Showing posts with label racing. Show all posts
Showing posts with label racing. Show all posts

Saturday, November 24, 2012

Nail'd Review

Nail'd
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Well i loved off road ATV games ever since the first ATV offroad came out for PS2 years ago. Ever since then a lot of companies have taken from the THQ formula to create there own, some with great success others to huge disasters. While Nail'd certainly won't win any awards for originality it sure is fun for those people who may not own a PS3, and may want a very mild taste of motorstorm. While its definitely NO Motrostorm it does have those types of qualities, the graphics, especially on the PC version look absolutely amazing. The crashes are pretty plain though along with no real psychics upon impact, just a quick NAIL'D that flashes on the screen much like Pure, and Fuel.
From the Pure aspect its more like that game than any other, the environments are very well made, and the steering is spot on. Of course you have the usual mud flying up on the screen effect which has been used several times, also there is the much cliche'd boost, which reelly feels like a boost. You can do tricks but not nearly as many as some of the forementioned games. The pace is even quicker than some of the others and if you have a history of epilepsy you'd better pass on this one, no S$%T. So all in all its just another ATV game and a fun one at that, nothing really out of this world.
I like the fact that it was cheap especially on PC, which is the version i have, i played a friends version on 360 and it still looks great although its 10 bucks more. So its a great game that will come and go, and definitely worth the price for a good passing time racing game. Much better than Fuel, which was horrid, and also much better than MX vs ATV Reflex which was the worst to date. So if you like face paced muddy fun give it a try, also i'm sure the price will drop in about a month or so, get yourself a used copy. There are lots of tracks, events and much fun to be had, just don't expect to be wooed, just have a a little fun.
Also, The fun is the shear speed, insanely high jumps, and near misses that you have with objects (planes, hot air balloons, trains, trees etc.) to me its fun.

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Nail'd for the Xbox 360.

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Friday, October 12, 2012

SBK Superbike World Championship Review

SBK Superbike World Championship
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I bought this over the Capcom MotoGP series after checking out some GameSpot reviews. Couldn't be more pleased. After getting wet with this game I went ahead and downloaded a demo of MotoGP. It had a pretty clunky feel to it, from controls to animation. Maybe THQ needs to buy back that franchise. Everyone dogs the tutorials for this game but when it comes down to it, you really just need to pound out 2 or 3 hours and it all starts to sink in. Upon installation I immediately shut off all the aids, but eventually went back to having a linked brake button and auto rider weight positioning. The L & R steering movement on the thumbstick needs all your attention. Having to integrate back & forward movement for rider lean using the same stick is just too damn much. The challenges are great and help build upon your skills and understanding of the physics. Graphics are on par with PS3 standards and, although I ain't a pro, the respective bike manufacturer variation seems to be pretty true to life. I guess it doesn't take a big name gaming label to get this sport right after all.

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The Superbike World Championship is truly a global event. SBK Superbike World Championshio is a unique experience in motorsports featuring ultra-realisticclose up shots of the riders hugging tight turns while their bodies hang inches away from the track. Closely fought battles are guaranteed and unlike MotoGP,Superbike promises these battles will have frequent lead changes.

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Friday, September 14, 2012

Wired Racing Wheel of Xbox 360 Review

Wired Racing Wheel of Xbox 360
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The MC2 Racing Wheel by Mad Catz for the XBOX 360 does have pedals. I'm not sure what the previous reviewer was playing on. But, you'll see in the picture that there are pedals. The pedals are removable, so maybe his cousin didn't have them plugged in. For the price, this wheel is the best on the market. There are better wheels out there, if you're willing to shell out the cash. But for the price, this one can't be beat. You will be pleased with this wheel. PGR3 doesn't allow much customization for the MC2 wheel, such as dead zones and sensitivity. But that's more the fault of the game and not the wheel. I'm sure future driving/racing games will allow more customization for this wheel. The problem was PGR3 came out before this wheel was on the market. However, it still works well overall. It may take a little getting used to. The quality of the unit is great. It is comfortable with no-slip soft rubber on the wheel. My previous Mad Catz wheel for my 1st gen xbox still works great after years of use. I'm sure I'll get the same life from this new version. The wheel's resistance feels natural and the vibration feedback adds to the realism in games. The pedals and shifter work well too. I've seen the wheel as cheap as $59.99 in adds. It just can't be beat.

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Race to victory with Mad Catz' officially Microsoft licensed Wired Racing Wheel for Xbox 360. The most realistic racing wheel available for the Xbox 360. Wrap your hands around the rubber-grip wheel, extend the retractable leg supports, drop your foot onto the pedal and hang on. Vibration feedback adds to the realism. With ten analog action buttons, you can take the Wired Mad Catz Racing Wheel to Talladega, Le Mans and a no-holds-barred desert rally, all in the same afternoon. Officially licensed for Xbox 360.

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Sunday, July 29, 2012

Fatal Inertia Review

Fatal Inertia
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This game has great graphics, but the courses are very short. Demo-version short. You won't believe how little space you cover before you see the message that you've gone another lap. Also, the AI is ridiculously skilled, and as the crafts you pilot are not that easily maneuvered, you're usually left in the dust. I wanted to like this, but I can't recommend it as is.

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Fatal Inertia X360

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Tuesday, July 3, 2012

Marvel Ultimate Alliance & Forza 2 Review

Marvel Ultimate Alliance and Forza 2
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They may offer this game at a low price, but I guarantee you that what you get out of the deal is one of the best racing sims (IMO the VERY best) on the Xbox 360, and a great 4-person brawler featuring many popular Marvel Characters.
Forza 2 has great customization and car selection, and all the options to either make the game easy to difficult, depending on your preference. My friends and I have stayed up all night playing this game, trying out new cars and perfecting races. I would say a definite buy, before this game disappears before the shadow of its older brother (Forza 3). Best part? Tricking out my Porsche and then giving it my own special paint job.
Marvel Ultimate Alliance has great multiplayer, and is very simple and easy to play with people who wouldn't normally play video games. I played it with some "nubs" who had never played on a 360 before, and even they were doing well against the Marvel foes. On top of that, it's great to play with the different Marvel characters, in addition to a great story. Best part? Deadpool!

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Marvel Ultimate Alliance Xbox 360:Marvel: Ultimate Alliance is an all-new action/RPG where players create their Marvel dream team from the largest roster of Super Heroes ever in an epic quest that will determine the fate of Earth and the Marvel universe.For decades, Earth's Super Heroes have opposed evil in their own cities, and on their own terms. But now, Dr. Doom and a newly reformed Masters of Evil-the greatest collection of Super Villains ever assembled-have plans for world domination, and the heroes must band together to defeat them. Playing as some of the most revered Marvel characters, gamers will embark on a dangerous journey across exotic terrain and well-known comic book locations like Atlantis, the Shield Heli-Carrier and the Skrull home world in an attempt to defy the world's most notorious Super Villains. Created by Raven Software, Marvel: Ultimate Alliance lets players control the most powerful Super Hero alliance the world has ever known.KEY FEATURES:Create...Marvel...Dream...Team!!!-Experience the full scale of the Marvel universe with a combined cast of over 140 popular comic book characters. Players create, customize and control their ultimate four-person strike team, selecting from an initial roster of 20 playable Super Heroes, including Spider-Man, Wolverine, The Thing, Captain America, Elektra and Thor-and battle notorious Super Villains including Dr. Doom, Galactus and countless others. Deep, Rich, Customizable-Marvel: Ultimate Alliance offers gamers total team customization. Players can form their favorite Marvel dream team, create their own team name, team icon, team vehicle and establish a team reputation as they play through an original storyline hand crafted by renowned game developer Raven Software and Marvel's own C.B. Cebulski. Additionally, players have more control over leveling up each team member to their liking, or upgrading all tea

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Saturday, June 16, 2012

Forza Motorsport 2 Review

Forza Motorsport 2
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If you're looking for a great racing sim along the lines of the Gran Turismo series, with the in-depth customization aspects of your car's appearance found in the NFS: Underground series, and the online options of the PGR series...then Forza 2 comes highly recommended. It really is a nice combo of those games(ironically, i don't know how well it compares with its direct sibling Forza 1 cause i never played it).Anyway, the graphics are quite good and more importantly the framerates are 60fps-smooth, which are very important for racing games(esp racers where you drive in a pack). The customization options are extensive and it has been amazing going to websites and seeing what everyone has accomplished by using these comprehensive tools to enhance their cars visually. By itself, this aspect of the game could keep you busy for hrs on end at a time (esp if you have an artistic touch). As for the racing, it's easy to get into as it allows you to customize the difficulty level at anytime during the game which makes it a more pick-up-and-play game than most other racing sims i would think. You can make the game as challenging or as easy as you want, but either way you can earn/access stuff pretty quickly.Overall, i'm not much into the "GT vs PGR vs Forza" wars or "PS3 vs 360" battle, but if you enjoy racing sims(esp with all the options mentioned above and more) then i highly recommend you at least give Forza 2 a shot. It might not make you forget about all other racing sims, but it will definitely keep you busy in the long haul. All i know is i bought it, playing it quite a bit, and enjoying it quite a lot. (4 1/2 stars)

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Forza Motorsport 2, the sequel to Microsoft Game Studios' award-winning, fully customizable driving simulator Forza Motorsport, speeds its way onto Xbox 360 this holiday. With authentic simulation physics, bone-jarring damage, photo-realistic graphics, and licensed tuning and customization options, the franchise improves on the unprecedented features gamers enjoyed in its debut installment. Loaded with more than 300 of the world's hottest cars for you to collect, personalize and tune, Forza Motorsport 2 gives you a complete racing experience.

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Thursday, June 14, 2012

Shaun White Snowboarding Review

Shaun White Snowboarding
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As an avid gamer and snowboarder, I felt that this game has been unfairly assessed by critics and gamers. For the reviewers who gave Shaun White a low score, I often wonder have they ever even snowboarded before?
If you're a gamer looking for a snowboarding game in the vein of SSX you're going to be dissapointed. Luckily, that isn't what this game is about. I've been snowboarding for 7 years, and have been waiting for a game that captures the spirit of what snowboarding is all about. To date of the 3 most popular snowboarding games: SSX, Amped, and 1080, they focus on either one or the other: racing or obtaining the highest score possible on a linear path.
Here's a quick summary of what you should expect:
Gamers will hate:
- the controls (they take a while to get used to) and they should be customizable
- half pipes and impossible tricks are missing
- runs have no straightforward pathSnowboarders will love:
+ you can choose any path on the mountain you want (almost no boundaries)
+ Graphics are the best yet with the Assasin's Creed Engine
+ Hitting challenges with friends over xbox live or psn
+ Having a plethora of real merchandise to customize your character to match the gear you actually wear
+ No fake tricks (ie SSX), pulling 360 rodeos in the game feel realistic and fulfilling
+ 4 mountains to choose from (Europe, Park City, Japan, Alaska) that allow you to carve down the entire mountain any way you please
+ backcountry, gaps, and lips to explore
+ physics are for the most part accurate. Uses havoc technology for the momentum of the tricks, and speed (gravity) you travel down a mountain. Characters have a weight to them.
In the end, this isn't the perfect snowboarding game that it could have been. There could be a bit more polish (controls should be completely customizable, interface and animation could have been a bit smoother) But, this is by far the best snowboarding game I have ever played. I highly recommend Shaun White Snowboarding for xbox 360 or ps3 with the caveat that you snowboard and play videogames, if you're a gamer expecting a Tony Hawk snowboarding game look elsewhere.

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Ubisoft brings you the freedom of the mountains with Shaun White Snowboarding for Xbox 360. Developed in close collaboration with Olympic Gold Medalist Shaun White, Shaun White Snowboarding lets you create your own experience in the game. Whether you choose to compete and do tricks in the terrain park, or carve new paths in the back country, the choice is yours.
Freedom to Ride on Four Different Mountains Gamers have their choice of four mountains -- Alaska, Park City, Europe (Alps), and Japan -- each offering a different kind of terrain and feel, as well as landscapes and views. Alaska, for example, has a lot of peak boarding with features such as avalanches and ice chasms. Park City, the famed resort in Utah, features buildings and layouts from the actual resort.
The mountains are huge, with incredible graphics that allow you to see dynamic elements up to 20 miles away. As you ski, objects and locations far away in the distance, such as the base of the mountain, become larger and larger, and the background has the feel of a real, live environment rather than a static image.
Within each mountain, there are peak, back country, and park (resort) areas that provide a variety of gameplay. Just as you would expect, there are plenty of trails on each mountain, with each slope rated from green circle (easy) to double black diamond (extremely difficult).
Race, Do Tricks, Carve New Paths Shaun White Snowboarding lets you do anything you want at a mountain: you can speed down the fastest slopes, get massive air and do tricks on the half-pipe, and even throw snowballs at other boarders.
By using a combination of the right analog stick and left trigger, you can perform a ton of different tricks on the ground, in the air, and on rails. The game was designed with realistic physics, so each trick looks and performs just as you'd expect it to see it in real life.
While you go down a mountain, you'll see various challenges scattered along the way, such as grinding on rails or specific tricks on the half-pipe.
When you get to the bottom, you can take off your board and hop on a chair or a helicopter to get back to the top and find a new trail.
In the single player mode, Shaun White serves as your mentor as you complete different challenges and competitions until you become good enough to put your skills up against Shaun White himself.
Share the Mountain with Other Online Players Shaun White Snowboarding also features online multiplayer gameplay. Players can create their own challenges and participate with other online boarders, compete in half-pipe competitions, and even battle it out in straight racing down a trail. With mountains populated by real gamers, you'll feel like you're really out there on the slopes. A standout feature is the video camera that lets you film other boarders doing tricks and upload them for everyone to see.
As you win competitions and do challenges, you earn cash that can be used to purchase new apparel, boards, bindings, and more -- all designed to make your character unique and your gaming experience more fun.
Perhaps one of the most satisfying things you can do is hurl a snowball at another player and talk a little trash afterwards.


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Tuesday, June 12, 2012

Halo ODST / Forza Motorsports 3 (Combo Pack) Review

Halo ODST / Forza Motorsports 3 (Combo Pack)
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I'd recommend this to anyone! It came in a matter of 4 days and in great condition, even shrink wrapped!

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Used Like new. Discs checked and cleaned. Will be free from defects.Four Disc Set (Forza 3 Disc 1&2, Halo 3 ODST (Game Disc & Multiplayer Disc)Satisfaction guaranteed!

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Saturday, June 2, 2012

Need for Speed: Carbon Review

Need for Speed: Carbon
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NFS Carbon is another fun and exciting game by EA. It continues where NFS Most Wanted left off. NFS Carbon is all about turf wars. IT has the best graphics. The graphcs are better then all of the other NFS games. You can access "XBOX LIVE MARKET PLACE" where you can buy parts or cars. not to mention the Collector's eddition comes with all the "goodies" you are going to need for online play. So if you are a fan of NFS series you will surely find this game worth playing.

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XBOX 360 and Electronic Arts' Need for Speed Carbon Collector's Edition mean an all-encompassing dose of reality in this racing game where the stakes are high, very high! It's a sport where winner takes all and the city (and your life) is up for grabs. You and your crew must race in an all-out war for the city, risking everything to take over your rivals' neighborhoods one block at a time. As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. Featuring exclusive content including three cars, six races, Need for Speed Carbon Collector's Edition is a must-have for racing fans everywhere. And with the XBOX 360, it's action to the final degree.New physics model makes each class handle and drive differentlyStrategically choose your crew members and then use their skills on the road and in the garage to help you dominate races.

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Friday, May 11, 2012

F1: 2010 Review

F1: 2010
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F1 2010 is a great simulation-style racing game. If you're looking for power-ups, time extension bonuses, and crazy over-the-top tracks; look elsewhere. But if you're looking for a game that accurately represents the thrills of the F1 season and all the turns of each international track, then this is a good choice. I love how great this game feels with the Xbox 360 Wireless Racing Wheel. I've been playing Forza for the past few years, and this game feels even better with Microsoft's racing wheel. You can adjust the settings, but the defaults are suprisingly good. The "feel" of the handling is better than any other game I've played - and that's saying a lot since I own a lot of racing games.

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Friday, May 4, 2012

Race Pro Review

Race Pro
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I LOVE this game. I love racing in general. I watch Formula 1, ALMS, LMS, SCCA Racing, WTCC, and Rallying. Forza Motorsport 2 provided me with my racing fix on 360 for a long time, but RACE Pro replaces it almost completely.
RACE Pro is about one thing: racing. Don't expect to be able to buy new wheels, turbos, or cams for your car. Don't expect to be able to apply custom paint jobs or sell cars in an auction house. Don't even expect to take place in online tournaments (unless they are organized by a fan community) or play split screen.
DO expect to have realistic physics (seriously). DO expect to have a BLAST racing online. DO expect to be punished for any mistake you make when you have all assists off.
Overall, this game replaces Forza in the "I want to race online against my friends" catagory (thankfully, I have a group of friends who also have the game - racing against them is obviously more enjoyable than racing strangers). Unfortunately, it does NOT replace Forza in the "polished game I can have fun with when I'm not online" catagory. In RACE Pro there are only two reasons why anyone would want to race the AI: To unlock achievements and to unlock cars. In Forza, you really don't want to race the AI either... but at least you can have a slightly less-boring time doing it (you can rank up in career mode, and the types of races are much more diverse and interesting). But to me, there is no denying that the physics and actual racing are better in RACE Pro. For example, you can rub without spinning instantly (like in Forza) but if you hit someone on the wrong way, you both will end up in the wall - the way it should be. The tire model is fantastic, and the way the game treats braking without ABS is 100 times better than Forza's system. These are just small examples - you really need to experience this game (WITH A WHEEL!!!) for yourself to appreciate it.
The Good:
-Awesome physics
-Racing is great
-Microsoft Wheel is implemented beautifully (almost - see cons) - you don't have to struggle to be fast with it like in Forza
-Interior/Cockpit view
-Diverse range of race cars
-Sound effects are awesome
-Flag Rules! Both offline AND online!
-Qualifying rounds! Again, both offline and online.
-Cool lobby system. It's like NASCAR 09: you join a room and enter a pre-race practice mode where you can drive the track, adjust your setup back in the garage, and then head back out to check how your changes affect your lap time. The host can choose when to end the practice session and move on to qualifying (or skip to the race if he has qualifying off).
-My favorite console racing game I've ever played
The Bad:
-So far, the online service is kind of lame. Sometimes you randomly lose connection to the host and you are booted back to the main menu. Adding to the frustration, if the host goes off the track and gets frustrated, they sometimes just quit - closing the entire game for everyone else. Hopefully a patch can fix at least the game drops.
-Force feedback is very weak with the wheel. This doesn't seem to be a constant problem for everyone - some people report that their feedback is fine, and others, like me, feel amost nothing. Some people don't have any feedback. This seems to me like a bug in the way the wheel and the game see each other, but who knows. If you have a modified MS Wheel where you can adjust the FF level right there on the wheel, then you should be fine - but for the rest of us, you can adjust pretty much every parameter of the racing wheel in game EXCEPT for force feedback (so we're SOL).
-Graphics are pretty meh. I wouldn't say the game looks worse than Forza but it doesn't look better (except for Cockpit View! That makes everything look amazing - seriously).
That's it! If you are expect GRID, don't buy this. If you are looking for a sim, buy this.


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RACE Pro recreates a breathtaking reality giving gamers the ultimate racing simulation experience so that nothing gets closer to the action and thrill of professional car racing.RACE Pro provides unrivalled realism and deep immersion into the racing world through ultra realistic car models and official FIA championships and tracks. RACE Pro offers a wealth of cars ranging from 200 to over 1000 horse power, as well as a host of championships including WTCC (World Touring Car Championship), Formula 3000 and Formula BMW. Gamers and racing fans alike will experience the thrill of racing these powerful cars on 13 real life tracks covering all continents, of which Macau, Porto and Pau are city tracks exclusive to RACE Pro, and US tracks Laguna Seca and Road America are brand new to SimBin fans.

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Project Gotham Racing 3 Review

Project Gotham Racing 3
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If you're a racing fan, this is a must-have game for your XBox 360. If you're just looking to see how good the graphics are on the XBox 360, at lesat rent this game. It's quite impressive!!
You choose from a number of real cars. There are Ferraris, Jaguars, Aston Martins, Lamborghinis, McLarens and much more. The cars look AMAZINGLY good with full detail, and you can choose the color as well.
You race your car through a number of circuits around some quite recognizeable towns. You end up in London, Las Vegas, New York City, Tokyo and Nurburgring. Each location is full of detail. When you drive down the river Thames in London you pass Big Ben. Vegas has gorgeous hotels that I remember from my visits there.
Doing fun stunts earns you Kudos points, so not only are you aiming to win your races to earn cash, but you also want to rack up Kudos points. That makes even the easier races fun, as you do spins, slides and much more.
The world you're in is quite interactive. The people watching the race take flash pictures as you drive past - but if you crash into a fence near them, they all cringe. There are clouds floating by overhead. Mostly, though, there are other racers on the track trying to get by you and steal the lead.
We found the controls to be very intuitive, and the cars handled quite nicely. Note that this is a GAME racing system - i.e. it's not pure realistic. If you smash into a wall at 100mph, your car does not explode into a thousand shards of metal. You simply spin off gently and keep going. That being said, most gamers really don't want a "realistic" racing game. They want a fun one, and this game delivers across the board.
I have to admit that for me, half the fun in this game is the gorgeous landscapes. In Vegas, you drive past the Excalibur and Treasure Island, and the details are picture-perfect. New York, New York is by the track in quite amazing clarity.
I also love the sound in this game - because the soundtrack options are simply awesome. You can choose from a number of soundtracks, from classical to alternative to J-Pop and more. You can even stream in music from your iPod or other MP3 player!
I suppose if you hate racing games, you probably will find this game to be boring. You're just racing cars around in circles with pretty scenery and great sound. But you'd have to be in the minority to not enjoy this game. The cars are amazing. The graphics are amazing. The sound is amazing. Because of the multiplayer options, including up to 8 simultanous live players online, you could play this game for eternity and still find people to challenge you.
If you want even MORE of a challenge, you can even create your own custom route through their maps! You can design your very own custom lap system and challenge others to play on it. Talk about variety!
Highly, highly recommended!

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Project Gotham Racing zooms onto the Xbox 360, expanding many of the features you have grown to love. Now you can drive the hottest supercars in existence, all updated to the standard of the high-definition era

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Tuesday, April 17, 2012

Midnight Club: Los Angeles (Platinum Hits) Review

Midnight Club: Los Angeles (Platinum Hits)
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This game is your average racer,
although nowadays it is a bit dated.
It should also be noted this this game COMES ALL IN ONE DISC.
Meaning you get the original game + all the DLC on the same disc.
Pretty standard, race through checkpoints that span LA.
Vehicle customization is actually pretty in depth in this game.
The 'vinyls' that you place on your car isn't limited and I've spent hours fixing up my car.
As for vehicle classes, you have motorcycles, tuners, muscle cars, SUVs, lowriders and luxury vehicles.
I would have some complaints about the AI in this game though. More than likely you will never remember all the roads and streets in this game. The computer on the other hand is some sort of mad genius when it comes to finding shortcuts.
The game only displays 1-2 checkpoints ahead of your current checkpoint. So you could easily pass one and go from first to last due to a single mistake.
Also, you actually reach the max level extremely fast. I don't think they realized that the time it takes to afford the car you want and to max out its stats is enough to max your rank. Which in this case unlocks almost every single car in the game.
I have yet to actually touch on the story but the game is so repetitive at this point that I really don't see the point.
Despite all this there is tons of gameplay to be had with this one.

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Midnight Club: LA Complete Edition Platinum Hits Xbox 360

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Monday, April 9, 2012

Dirt Review

Dirt
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I'm a huge fan of Colin McRae Rally games from Codemasters. It's the realism. the car handling, the feel of actually driving a rally car. Rally games really haven't penetrated the US market. Only a handful of American enthusiasts cling to this very European sport. I'm one of those Americans. With the release of DiRT, it's pretty obvious that Codemasters toned down the realism of car handling and made it into a very arcadey type of racing. Codemasters went as far as changing the driver and co-driver's voice to an American. No more hard Scottish accents in this game. Now, all you hear is some guy saying American expressions like "I'm stoked! "Awesome all the way!" This is so cool!". I got this feeling this guy was more into surfing and skateboarding than rally driving.
Handling: No realistic powerslides in this game. This is arcade driving all the way. Very easy to do drifting and pendulum turns along tight corners. Cars feel like they're floating on air, almost the car is skating on ice. Braking has been changed to arcade style braking. When you hit the brakes, the car stops like somebody threw a brick wall in front of you. Slight touches on the brakes will put the car to a complete halt. Very unrealistic. Very arcadey. You've been warned.
Graphics: Excellent graphics. No slow downs. Have several driving views. I'm glad they have the dashboard view and bonnet view. I use these views to make everything realistic. Nobody drives behind the car in real life right?
Gameplay: Tons of rally modes. This is a mish mash of different rallies. One minute you're driving a Lancer Evolution and then the next you're driving a MAN trailer truck (without the trailer). Brings some unique driving experiene. They even have the buggy rally. All in all, game can be beaten in a few days. AI not too smart. You can easily dominate them around the turns.
Conclusion: If you're out for a quick rally fix without the real bells and whistles then this game is for you. If you're after realism, wait for the next release. This will disappoint rally loyalists.


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DiRT blends death-defying offroad action, precision control, and the tricked out intensity of street racing into one visually stunning motorsports masterpiece. Choose from a wealth of officially licensed cars and real-world locations, then go careening through gravel, dirt and mud, doing whatever it takes to bring the trophy home.

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Wednesday, April 4, 2012

Deadliest Catch Review

Deadliest Catch
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Deadliest Catch: Sea of Chaos - Compatible with Move
I expected more game play from the game. It seems to me like you repair the boat more then you go crabbing, which is not that much fun anyway it's all about connecting wires and it's not that realistic. There's no story to the game it's just the same stuff over and over again. On the other hand the movie that is on the disc is very good, very interesting.

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Friday, March 30, 2012

Xbox 360 Joytech Nitro Racing Wheel Review

Xbox 360 Joytech Nitro Racing Wheel
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The steering wheel is described on Joytech's website as having 'precise' control. They weren't kidding. It is a little too precise, and there seems to be no way of adjusting the sensitivity.
This is not a huge issue when using the steering wheel with a racing simulator like Forza Motorsport(which is playable on the 360), since the quick response comes in handy especially when driving over 125mph. The steering wheel however requires very careful and gentle hands when taking PG3 for a test drive. Since Project Gotham's physics are a bit more arcade-like, the sensitivity tends to make the car oversteer at even the slightest turns, sending you headlong into a wall, when all you wanted to do was cut off the car in front of you. This is even more exagerrated when using any rear wheel driven vehicles (which is just about all of them).
The Mad Catz Model has onboard sensitivity controls which allow you to adjust the long and the short end steering response. This in itself makes it a more comfortable choice. Its larger size also makes it more comfortable if you chose to play from your lap. However, if you prefer using a table, I feel the Joytech is better suited for this.
The Joytech is however an excellent choice if you plan on pluging it in to your PC. Since you can then make sensitivity adjustments, using your Windows controller profile settings. I have used it in a real Rally simulator and it excels.
It really is a good wheel, but comes up short in some features (and gives you others that you don't need, like a chronograph built into the wheel). Add this to the fact that Joytech's website is lacking greatly in the way of support for their products, and you have a product that is really only useful if you have the time to learn how to drive differently on each game you own.
I hope that Joytech will update this model and address some of these concerns in the future.

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The Nitro Racing Wheel for Xbox 360 makes it possible to control your car like a racing pro.All your favorite racing games just became more realistic, with full shifting and pedal action. It's also got force feedback, letting you feel every scrape and crash. Full rubber gripsDual vibration feedback motorsFoot pedals included

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Monster Jam Review

Monster Jam
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Monster Jam would have been a better game had it stuck with just being a good arcade-style racer. It has lots of varied tracks, each with lots of interest: destructible elements, wacky stunt jump points, hidden shortcuts, etc. When you're in a full-field race against other monster trucks, the racing is a lot of fun. You'll be bouncing off of other trucks, flying through the air, and crashing through every imaginable object (buildings, boats, parked airplanes, and even the space shuttle!) from the initial green light. Computer AI is pretty slow, so you'll have every opportunity to enjoy your fill of mayhem and then still use some hidden shortcuts to catch back up again. I once won a race flipped upside down riding on the hood of another truck. This amount of unpredictability gives it a decent replay value as an arcade racer; however, it also doesn't distinguish itself from any of the other titles that do the same (and do it better, e.g. the Burnout series).
So the developers tried to pump up the monster truck feel by adding game modes that mimic actual Monster Jam events (I'm guessing - I swear that I've never attended or even seen one of these things!). Unfortunately, this half of the game is where it falls really short. The freestyle events, where you must perform tricks like crushing cars, jumping buses and popping wheelies before an arena audience, are a real chore. The trick is to maximize the judges' scores by stringing together tricks one right after the other. Easier said than done. And the scores seem very arbitrary - you may think that you did pretty well and then you get a low score but also no real feedback on why. So, you don't really ever know how to do any better and these events become sticking points in the career championship mode. There is also a one-on-one stadium racing mode where you and another truck race for the best time through an obstacle course on the arena floor. Unfortunately, the course design is atrocious and oftentimes you get lost among all of the barrels, barricades and flags while your flawless opponent zips through. This mode would benefit greatly from an overhead map of the course in the corner of the heads-up, but there is none.
Finally, there is no online multiplayer capability or any Xbox Live support at all. In 2008, this is simply unacceptable for any game. PROS
* Well-designed race courses with lots of destructible elements and hidden shortcuts
* Easily-reachable achievements if that's your thing
CONS
* Freestyle and stadium events are the least enjoyable parts of the game
* No online multiplayer or XBL support at all
* Announcer voice acting is annoying after a very short time


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Monster Jam X360

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