order to "pop" them, as they descend from the top of the screen, with the goal to clear the screen. It's not a difficult game, but after a short while I did not find it very entertaining.
What is odd about the collection is the way it runs from the Xbox 360 console. When you insert the disc, the game disc will load, and then deposit you back on the 360's dashboard, in your list of Arcade titles where the games will be listed. When you select a game from the list, the disc spins-up, and the game starts. I probably would have preferred an on-disc menu -- in other words, if you start the disc, you can select one of the four games from a "game" menu. The game disc runs/spins the entire time you are playing, so your console ends up being much louder than if you purchased the downloadable content versions from the Marketplace. This is unfortunate since the games are very small in size.
The games include the same achievements that are available in the downloadable versions, so there is a total of 800 achievement points available. The achievements are somewhat challenging, which gives this collection excellent replay value, depending upon how much you like each of the individual titles.
Overall, a good collection for the money, with decent replay value, and potentially good future resale value as well.

Click Here to see more reviews about: PopCap Arcade Vol. 1 (Bejeweled 2, Astro Pop, Feeding Frenzy, Zuma)

From PopCap, The World's Leading Developer and Publisher of Casual Games.BEJEWELED 2:The most popular casual game ever!Hall of Fame Inductee:Computer Gaming World 2002 (the only puzzle game inducted since Tetris in 1988).The classic game of gem-swapping and brilliant, explosive action.Dazzling power-ups, secret game modes, brain-twisting puzzles and more.Wildly addictive, high-carat fun!ASTRO POP:Editor's Choice Award (5 out of 5 stars) - PC Magazine.Blast off to high-speed, arcade-puzzle action! Grab groups of bricks, blast away combos, and clear a path of the stars.Four space pilots and an offbeat storyline add to the stellar fun.FEEDING FRENZY: The definitive game of frenzied food-chain action!Slurp, gulp and crunch your way along the Frenzy Coast, where you eat anything smaller than you and swim clear of everything else.The more you eat, the bigger you get, and the closer you come to taking on the fearsome Shark King!ZUMA: Game of The Year - RealArcade.The perfect blend of strategy, action and precision in a match-3 game!Shoot balls from the mouth of the Stone Frog Idol to stop other balls from reaching the Golden Skull.Vexing vortexes, hiden shrines and challenges galore!

Buy Now

Click here for more information about PopCap Arcade Vol. 1 (Bejeweled 2, Astro Pop, Feeding Frenzy, Zuma)

Read More...

Saturday, March 24, 2012

Flock Review

Flock
Average Reviews:

(More customer reviews)
This game came out of nowhere for me, and is a pleasant surprise. The singleplayer has only a slight learning curve but is paced just right. The humor and pretty Hi Def graphics make this game a colorful experience all around. This game has a slightly higher price tag than usual, but $15 compared to a $30+ dollar game is still a good deal in my opinion (you could get 4 $15 games for the price of one $60 game). There is plenty of levels (50) to keep you playing this for a while. Interface and controls are fairly intuitive as well. Then when you run out of things to do, you make your own levels.
I am dissapointed though in the lack of online multiplayer support, but not that big of a deal. I still had fun playing this game and continue to load it up to screw around with level editing...which you can also share by the way.

Click Here to see more reviews about: Flock

Singleplayer, Local 2 Player Co-operative, High Definition. Play Flock!, the hilarious herding hootenanny of intergalactic proportions! Use your UFO and its alien beams to herd a variety of cute, cuddly animals across a patchwork landscape and into your Motherflocker. With over 50 interactive levels and a side-splitting sense of humor, Flock! is a sandbox action puzzle game like no other. Squash, stretch, roll, and move everything in this hand stitched-and-stuffed world to complete your alien abduction. Play co-op with a friend, and even create and share your own crazy levels online with the built-in level editor.

Buy Now

Click here for more information about Flock

Read More...

Friday, February 10, 2012

Hasbro Family Game Night 3 Review

Hasbro Family Game Night 3
Average Reviews:

(More customer reviews)
First of all, I'll just state that I'm reviewing this based on the Xbox 360 version. I preordered FGN3 based on my enjoyment of FGN1 and downloading all of the games that didn't come on the disc, and I loved them all. But for Family Game Night 3 ("FGN3" from here on), if you loved all the previous games, you'll be disappointed with all five of these. Why? The previous ones were faithful reproductions of the games they were named after, and all of them added *options* to switch up the rules/game settings in case you wanted something a little bit different. Battleship, Yahtzee, Connect 4, etc., were all extremely fun to play alone or with friends. The games included in FGN3 are all unfortunately very disappointing, and none are faithful to the games they were based off of. Allow me to explain...
- Twister: 0/10 -
The very worst of the bunch. It has *nothing* to do with the actual game Twister, and they merely decided to use the brand's name to increase sales. I was of course very confused and interested for how they could creatively transfer Twister to a video game. I imagined, maybe you'd get some crazy finger-twisting moves like "left thumb X button, right pinky left trigger", and so on, until a player failed to do whatever the game requested. Could you cheat at such a game? Sure, but I really think it could be a fun idea with a few friends who are actually playing by the rules. But instead, they didn't even attempt to make the game Twister-like.
You start by choosing a song, there are two songs to choose from in each category (Pop, Disco, Funk). Then, you'll see a button sequence come up that you're supposed to repeat. "A X B", then you hit "A X B" in rhythm of the music. Then you get a four-button sequence like "B B X Y", then five, then six, then the game is over. For anyone who has played a video game before in their life, these button sequences are all very easy and you'll get a perfect score every game, making any competition completely dull and end up in a tie.
- Mousetrap: 0/10 -
Whether you're playing this with a friend or a computer player, the game is ultra tedious. In the real game, 90% of the fun of this game comes purely from building and setting off the mousetrap. The real mechanics of the gameplay were never very fun to begin with, so when you just watch a virtual mousetrap being made and set off, you take away the fun part of the game and the game you are left with is merely "roll the die, hope you don't land on the mousetrap." There is no depth to it. But the real tragedy of this game that made me give it a zero out of ten? Each time you "build" part of the trap, you have to take a two minute detour from the real game and play a super lame mini game. In the mini game, you try to build a network of pipes to route a ball through. How well you do determines how many trap pieces get placed on the board. This mini game is where you'll spend about 80% of total gameplay in Mousetrap, which is why I say this game is tedious. The only positive thing I can say about this game is I like the sneaky, mouse-like music.
- The Game of Life: 6/10 -
This is one of the only reasons to buy FGN3. Though boring with computer players, the game can be fun to play with a friend. Unfortunately, as with all games in FGN3, this one also does not match the real-life board game. It's a lot closer than the others, but there are quite a few features thrown in that greatly hinder the game's enjoyment. For example, there are game spaces you can land on that let you sue another player for up to $100,000. The person getting sued has to waggle the control stick back and forth for like 20 seconds to argue his case to the "judge". The faster you do it, the more your bar gets filled up which indicates how successfully you're arguing. Even if you max out the bar, you still end up paying the other player like $15,000. There are many examples of additions like this that add nothing to the game other than being annoying. Every time a player gets married, you have to take a 5 minute detour from the game to play the "Twister" mini game (yes, the one I reviewed above). Again, another "feature" that slows down the game and is ultimately just annoying to wait for. Even if the player gets zero points on this Twister mini-game, you still have to pay them a $5,000 wedding gift ($15,000 for max ponits). It's game mechanics like that which make the already-boring mini-games even more pointless, because you feel like your score on the mini-game has such an immaterial impact on the game as a whole that you'd rather just skip it. Ignoring all the annoyances that were tacked-on to the original game, it's still fun to try fighting over the best careers, salaries, and houses and seeing who can amass more money over the course of their "Life".
- Clue: 6/10 -
Again, the basic idea of the original game is here (find who the murder is, which room it happened in, and with what weapon), but the core of the game is significantly altered in a negative way. The way in which you play this game as opposed to the traditional Clue game, is by landing on question mark squares across the hallways of the Clue mansion. There really is no reason to even enter any of the rooms (you can, but it's strategically a bad idea with how the game is structured). When you land on a question mark square, you'll get "rumor points". Either it will just give you 1-3 points and end your turn, or it will make you play another (boring) mini-game to win from 1 to 3 points. Each time you get to six rumor points, you can make a mock-accusation and find out if any of your guesses for person, place, and weapon were correct. When you get them all right, you can make an official accusation in the poolroom to end the game. So this game has the potential to be sorta fun with a friend, but not half as fun as the real game, and you'll feel like you're missing the point of the game by only going around seeking question mark squares to land on.
- Yahtzee Hands Down: 4/10 -
Card version of Yahtzee, only much less fun. You are forced to play with four players always, meaning you'll probably be with some lame computer players, because you'll have a hard time finding four human beings in the same room at the same time who are all going to be willing to play this with you. Basically, you get five cards (instead of using dice) and just try to get whatever the middle of the gameboard says to get. So if it says, "Four of a kind" you keep choosing cards to discard and redraw them each turn until someone gets four of a kind. But there is a time limit before the objective changes. So almost every time a Yahtzee card shows up, you'll have a lot of players get to 3 or 4 of a kind until the Yahtzee card expires then asks you to get a run of 4 instead. Frustrating.
As with previous FGN games, each game has a "remix" mode. I'll briefly go over each one.
Twister: Still the same exact boring game, don't bother with either version of this one.
Mousetrap: Although still not that fun, remix version is much better than the standard mode for this game, and you'll avoid the horribly tedious minigames that plagues the other version. The gameboard and layout are completely different. It's almost a whole new game.
Life: Instead of getting money, you'll get to move forward a certain amount spaces that corresponds with how much money you *would have* gotten in the standard version. The farthest person on the game board wins, instead of the person with the most money (there is no money at all in this version). Less fun that standard mode.
Clue: You'll have the same dice to see how far to move with each turn, but you'll also get to roll another die which does some dramatic things to the game to keep it interesting. Example: Someone gets killed by the murderer (removing that character from accusations of course), or getting to lock someone in a room for a turn. This mode can be fun, I'd play it about equally as much as the standard mode.
Yahtzee: Just alters the speed and flow of the game a bit, but neither mode for this game are really that fun anyway.
- Conclusion -
Family Game Night 3 is a big disappointment if you loved any of the previous Family Game Night releases. It suffers from too dramatically altering the original gameplay of each game, with no options to play a more faithful remake of the original. If you're looking for a good casual/family game, I would highly recommend the original Family Game Night if you don't already have it. Otherwise, this one might be worth it when it hits the clearance bin in a few months (for under $20).


Click Here to see more reviews about: Hasbro Family Game Night 3


Hasbro Family Game Night 3 is a classic board game compilation for Xbox 360 that allows players both new and an experienced with the original versions of the games included to discover their fun and addictive appeal for the first time, or all over again. The compilation includes new interpretations of classic board game favorites from different sub-genres, including: The Game of Life, Clue, Twister, Mouse Trap and Yahtzee Hands Down. Additional features include: a variety of gameplay mechanics, including interactive gameboards; an in-game theme park environment that houses separate areas for for each game, as well as regions in-between; four-player support; and the return of Mr. Potato Head who takes on the new role of Park Guide in-game.


Buy NowGet 7% OFF

Click here for more information about Hasbro Family Game Night 3

Read More...

Sunday, February 5, 2012

Ratatouille Review

Ratatouille
Average Reviews:

(More customer reviews)
I rented this game for my 4-year-old son. He was able to play through the first level, which is basically the tutorial, with ease, but once you pass that, the game becomes somewhat complicated with a huge playing field and tons of challenging mini-games. The flow is a bit hard to follow and certain sections I just could not figure out where to go (remember, this was a rental).
The graphics are very good, too. I'll probably buy this game for him (and myself).

Click Here to see more reviews about: Ratatouille

Ratatouille is based on the Disney/Pixar film and brings the fun and laughs of the movie to your Xbox 360. Ratatouille features an acrobatic rat named Remy who must balance his love for cooking with loyalty to his family. Features major voice talent from the film

Buy Now

Click here for more information about Ratatouille

Read More...