Showing posts with label xbox live. Show all posts
Showing posts with label xbox live. Show all posts

Tuesday, December 11, 2012

A Kingdom for Keflings Review

A Kingdom for Keflings
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A Kingdom for Keflings is a fantastic game that will keep you involved for hours. The first thing you notice is the awesome music that begins before anything else. The gameplay, while simplistic, does keep you moving on to the next thing. You never want to seem to stop as you just want to get one more building.
I downloaded this the first day it was available and have played it for many, many hours. If you're looking for a nice relaxing game to play that you can jump in for five minutes or five hours, give A Kingdom for Keflings a go!

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Xbox LIVE Multiplayer 2-4, HD (High Definition). Unlock the full version of A Kingdom for Keflings for even more homes, buildings, and workshops to build!Join up to three of your friends via Xbox LIVE to cooperatively construct the kingdom of your dreams. The full version of A Kingdom for Keflings includes achievements to earn, more Keflings to attract and many more opportunities to fill your kingdom full of love! This game requires the Xbox 360 hard drive or the 512MB Memory Unit for storage. There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

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Monday, December 10, 2012

DOOM Review

DOOM
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I'm not going to bore you with a summary of the game, suffice to say that as the first real premier FPS, this baby sports a very simplified control scheme with no ability to jump or even peer mindlessly at the ceilings or floors or at the fireball-spouting imp standing above you. And if you're still okay with that concept, then do read-on.
I've played just about every incarnation of Doom that's been on a console, from the compacted Genesis 32x version, to the 3DO, the atrocious Atari Jaguar, and the slightly ramped-up Playstation One version. This Xbox 360 downloadable version lands somewhere in the middle for me.
This version feels almost as if someone slapped it together on a whim... and in a day. The multiplayer is the only place where this version shines, LIVE does an awesome job of connecting you to your friends, with lag that is almost entirely non-existant. Everything else however...
As far as graphics go, they stick to their roots verbatim and for a game that's 15 years old, you don't expect anything great since they're blocky sprites and not the 3d models of today's games. They reworked the sound to seem close to being surround, but even then you'll get some weird and unexpected anomalies (especially when monster screams from repeated chaingun bullets run over top of each other and sound like an unintentional octave, out of nowhere). And as far as the controls... well, the controls are just barely workable in my opinion.
You can't configure them at all. You're not even given the option of *slightly* changing the layout--which is understandable with today's games where every button is completely necessary, but even the oldest ports had SOME kind of choice as to which buttons do what since there's only really 9 button and a directional pad needed. The d-pad and the symbol buttons are mapped to the same functions: open doors/flip switches, go back and forth through the weapons in your inventory (which is atrociously slow, and on top of that, has no memory of your presses to makeup for it--pressing left multiple times in a hurry to get from Weapon 5 to Weapon 2 does absolutely nothing but change only one weapon... again, S-L-O-W-L-Y, which becomes a major hassle in the middle of an unexpected close-combat firefight and you've got your rocket launcher up), and with the last button function you can open the map, and the map is probably one of the most noticeably dumbed-down functions of the port.
In the real game (and every one of the more modern console versions), while viewing the top-down, fullscreen "automap", you usually can: zoom-in or out of your current position, or roam around the screen in a free mode, where the center of the map moves without changing your position on it. For whatever reason they decided not include the free roaming view, and that's fine... in smaller maps. Once you get into maps that may take longer than 3 mins to completely traverse, checking for incomplete red map lines to indicate where you haven't been/seen yet becomes a terrible project and your only option is either to zoom all the way out to Google Map proportions, or to wander around blindly with the fullscreen map up, moving your arrow avatar around and trying not to bump into walls, fall into sludge pits, or worse. Go ahead and picture the in-game reality of that if you will: a confused space marine, all alone with a shotgun under his arm, stranded on a giant, darkly-lit army base with rifle-toting zombies, ghouls, and deadly radioactive waste around every corner... with his face buried in his map because he took a wrong turn somewhere, and now he's reduced to wandering around aimlessly... trying not to bump into walls. It's just silly, and arduous. Luckily if and when you do lose your way, you can generally just keep running up and down every hallway, following every wall until you've reached a door, a switch, or an area you haven't gone through yet though, if that's your style of play.
The final slap in the face is the trusty "Screen Size" option. As a PC user, I tend to get excited just by the mention of this. This isn't the "pick your resolution" kind of option of modern games, this is the "brick-by-brick" incremental style, where there's normally your HUD bar taking up residence at the entire bottom of the screen, and a window in the middle of the screen where all the action is and literally, you can make the inside-window smaller or bigger to help the program run smoother, but incrementally. The biggest inside-window setting would do away with the status bar entirely and even reveal extra "action" that was just-out-frame (which was very cool at the time, even revealing more of your weapons than you could normally see). Most console ports just have a set size that they decided was the biggest the window could be to display the most action while still having a decent framerate. On the 360 however, adjusting your screensize literally does just that, magnifies or de-magnifies the entire game screen--HUD, action window, and all--it all grows or shrinks. Why they thought this was useful to anyone, I'm not entirely sure, aside from a few users with flatscreens that overscan, otherwise I don't get it. It can get pretty tiny, and the biggest it gets is to magnify the center of the screen until you almost can't see the space at the bottom where the HUD is, but then this also cuts off the same-size of space at the top of the screen (the size of HUD at the bottom); Also to note that there's no "re-envisioning" for widescreen tv's at all, which although would've been amazing, it's completely understandable (especially compared to everything else this port dropped-the-ball with).
In the end, this is still a fun and classic game, and if you meet any of the below criteria, I still have to vote a big YES to downloading it:
- if you want a fun and modern way to link-up with friends (or strangers) for co-op or deathmatch Doom,
- if you've never played Doom but love classic FPS, or finally
- if you can't find your PC copy and need to get your fix.

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Single Player, Xbox Live Multiplayer 1-4, 5.1 Surround Sound, HD (High Definition). You're a Marine stationed on Mars when a military experiment goes wrong. Your mission - blast your way to freedom through the classic world of DOOM. Face off against Hell's army including stampeding demons and undead Marines, and lay waste to rooms of monsters with the infamous BFG 9000 and an arsenal of classic weapons. Then, take the deathmatch online via Live and battle your friends for dominance of the leaderboards, or team-up with a friend in co-op. There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

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Monday, December 3, 2012

Xbox Live Arcade Unplugged Review

Xbox Live Arcade Unplugged
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Xbox Arcade Unplugged is a collection of some of the best-selling games from the Xbox Live Arcade on the Xbox 360. Included is 6 games, 3 demos and a 1 month subscription to live.
1 month of live (retail $8) - It is a great service for online play of any game. You can download and rent movies, buy tv episodic content, and chat with friends, families, and strangers around the world.
Bejeweled 2 (retail $10)- A popular puzzle game in which you try to match up jewels in order to get to the next level. There are several modes to Bejeweled, some unlockable. The game is a real challenge, and if you like puzzle games, you will be pleased with Bejeweled 2.
Geometry Wars: Retro Evolved (retail $5) - An instant classic in the tradition of Asteroids. You fly around in a 'ship' trying to destroy geometric shapes, each having their own characteristics. As you progress, the games elements get harder, and more shapes are introduced. A fantastic game that is fun for just about everyone.
Hardwood Backgammon (retail $5) - Classic Backgammon action. You can play against a friend on the couch, vs. the computer, or take on someone online on Xbox Live. Hardwood Backgammon is also Camera Enabled.
Outpost Kaloki X (retail $10) - A strategy game in which you are in outer space, attempting to manage power and research. A variety of missions and scenarios to keep you busy are included.
Wik and the Fable of Souls (retail $10) - A crazy game about a small creature who uses his tongue to eat bugs and whip around treelimbs. Part puzzle game, part action, this game can be very challenging. There are over 120 levels in the game, each one being more difficult than the last.
Texas Hold 'em (retail $10) - This may be the junk of the bundle. A poorly executed attempted interface leaves most poker players wondering why they didn't copy any of the popular online poker sites and their interface. Often multiplayer works too slow, while you wait for others to take their turn. There are some scenarios to work on in single player. Overall, it isn't too bad, but it leaves a lot to be desired amongst poker players.Also included are demos of Uno, Marble Blast Ultra, and Feeding Frenzy.
Uno is the classic card game everyone knows. It translates to Xbox Live very well and is camera enabled. It has a wide variety of gameplay options, including partner play. Marble Blast Ultra is a game in which you try to move your marble around to the exit point. Each level is brilliantly designed, colorful, and challenging. Feeding Frenzy is a great game for all ages, in which you start each level as a small fish, eating other fish and growing as you do so.
If you bought everything in this package for retail price, it would cost you $58. Even if you only need a couple of the $10 games, it's still agreat bargain with the 1 month of Xbox Live for free.


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Xbox Live Arcade is fully integrated into the Xbox 360 console. You can jump straight into Xbox Live Arcade from the Xbox 360 Dashboard, where you can download new games, access their game collection, check out new releases and experience cool around-the-game features. With Xbox Live Arcade for Xbox 360, casual gamers will find a wide variety of game genres available for download, including action arcade titles, coin-operated and retro classics, puzzle games, casual sports games, light strategy titles, and card and board games.

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Sunday, December 2, 2012

Universal Media Remote Control for Xbox 360 Review

Universal Media Remote Control for Xbox 360
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NEVER GOT THE ITEM. NEVER GOT A RESPONSE TO EMAILS. NEVER GOT A REFUND!!!! I WOULDNT HAVE GIVEN ANY STARS IF I COULD.

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Enter a new world of digital entertainment with the touch of a single button! This Universal Media Remoteserves as an integrated control center for your entire Xbox 360 experience! Play DVD movies and music, plus control your TV and your Media Center PC with one controller. It supports universalTV and game console functionality,including sound volume adjustment and channel selection buttons! A, B, X and Y buttons are included for basic control of your Xbox 360 system!

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Friday, November 23, 2012

MEGA MAN 9 Review

MEGA MAN 9
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Mega Man 9 is just as you remember your Mega Man games from the NES. Same graphics, same sounds, same controls. A bit harder though, perhaps to cater to it's now older audience. Just like the other Mega Man games, repetition and memorization is the key to beat it.

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The wait is over! Everyone's favorite side-scroller is back! Mega Man returns to his roots with a new adventure in classic 8-bit style!Everything you love about Mega Man is here: challenging stages, unique weapons, colorful enemies, and of course, powerful bosses!New Challenges await, and the worldwide rankings displayed on the Leaderboards will allow you to compete with players all over the globe!Staff from previous Mega Man series all had a hand in this game's development.Keiji Inafune, the ""father"" of Mega Man, contributed designs for the bosses of this game.Downloadable content will add hours of replay value to Mega Man 9.

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Sunday, November 18, 2012

Headset headphone for XBOX 360 XBOX360 LIVE with Microphone Review

Headset headphone for XBOX 360 XBOX360 LIVE with Microphone
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This little gem is sounds great, all my friends say I sound crystal clear and so far has been standing up to all the abuse my big head has given it. For the price they are offering it is a steal and a half. Gamestop is selling used mics for $10. My only nit-pick is it's really tight for my big head so if any of you fellow big heads want this mic then do what I do. Over night leave it on an arm rest or something about the size of a head to keep it stretched out. Trust me it will make your ear feel much better. :)

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Headset with Microphone for Microsoft XBOX 360

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Monday, November 5, 2012

Xbox 360 Live 12 Month Gold Card plus 1 Month Bonus Review

Xbox 360 Live 12 Month Gold Card plus 1 Month Bonus
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To sum it up quick, this is the best deal you can purchase for Xbox Live.
Here is a quick breakdown:
1 month via Microsoft = $7.99 = $7.99/month
3 months via Microsoft = $19.99 = $6.66/month
12 months via Microsoft = $49.99 = $4.17/month
12+1 months via Amazon = $45.00 = $3.46/month
This card comes with THIRTEEN (13) months of Xbox Live for cheaper than directly from Xbox. I fully recommend purchasing Live via Amazon, but the choice is yours.

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With this Xbox 360 Live Gold Card you'll get a year's access to Xbox Live - the place where gaming, entertainment, and competition converge. With features like intelligent matchmaking, leagues, ladders and tournaments, you'll have an incredible online gaming experience. Best of all, you can renew at your pace, without charges to your credit card.

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Monday, October 29, 2012

Worms 2: Armageddon Review

Worms 2: Armageddon
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Private matches don't function correctly at all, and there is a very very long list of known bugs. If you're interested in this game, do yourself a favor and wait until a patch is released to fix it.
Some (not all) of the bugs:
1. The game crashes CONSTANTLY.
2. You can only play Forts in public matches.
3. In public matches, you can't kick players from the game, and you can't reserve slots for friends, so it can be near impossible to get your entire party into a game without having to quit and remake 10 times.
4. The floating worm bug? Almost every game a worm will float in the air after taking damage until it is his turn and then he suddenly falls.. if he takes damage or dies during the fall, you just had your turn wasted. Thanks!
5. The invisible timer on the landscape/map setup screen is annoying as well. If you're gonna restrict the amount of time I have to pick a map using this crappy system, at least tell me how much time I have.
6. When you trip off a mine while on the rope (not dropping anything), and another worm goes into the water, you will get detached from the rope automatically.
7. When editing a gametype, if you set the rope ammo count to infinite, it will be set to ten in-game.
8. When using lightning strike, it doesn't show the health of the resurrected worm.
9. In rare instances, the attraction magnet can sometimes attract mines and will not make them stay somewhere permanently. This makes the game never stop so that the next turn can go on.
10. Sometimes, the avatar from the game lobby gets frozen onto the screen. If and when it does happen, it happens to the host. New: It can also happen to clients.
11. I can confirm that this "sticky edge bug" happens. I've had it happen because I was going to slide off of a ledge, but a dud mine prevented me from going anywhere, and was slightly on top of my worm. I was stuck between the mine and the edge and the turn did not stop.
12. I've only had this happen once, but a holy hand grenade landed in a small puddle, it played the "hallelujah" sound effect, then disappeared (due to being in water). After that, it played the same sound effect after every turn. This was on a team forts game.
13. When a worm falls on a slanted/vertical area after the opponents retreat time has ended, it plays animation, calculates the damage then the worm falls again. It can't calculate until the opponents turn, thus making the opponent lose his turn. I've done this twice now, and it seems the factor in this glitch happening seems to be the fall height/retreat time.
14. The magnets, when repositioned (keyword "re") before a match, does not update the location for all players. The "aura" and the magnet are not in the same place, and sometimes the magnet graphic isn't even there.
15. When throwing a holy hand grenade, if it lands in water and manages to bounce it self back out to land, it will play the hallelujah sound, but not detonate.
16. When a crate drops and lands on fire, and a worm gets hurt by the explosion of the crate, the game will stall, and do nothing. It calculated the damage, acted like it was passing on to the next player, but it didn't. It just sat there. Similar to the effect when a mine meets an attraction magnet and doesn't stop. I've only had it happen once, and it is hard to replicate it due to lack of control where packages spawn.
17. Even when deactivated, the camera centers itself between a magnet and a metal object.
18. When restarting a game, any currently looping sound effects will continue to loop forever until that sound is heard again.
19. Even when a scheme is set to have more then one round, it sometimes returns to the game lobby anyway.
20. When a sheep lands directly onto a mine, it gets stuck. I've only had this happen once.
21. Save games have been known to reset/corrupt/delete themselves spontaneously. Everyone I know with Worms2 has encountered this bug.

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Worms 2: Armageddon is the most fully-featured digital version of Worms ever. With online and offline multiplayer, voice support, a raft of new weapons, all new landscape themes, play modes, hats, skins, speech-banks and single player content; it's a package as high on fun as it is destruction!

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Saturday, October 20, 2012

Xbox 360 - Broadcaster Headset Review

Xbox 360 - Broadcaster Headset
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At first I wasn't going to purchase this product because it had bad customer reviews. There were only 2 reviews but they both gave this product a 1 out of 5. Reason being is because the headset stopped working after 1 day of use. I decided to take the chance anyways because it was a great price and it was the original style xbox 360 headset(talk and volume control on the plug in switch). I have been using my new headset now for about 3 weeks and it works great. Highly reccomended for those looking for the original style headset, great price, or even a headset just for replacing an old or broken one.

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Take your online experience tothe next level with dreamGEAR's Broadcaster Headset. The high quality speaker and boom microphone provide crisp and clear communication while you play. Simply plug it directly into your Xbox 360 controller and you're ready to go.

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Monday, October 15, 2012

Ikaruga Review

Ikaruga
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I've always wanted this game (for multiple consoles), so I was thrilled when it came my way to the Xbox so I could finally get it. You can have a lot of fun with this game, that is for sure, but you can also get very frustrated. Now that I mentioned it was frustrating, let me mention a few tips about the game to help ease the frustation (no spoilers).
This game keeps track of how much time you've spent playing it, so after you play it for one hour total, you get more continues or lives, after two hours you get some more etc.. So the longer you play, the more lives/continues you get so you can actually get further in the game and eventually beat it. (recommend Easy mode for first timers)
The other tip is, you have to learn the patterns of the enemies and get as many chains as you can for the most points. Kill three white enemies, 1 chain.. kill another three, 2 chain and so on. If you kill two white, then one black, the chain is broken. You can kill 3 white, 3 black, 3 white etc. to keep the chain going, just don't interrupt the intervals of 3 and you'll be fine. Sounds easy right? ;) Check out some youtube videos of the game and you'll see what I mean.
The achievements have a few easy ones, but the rest are just plain hard and require a LOT of practice. I managed to get 95/200 points, and I am very proud.
The graphics are also very cool and I just love the look of this game. Very fun, try the demo, just be patient and you will be rewarded!

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Single Player, Xbox LIVE Multiplayer 2, Local Multiplayer 2, HD (High Definition). Looking for more polarity-switching, freedom-fighting gameplay? Upgrade to the full version of Ikaruga to access five exciting levels, cooperative multiplayer, leaderboards, achievements, and the ability to record and replay levels, thus immortalizing your magnificent and awe-inspiring skill. There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

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Friday, September 28, 2012

Penny Arcade Episode 2 Review

Penny Arcade Episode 2
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Episode two builds on the successful gameplay of episode one and introduces new characters and a broader game environment. It's also slightly cheaper. Episode two stands on its own, but is even more enjoyable if you've played episode one first.

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Game is in English only. Want more crazy dialogue and outrageous enemies? Upgrade to the full version of On the Rain-Slick Precipice of Darkness, Episode Two to see the mystery continue and Gabe and Tycho banter in classic Penny Arcade style. Plus, there are leaderboard rankings and achievements to earn, so get started now! This game requires the Xbox 360 hard drive or the 512MB Memory Unit for storage. There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

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Friday, September 21, 2012

Age of Booty Review

Age of Booty
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The genius of this game is that they have taken the well-worn formula of standard Real Time Strategy (RTS) games and streamlined it down to its bare essentials, which means it is simple to learn (but not master) and can be played in 10-15 minutes, rather than 1-2 hours for a typical RTS game.
Rather than micro-managing lots of different units, in AoB you only have one ship to control. Your ship sails around the map capturing towns which then give you an income stream of one or two of the three resource types: rum, gold and wood. Combinations of these resources give you upgrades to your ship (either speed, armour or cannons) or to the defenses of your town.
There are also resources floating around in crates, and "power-ups" you can get which provide bombs, whirlpools and temporary invisibility, to spice up your sea battles and give you an extra edge.
Singe player mode is limited as the AI players are not very smart and will frustrate you when you play with them. There are 21 single-player "challenges" - which are fun - but think of them as training for multi-player mode.
Multi-player is where this game really shines! You can play 2v2, 3v3, 4v4 or 2v2v2v2. There are over 35 maps to play on - and you can also create your own with a map editor.
Best to play online with a mic, as communication is key when things get hectic and you are in a tight tussle with the opposition. Get some good team-mates and some challenging opposition - and this game is really FUN!
I have clocked up over 1000 online games so far - and I am only now starting to master the tactics and the layout of all the different maps.
In my opinion, this is by far the best game on XBLA - and it only costs 800 points ($10), which is amazing value. You can download a trial version and check out the online play for a limited time.

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Local Multiplayer 1-4, Xbox LIVE Multiplayer 1-8, HD (High Definition). Be a pirate! Fight for fortune and infamy in Certain Affinity and Capcom's game of strategy and explosive action that's fun for all ages. Outfit your ship and raise havoc on shimmering seas in lush 3D landscapes. Hone your skills in solo-play missions and fight with friends in up to 4-player split-screen mode - take on computer opponents or play online with up to 8 players over Xbox LIVE or System Link. Explore 25 multiplayer maps, free downloadable maps, and unleash your inner cartographer with a robust, easy-to-use map editor. Share your creations for even more multiplayer mayhem, then plunder your way to victory! There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

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Thursday, September 20, 2012

Xbox 360 Live Vision Camera Review

Xbox 360 Live Vision Camera
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This camera is available in two packages - this is the basic package and comes with the Xbox 360 Live Vision Camera, a headset that you probably already have, and a code redeemable on the Xbox Live Marketplace for the game UNO (which supports the camera in online play) and also 1 month of Xbox Live Gold service.
Note that the official press releases mentioned the game Totemball being included. It is NOT included, but you can now download it for free from the Xbox Live Marketplace.
The camera itself is very nice. It's very small and has a focus ring on the front. The quality of video and still pictures is great. It's easy to install, you just plug it into your Xbox in the front or back USB port and you're good to go. You can also use it as a regular webcam with your PC. It currently does not work with Macs but Mac support is promised soon from Microsoft as their press release claims Mac support.
Overall it's a nice little piece of equipment. It just depends on whether you want a webcam or not! Video chat is a nice feature if you have friends or family with an Xbox 360. Also, future games will support mapping your face onto your on-screen character which will be fun. Games like Totemball will be played by actually moving your arms and body around in front of the camera. So it does open up a lot of opportunities for new experiences with your Xbox.
Parents worried about kids: when playing camera-enabled games you will see other people's video whether you have the camera or not, so buying this camera doesn't make any difference to what they will see. You can disable looking at other people's video for all the games.

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Xbox 360 Live Vision

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Saturday, September 8, 2012

Luxor 2 Review

Luxor 2
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Luxor is a game where you move your "scarab" along the bottom of the screen shooting colored spheres at the slow moving queue of spheres trying to match three or more in an effort to clear the board before the spheres make their way to the end of the road.
This game is very much like Zuma, except that Zuma has the stone launching frog in the center of the screen and Luxor stays at the bottom. Luxor also has power-ups that fall occasionally giving you additional powers in your attempt to clear the board.


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Single Player, 5.1 Surround Sound, HD (High Definition). Set - the Egyptian god of chaos - and his minions are threatening the land of Ancient Egypt. Use your mystical winged scarab to destroy the encroaching colored spheres by making matches of three or more. Unleash the powers of Isis by catching the falling power-ups, and collect Golden Ankh coins to earn extra lives. Buy the FULL version and battle across the mysterious lands of Ancient Egypt to defeat Set in his temple stronghold. There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

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Friday, August 31, 2012

The Dishwasher: Dead Samurai Review

The Dishwasher: Dead Samurai
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Take one part goth asthetic, mix with a bit of dark humor, and then combine a fully mapped and VERY functional control scheme. What do you get, an addictive masterfully balanced sidescroller that trumps expectations and delivers mucho replayability for you DL dollar. The challenge level is high here as even easy and normal modes offer little mercy, but as you master the control scheme and your samurai levels up you will start to feel the POWER of the varied weapon sets and skills that accompany them. WIth a single player story (14 levels) , arcade mode(50 levels), local and online co-op(featuring limited guitar peripheral controls!) and FIVE difficulty settings there is alot to come back to. If you relish the frenzied chaos of games like METAL SLUG, and the pinpoint jump and strikes of a Ninja Gaiden you are about indulge in a little slice of gaming heaven. Other than some seriously sore fingers I can't think of any real drawbacks. Certain bosses QTE finishes feel a little forgiving if anything. Precision button mashing has never been finer, this is a cult classic game and one of if not the most visceral bargains LIVEARCADE has to offer. Just be prepared to be CHALLENGED and REWARDED.

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Experience 14 levels of story, the ranked story track, guitar and shadow story co-op, 50 arcade challenges, local, System Link and Xbox LIVE arcade co-op, and more weapons, bosses, and intense, stylistic action!

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Sunday, August 26, 2012

Xbox 360 Live 12 Month Halo 3 Gold Card Review

Xbox 360 Live 12 Month Halo 3 Gold Card
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excellent price. compares to walmart. my son is ecstatic when i buy these....can use for his live subscription, to buy games or maps, etc...

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Get a bonus month of free Gold service with this 12 month Xbox Live Gold Card themed with a Halo 3 background! This item is for Xbox 360 Chat with friends and family. Use text, voice, or video chat (requires upcoming Xbox Live Camera) to talk with your friends and family.

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Tuesday, August 7, 2012

Plantronics Gamecom X30 Review

Plantronics Gamecom X30
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After getting tired of sifting through pages of various headsets, I decided to go ahead and drop my money on this one simply because I'd been searching for so long that I felt I'd never find a perfect set. Thankfully, this set delivers. The sound is great and doesn't leak at all, and if you can fit on your ear correctly, you'll forget it's there. The in-line volume comes in handy when you don't have time to pull up in-game menus, and the set can go in either ear pretty easily. Be careful with pulling on the tip of the mouthpiece, though, because I believe that's what happened to mine and while it still works, it's a little more difficult to use. Docked a single star because of the cord's tendency to tangle and the mouthpiece not always staying close enough for others to hear me.

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GameCom X30 for Xbox 360

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