Showing posts with label xbla. Show all posts
Showing posts with label xbla. Show all posts

Tuesday, December 11, 2012

A Kingdom for Keflings Review

A Kingdom for Keflings
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A Kingdom for Keflings is a fantastic game that will keep you involved for hours. The first thing you notice is the awesome music that begins before anything else. The gameplay, while simplistic, does keep you moving on to the next thing. You never want to seem to stop as you just want to get one more building.
I downloaded this the first day it was available and have played it for many, many hours. If you're looking for a nice relaxing game to play that you can jump in for five minutes or five hours, give A Kingdom for Keflings a go!

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Xbox LIVE Multiplayer 2-4, HD (High Definition). Unlock the full version of A Kingdom for Keflings for even more homes, buildings, and workshops to build!Join up to three of your friends via Xbox LIVE to cooperatively construct the kingdom of your dreams. The full version of A Kingdom for Keflings includes achievements to earn, more Keflings to attract and many more opportunities to fill your kingdom full of love! This game requires the Xbox 360 hard drive or the 512MB Memory Unit for storage. There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

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Monday, December 10, 2012

DOOM Review

DOOM
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I'm not going to bore you with a summary of the game, suffice to say that as the first real premier FPS, this baby sports a very simplified control scheme with no ability to jump or even peer mindlessly at the ceilings or floors or at the fireball-spouting imp standing above you. And if you're still okay with that concept, then do read-on.
I've played just about every incarnation of Doom that's been on a console, from the compacted Genesis 32x version, to the 3DO, the atrocious Atari Jaguar, and the slightly ramped-up Playstation One version. This Xbox 360 downloadable version lands somewhere in the middle for me.
This version feels almost as if someone slapped it together on a whim... and in a day. The multiplayer is the only place where this version shines, LIVE does an awesome job of connecting you to your friends, with lag that is almost entirely non-existant. Everything else however...
As far as graphics go, they stick to their roots verbatim and for a game that's 15 years old, you don't expect anything great since they're blocky sprites and not the 3d models of today's games. They reworked the sound to seem close to being surround, but even then you'll get some weird and unexpected anomalies (especially when monster screams from repeated chaingun bullets run over top of each other and sound like an unintentional octave, out of nowhere). And as far as the controls... well, the controls are just barely workable in my opinion.
You can't configure them at all. You're not even given the option of *slightly* changing the layout--which is understandable with today's games where every button is completely necessary, but even the oldest ports had SOME kind of choice as to which buttons do what since there's only really 9 button and a directional pad needed. The d-pad and the symbol buttons are mapped to the same functions: open doors/flip switches, go back and forth through the weapons in your inventory (which is atrociously slow, and on top of that, has no memory of your presses to makeup for it--pressing left multiple times in a hurry to get from Weapon 5 to Weapon 2 does absolutely nothing but change only one weapon... again, S-L-O-W-L-Y, which becomes a major hassle in the middle of an unexpected close-combat firefight and you've got your rocket launcher up), and with the last button function you can open the map, and the map is probably one of the most noticeably dumbed-down functions of the port.
In the real game (and every one of the more modern console versions), while viewing the top-down, fullscreen "automap", you usually can: zoom-in or out of your current position, or roam around the screen in a free mode, where the center of the map moves without changing your position on it. For whatever reason they decided not include the free roaming view, and that's fine... in smaller maps. Once you get into maps that may take longer than 3 mins to completely traverse, checking for incomplete red map lines to indicate where you haven't been/seen yet becomes a terrible project and your only option is either to zoom all the way out to Google Map proportions, or to wander around blindly with the fullscreen map up, moving your arrow avatar around and trying not to bump into walls, fall into sludge pits, or worse. Go ahead and picture the in-game reality of that if you will: a confused space marine, all alone with a shotgun under his arm, stranded on a giant, darkly-lit army base with rifle-toting zombies, ghouls, and deadly radioactive waste around every corner... with his face buried in his map because he took a wrong turn somewhere, and now he's reduced to wandering around aimlessly... trying not to bump into walls. It's just silly, and arduous. Luckily if and when you do lose your way, you can generally just keep running up and down every hallway, following every wall until you've reached a door, a switch, or an area you haven't gone through yet though, if that's your style of play.
The final slap in the face is the trusty "Screen Size" option. As a PC user, I tend to get excited just by the mention of this. This isn't the "pick your resolution" kind of option of modern games, this is the "brick-by-brick" incremental style, where there's normally your HUD bar taking up residence at the entire bottom of the screen, and a window in the middle of the screen where all the action is and literally, you can make the inside-window smaller or bigger to help the program run smoother, but incrementally. The biggest inside-window setting would do away with the status bar entirely and even reveal extra "action" that was just-out-frame (which was very cool at the time, even revealing more of your weapons than you could normally see). Most console ports just have a set size that they decided was the biggest the window could be to display the most action while still having a decent framerate. On the 360 however, adjusting your screensize literally does just that, magnifies or de-magnifies the entire game screen--HUD, action window, and all--it all grows or shrinks. Why they thought this was useful to anyone, I'm not entirely sure, aside from a few users with flatscreens that overscan, otherwise I don't get it. It can get pretty tiny, and the biggest it gets is to magnify the center of the screen until you almost can't see the space at the bottom where the HUD is, but then this also cuts off the same-size of space at the top of the screen (the size of HUD at the bottom); Also to note that there's no "re-envisioning" for widescreen tv's at all, which although would've been amazing, it's completely understandable (especially compared to everything else this port dropped-the-ball with).
In the end, this is still a fun and classic game, and if you meet any of the below criteria, I still have to vote a big YES to downloading it:
- if you want a fun and modern way to link-up with friends (or strangers) for co-op or deathmatch Doom,
- if you've never played Doom but love classic FPS, or finally
- if you can't find your PC copy and need to get your fix.

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Single Player, Xbox Live Multiplayer 1-4, 5.1 Surround Sound, HD (High Definition). You're a Marine stationed on Mars when a military experiment goes wrong. Your mission - blast your way to freedom through the classic world of DOOM. Face off against Hell's army including stampeding demons and undead Marines, and lay waste to rooms of monsters with the infamous BFG 9000 and an arsenal of classic weapons. Then, take the deathmatch online via Live and battle your friends for dominance of the leaderboards, or team-up with a friend in co-op. There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

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Friday, November 23, 2012

The Secret of Monkey Island: Special Edition Review

The Secret of Monkey Island: Special Edition
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For those of you who don't remember, Monkey Island was an adventure game developed by Lucas Arts nearly 20 years ago. You play as pirate-wannabe Guybrush Threepwood and attempt to uncover the secret of MI as well as defeating the ghost pirate Captain LeChuck and win over the governor of Melee Island, Elaine. It spawned 3 sequels but since the last one was made in 2000, things have been pretty quiet to the point where I thought we'd seen the last of Guybrush Threepwood. Lucas Arts have dusted off the cobwebs and Monkey Island has now been re-made in beautiful HD graphics, newly recorded music with live instruments and best of all with added voice over from the cast of the previous 2 MI games. This is a dream come true for MI fans like myself and a great way to introduce this classic to a new generation of gamers. An added bonus is you can switch back to classic mode at any point during the game just to compare how things looked back then. It's a fun way to see how far we've advanced in the last couple decades. Other than the improvements, the game remains intact without any unnecessary changes. My only criticism would be the new redesigned characters look way too cartoony for my taste and I hate what they've done with Guybrush's hair. Otherwise, it's a blast to play this game again and here's hoping that a Monkey Island 2 Special Edition is in the works.

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Pirates! Adventure! Monkeys! Relive the hilarious swashbuckling misadventures of the wannabe pirate Guybrush Threepwood as he attempts to become the most infamous pirate in the Caribbean!Back by popular demand, The Secret of Monkey Island: Special Edition faithfully re-imagines the internationally-acclaimed classic pirate adventure game from LucasArts in gorgeous HD detail. Featuring an all new re-imagined contemporary art style, hand-drawn and presented in 1080p, complete voice over by members of the original Monkey Island franchise cast, a re-mastered musical score using live instruments, plus scene-for scene-hot swap to seamlessly transition between Special Edition and Classic modes at anytime.

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Saturday, November 10, 2012

BC:Rearmed Review

BC:Rearmed
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Bionic Commando: Rearmed is a remake of one of the most revered NES games of all time. Rather than just make the graphics prettier for the update, developer Grin added more enemies, weapons, and gameplay elements, making BCR my personal favorite retro-remake.
You don't have to be a fan of the NES game in order to enjoy BCR. Its unique gameplay (instead of jumping from platform to platform, you use a bionic arm to swing) still feels completely fresh and satisfying. The graphics are amazing, and the music is some of the best I have heard in ANY video game in years. It's truly amazing stuff.
At $10, BCR is a steal. It demonstrates how ALL remakes of classic games should be handled, and it is one of the best values among downloadable titles.

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Single Player, Local Multiplayer 1-4, HD (High Definition). The classic 8-bit side-scroller reports back for duty in a stunning remake, complete with all-new HD graphics and features that puts 2D gaming back on the map! There are no refunds for this item. For more information, see www.xbox.com/Live/accounts.

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Thursday, November 8, 2012

Marble Blast Ultra Review

Marble Blast Ultra
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Marble Blast Ultra is a great game for the right audience. The graphics are great, the game play is simple and entertaining, and the achievements make for some lasting enjoyment. It's a very simple game where you roll the marble around the course, and it gets a lot harder than you might think. For five dollars, it's a very well done family-friendly game that does not get old quickly. It's also great that you can download the demo first to see if you like it. With the ability to play a few levels before buying and the fact that it's only $5, you can't go wrong with Marble Blast Ultra.

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Single Player, Xbox Live Multiplayer 1-8, HD (High Definition) You're on a roll! Buy the FULL version now and post your high scores on the leaderboards! There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

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Monday, October 29, 2012

Worms 2: Armageddon Review

Worms 2: Armageddon
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Private matches don't function correctly at all, and there is a very very long list of known bugs. If you're interested in this game, do yourself a favor and wait until a patch is released to fix it.
Some (not all) of the bugs:
1. The game crashes CONSTANTLY.
2. You can only play Forts in public matches.
3. In public matches, you can't kick players from the game, and you can't reserve slots for friends, so it can be near impossible to get your entire party into a game without having to quit and remake 10 times.
4. The floating worm bug? Almost every game a worm will float in the air after taking damage until it is his turn and then he suddenly falls.. if he takes damage or dies during the fall, you just had your turn wasted. Thanks!
5. The invisible timer on the landscape/map setup screen is annoying as well. If you're gonna restrict the amount of time I have to pick a map using this crappy system, at least tell me how much time I have.
6. When you trip off a mine while on the rope (not dropping anything), and another worm goes into the water, you will get detached from the rope automatically.
7. When editing a gametype, if you set the rope ammo count to infinite, it will be set to ten in-game.
8. When using lightning strike, it doesn't show the health of the resurrected worm.
9. In rare instances, the attraction magnet can sometimes attract mines and will not make them stay somewhere permanently. This makes the game never stop so that the next turn can go on.
10. Sometimes, the avatar from the game lobby gets frozen onto the screen. If and when it does happen, it happens to the host. New: It can also happen to clients.
11. I can confirm that this "sticky edge bug" happens. I've had it happen because I was going to slide off of a ledge, but a dud mine prevented me from going anywhere, and was slightly on top of my worm. I was stuck between the mine and the edge and the turn did not stop.
12. I've only had this happen once, but a holy hand grenade landed in a small puddle, it played the "hallelujah" sound effect, then disappeared (due to being in water). After that, it played the same sound effect after every turn. This was on a team forts game.
13. When a worm falls on a slanted/vertical area after the opponents retreat time has ended, it plays animation, calculates the damage then the worm falls again. It can't calculate until the opponents turn, thus making the opponent lose his turn. I've done this twice now, and it seems the factor in this glitch happening seems to be the fall height/retreat time.
14. The magnets, when repositioned (keyword "re") before a match, does not update the location for all players. The "aura" and the magnet are not in the same place, and sometimes the magnet graphic isn't even there.
15. When throwing a holy hand grenade, if it lands in water and manages to bounce it self back out to land, it will play the hallelujah sound, but not detonate.
16. When a crate drops and lands on fire, and a worm gets hurt by the explosion of the crate, the game will stall, and do nothing. It calculated the damage, acted like it was passing on to the next player, but it didn't. It just sat there. Similar to the effect when a mine meets an attraction magnet and doesn't stop. I've only had it happen once, and it is hard to replicate it due to lack of control where packages spawn.
17. Even when deactivated, the camera centers itself between a magnet and a metal object.
18. When restarting a game, any currently looping sound effects will continue to loop forever until that sound is heard again.
19. Even when a scheme is set to have more then one round, it sometimes returns to the game lobby anyway.
20. When a sheep lands directly onto a mine, it gets stuck. I've only had this happen once.
21. Save games have been known to reset/corrupt/delete themselves spontaneously. Everyone I know with Worms2 has encountered this bug.

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Worms 2: Armageddon is the most fully-featured digital version of Worms ever. With online and offline multiplayer, voice support, a raft of new weapons, all new landscape themes, play modes, hats, skins, speech-banks and single player content; it's a package as high on fun as it is destruction!

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Saturday, October 27, 2012

Konami Classics Volume 1 Review

Konami Classics Volume 1
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The other reviewer brought up the point that $20 is a little expensive for a "classics pack". Most of the time, I would say that is a valid argument when deciding to purchase a game, but in this case, I beg to differ. Consider this:
A)Contra is awesome.
B)Frogger, while not an amazing title, is still pretty fun.
C)This package includes Castlevania: Symphony of the Night.
For me SotN is the big draw here. This classic game was the epitomy of sidescrolling action, and had incredible graphics and controls. Now, Symphony of the Night was released on the original PS more than ten years ago, but it's fun and value have not diminished in the slightest. In fact, the value of SotN has skyrocketed (one word?), with the original game selling for about $130. Besides getting the game itself, the graphics have been upgraded to 720p HD (you can choose to play with the classic graphics or the upgraded ones)! An incredible deal when you consider the price of the orignal game. And you get two other classic games!

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Keep it old school and re-capture the golden age of gaming with ‘Konami Classics Vol. 1.'Featuring a popular collection of some of the most recognized brands in video game history, ‘Konami Classics' will include the original Super Contra, Frogger and Castlevania Symphony of the Night.Each game features the ability to be played in its original state, or in an enhanced mode with upgraded Hi-Def support at 720p along with a special graphics improvement filter resulting in smoother visual game quality.Re-live gaming glory with these timeless retro compilation packs!

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Wednesday, October 24, 2012

Bomberman LIVE Review

Bomberman LIVE
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I've been a fan of Bomberman since the SNES days, so when this game went on sale on Xbox Live I had to buy it. It is an excellent version of the game play that made Bomberman popular - not the odd adventure stuff that came out on N64. This is all about grabbing four friends and blowing each other up! You can add in 4 additional computer players to your party of 4, or join up to 7 others online on Live.
The add-ons are great as well. Not only do they add all kinds of outfits to mix and match as you make your own Bomber, but they also unlock several new maps and game play options. I highly recommend this for Bomberman fans, and I highly recommend you spend the extra MS points on the add-ons.

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Single Player, Xbox LIVE Multiplayer 2-8, Local Multiplayer 2-4, HD (High Definition), Xbox LIVE Vision. The award-winning hit Bomberman has gone live - Xbox LIVE! The full version of this classic game has eight exotic arenas where you can battle with up to eight players over Xbox LIVE! Customize your very own Bomberman with any of over 10,000 unique combinations. Unleash your fury using all your favorite power-ups to emerge victorious and prove who's best! There are no refunds for this item. For more information, see www.xbox.com/Live/accounts.

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Monday, October 15, 2012

Ikaruga Review

Ikaruga
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I've always wanted this game (for multiple consoles), so I was thrilled when it came my way to the Xbox so I could finally get it. You can have a lot of fun with this game, that is for sure, but you can also get very frustrated. Now that I mentioned it was frustrating, let me mention a few tips about the game to help ease the frustation (no spoilers).
This game keeps track of how much time you've spent playing it, so after you play it for one hour total, you get more continues or lives, after two hours you get some more etc.. So the longer you play, the more lives/continues you get so you can actually get further in the game and eventually beat it. (recommend Easy mode for first timers)
The other tip is, you have to learn the patterns of the enemies and get as many chains as you can for the most points. Kill three white enemies, 1 chain.. kill another three, 2 chain and so on. If you kill two white, then one black, the chain is broken. You can kill 3 white, 3 black, 3 white etc. to keep the chain going, just don't interrupt the intervals of 3 and you'll be fine. Sounds easy right? ;) Check out some youtube videos of the game and you'll see what I mean.
The achievements have a few easy ones, but the rest are just plain hard and require a LOT of practice. I managed to get 95/200 points, and I am very proud.
The graphics are also very cool and I just love the look of this game. Very fun, try the demo, just be patient and you will be rewarded!

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Single Player, Xbox LIVE Multiplayer 2, Local Multiplayer 2, HD (High Definition). Looking for more polarity-switching, freedom-fighting gameplay? Upgrade to the full version of Ikaruga to access five exciting levels, cooperative multiplayer, leaderboards, achievements, and the ability to record and replay levels, thus immortalizing your magnificent and awe-inspiring skill. There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

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Friday, October 5, 2012

Rez HD Review

Rez HD
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How to sum up Rez...
Its not a game its an expirience?
Cliche but very true when it comes to Rez.
Originally released on PS2 with a certain "mature" peripheral that we will cease to awknowledge;-)
It truly was a one of a kind game on the PS2 that missed the mass marketing to bring to the attention of the masses.
Re-released in HD truly shows the scope of this game and it longetivity. A "mind killing" soundtrack that borrows from trance music's gritty grimest beats courtesy of Adam Free Land on Area 5. An expirience for the senses. Worth your pennies, download the trial but be forewarned you will want the full game!
Simply put: Awesome!

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Set in a cyberworld, this fast-paced action-shooter will provide the ultimate audiovisual experience as you target the enemies and hack the system while creating your own beats.Don't be afraid to dig deep into the world's computer network!

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Friday, September 28, 2012

Penny Arcade Episode 2 Review

Penny Arcade Episode 2
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Episode two builds on the successful gameplay of episode one and introduces new characters and a broader game environment. It's also slightly cheaper. Episode two stands on its own, but is even more enjoyable if you've played episode one first.

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Game is in English only. Want more crazy dialogue and outrageous enemies? Upgrade to the full version of On the Rain-Slick Precipice of Darkness, Episode Two to see the mystery continue and Gabe and Tycho banter in classic Penny Arcade style. Plus, there are leaderboard rankings and achievements to earn, so get started now! This game requires the Xbox 360 hard drive or the 512MB Memory Unit for storage. There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

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Friday, September 21, 2012

Age of Booty Review

Age of Booty
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The genius of this game is that they have taken the well-worn formula of standard Real Time Strategy (RTS) games and streamlined it down to its bare essentials, which means it is simple to learn (but not master) and can be played in 10-15 minutes, rather than 1-2 hours for a typical RTS game.
Rather than micro-managing lots of different units, in AoB you only have one ship to control. Your ship sails around the map capturing towns which then give you an income stream of one or two of the three resource types: rum, gold and wood. Combinations of these resources give you upgrades to your ship (either speed, armour or cannons) or to the defenses of your town.
There are also resources floating around in crates, and "power-ups" you can get which provide bombs, whirlpools and temporary invisibility, to spice up your sea battles and give you an extra edge.
Singe player mode is limited as the AI players are not very smart and will frustrate you when you play with them. There are 21 single-player "challenges" - which are fun - but think of them as training for multi-player mode.
Multi-player is where this game really shines! You can play 2v2, 3v3, 4v4 or 2v2v2v2. There are over 35 maps to play on - and you can also create your own with a map editor.
Best to play online with a mic, as communication is key when things get hectic and you are in a tight tussle with the opposition. Get some good team-mates and some challenging opposition - and this game is really FUN!
I have clocked up over 1000 online games so far - and I am only now starting to master the tactics and the layout of all the different maps.
In my opinion, this is by far the best game on XBLA - and it only costs 800 points ($10), which is amazing value. You can download a trial version and check out the online play for a limited time.

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Local Multiplayer 1-4, Xbox LIVE Multiplayer 1-8, HD (High Definition). Be a pirate! Fight for fortune and infamy in Certain Affinity and Capcom's game of strategy and explosive action that's fun for all ages. Outfit your ship and raise havoc on shimmering seas in lush 3D landscapes. Hone your skills in solo-play missions and fight with friends in up to 4-player split-screen mode - take on computer opponents or play online with up to 8 players over Xbox LIVE or System Link. Explore 25 multiplayer maps, free downloadable maps, and unleash your inner cartographer with a robust, easy-to-use map editor. Share your creations for even more multiplayer mayhem, then plunder your way to victory! There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

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Saturday, September 8, 2012

Luxor 2 Review

Luxor 2
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Luxor is a game where you move your "scarab" along the bottom of the screen shooting colored spheres at the slow moving queue of spheres trying to match three or more in an effort to clear the board before the spheres make their way to the end of the road.
This game is very much like Zuma, except that Zuma has the stone launching frog in the center of the screen and Luxor stays at the bottom. Luxor also has power-ups that fall occasionally giving you additional powers in your attempt to clear the board.


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Single Player, 5.1 Surround Sound, HD (High Definition). Set - the Egyptian god of chaos - and his minions are threatening the land of Ancient Egypt. Use your mystical winged scarab to destroy the encroaching colored spheres by making matches of three or more. Unleash the powers of Isis by catching the falling power-ups, and collect Golden Ankh coins to earn extra lives. Buy the FULL version and battle across the mysterious lands of Ancient Egypt to defeat Set in his temple stronghold. There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

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Wednesday, August 1, 2012

LUMINES LIVE Review

LUMINES LIVE
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Really there isn't anything like it on XBLA. If you never have played it on the PSP, which I hadn't, you need to grab this game on XBLA. At 10 dollars its a steal, I grabbed it when it was full price around launch. The basic gameplay is like this. You have set puzzle pieces, like Tetris however they'll always be 4 pieces in a square, that you have to arrange either by rotating to the left or right to make a minimum of 4 corresponding colored/patterned squares adhere to each other. If you set up chain reactions you get more points, along with making bigger and bigger matches. Get x4, x8 or even x 10 bonus points and see how many different combination of bonuses you can get before the white line passes by. As the levels increase the line increases in speed while every other level returns to normal or gives you a break with a slow relaxing, or time to eliminate a pile of garbage, speed.
Ah yes, more info about this magic line. Throughout the game there is a line that travels from left to right, wrapping back to the left, and repeat. Anytime you make a match or a sequence of the same colors together in a square-like shape they highlight awaiting the white line. Then the line passes over them and your matches disappear with the total bonus points being added to your score. There are also times when the game gives you a wild card-like piece which you can use to clear all of that same touching color pieces. This can save you from defeat many times over or just clear off a good section of jumbled pieces. Why am I telling you this, grab the demo and see for yourself haha.
It's actually very addicting and the payoff is loads of bonus points, staying alive and listening to the interesting musical experience. The musical experience is always different because it is directly relatable to your inputs in the game, move the left you have a sound effect/right different sound effect/clear a match sound effect/eliminate a lot of blocks and you get yes another sound effect! There is a background loopable track being played in the background so its not like you're just playing space invaders.
The add ons might be a rip off to you but I liked the game and wanted to support the dev team, (I like Advance Challenge Pack over the original). Its a game that's easy to play, A or B rotates piece and left stick moves it, but hard to master, (to know where to put each piece and which way to rotate creating chain reactions or not hindering yourself doesn't come right off the bat).

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Single Player, Xbox Live Multiplayer 1-2, Local Multiplayer, HD (High Definition). LUMINES LIVE! - a fresh installment to the blockbuster puzzle series has landed on Xbox Live Arcade. Harnessing the power of the Xbox 360, LUMINES LIVE! is a deeply rich and totally cool gaming experience. LUMINES LIVE! Standard Edition offers a stunning array of playable game modes including: 12 unlockable skins in Challenge Mode, Time Attack Mode, full multiplayer VS Mode on Xbox Live, 10 challenges each in Puzzle and Mission Modes, and 1 level of VS CPU Mode. All new Skin Edit Mode and plenty of downloadable content via Xbox Live Marketplace allows for customization of the LUMINES experience like never before. Don't miss out on the exciting world of LUMINES LIVE! There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

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Saturday, July 21, 2012

Carcassonne Review

Carcassonne
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My wife and I play it on the 360 all the time when we don't feel like setting up the board game. This game ranks up there with Catan and is my favorite board game that I own. I really wish they would release some more addons for it though.

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Single Player, Xbox LIVE Multiplayer 2-5, Local Multiplayer 1-4, HD (High Definition). Buy Carcassonne today and become a master of medieval strategy.Own a fully featured version of the board game classic and fulfill the need for challenge any time you want, or play socially, with up to five players on Xbox LIVE, or up to four players on just one Xbox 360.Multiple levels of difficulty offer a challenging experience for players of all ages and levels of experience. There are no refunds for this item. For more information, see www.xbox.com/Live/accounts.

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Saturday, June 30, 2012

GripShift Review

GripShift
Average Reviews:

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As long as you understand going in (play the demo) that Gripshift is not a racing game (at least not in single player) you'll find that you're getting a great, fun, and intense puzzle/platformer with an amount of content that is equal to any retail game (which makes sense considering it's also a PSP title). Well worth the price.

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Single Player, Xbox LIVE Multiplayer 2-4, HD (High Definition). Buy now to experience high-flying platform gaming combined with extreme stunt driving action in GripShift! Test your reflexes and bend your brain as you stunt your way through 120 insane, twisting Challenge Mode levels. Or deploy an arsenal of funky weapons and go head-to-head across 25 Race Mode tracks and 20 Deathmatch arenas. GripShift is a gravity-defying thrill ride you need to own today! There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

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Friday, June 15, 2012

Castlevania: Symphony of the Night Review

Castlevania: Symphony of the Night
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Castlevania: Symphony of the Night for Xbox Live Arcade is a port of the PlayStation 1 game. Castlevania:SOTN is arguably the best Castlevania game in the series and one of the best games on the PS1. I had a lot of fun playing this game right when it came out and at a $10 price point, it's kinda hard to beat. This is the first game in the series to play like the Metriod games on the Nintendo systems or use the "Metriodvania" style but, it has integrated RPG elements into the gameplay. If you are a fan of classic 2D games then you will love this game or if you loved this game back on the PS1, it's still worth getting.

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Single Player, HD (High Definition). Uncover all the mysteries of Dracula's castle with the full version including achievements, leaderboards, and multiple endings. Have you uncovered the true secret behind Dracula's power? There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

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